Player Matchup

Cthulhu
Cthulhu
Dokomentuu
Cthulhu
Level 21
God Stats
6W - 2L
1,888 SR
Queue Stats
71W - 68L
1,419 Elo+
Party 1
Neith
Neith
Levante_LaPalma
Neith
Level 18
God Stats
7W - 7L
1,396 SR
Queue Stats
9W - 9L
1,405 Elo+
Solo
Chaac
Chaac
Paxelli
Chaac
Level 27
God Stats
3W - 3L
1,184 SR
Queue Stats
83W - 101L
1,400 Elo+
Solo
Aphrodite
Aphrodite
celular312
Aphrodite
Level 26
God Stats
85W - 85L
1,512 SR
Queue Stats
118W - 131L
1,407 Elo+
Solo
Bakasura
Bakasura
ezsvany1
Bakasura
Level 18
God Stats
8W - 6L
1,500 SR
Queue Stats
73W - 72L
1,404 Elo+
Party 1
Team Averages
Level 22
1,496 SR
1,407 Elo+

VS

Team Averages
Level 14
1,468 SR
1,284 Elo+
Achilles
Achilles
Dekonos2
Achilles
Level 28
God Stats
6W - 7L
1,575 SR
Queue Stats
57W - 59L
1,329 Elo+
Party 2
Anubis
Anubis
Fliunexas
Anubis
Level 4
God Stats
0W - 3L
1,290 SR
Queue Stats
0W - 4L
1,159 Elo+
Solo
King Arthur
King Arthur
German_Otaku123
King Arthur
Level 27
God Stats
28W - 10L
1,774 SR
Queue Stats
80W - 70L
1,441 Elo+
Party 2
Kali
Kali
Ghost_Wolvez030
Kali
Level 6
God Stats
3W - 4L
1,399 SR
Queue Stats
3W - 5L
1,231 Elo+
Party 2
Bakasura
Bakasura
TernaryFaceof
Bakasura
Level 3
God Stats
0W - 3L
1,303 SR
Queue Stats
1W - 5L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dokomentuu
Cthulhu
10
2 / 0 / 6
6,935
533
3,686
7,624
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
4 / 0 / 3
7,196
554
4,124
3,493
1,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Paxelli
Chaac
10
1 / 0 / 5
6,138
472
3,675
5,155
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
celular312
Aphrodite
12
1 / 0 / 4
6,945
534
4,380
6,270
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ezsvany1
Bakasura
12
12 / 1 / 2
8,149
627
7,498
8,829
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dekonos2
Achilles
10
0 / 2 / 0
5,931
456
3,743
8,527
4,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Fliunexas
Anubis
8
0 / 6 / 1
5,174
398
2,048
5,690
1,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
German_Otaku123
King Arthur
9
1 / 2 / 0
6,381
491
5,352
10,930
4,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 0
5,215
401
1,611
6,592
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
TernaryFaceof
Bakasura
8
0 / 6 / 0
5,145
396
2,071
7,662
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
20
Kills
1
1
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dekonos2
Achilles
0
2
0
0
W
Cthulhu
Dokomentuu
Cthulhu
2
0
6
5
L
Anubis
Fliunexas
Anubis
0
6
1
0.08
L
King Arthur
German_Otaku123
King Arthur
1
2
0
0.5
L
0
4
0
0
W
4
0
3
5.5
W
Chaac
Paxelli
Chaac
1
0
5
3.5
L
Bakasura
TernaryFaceof
Bakasura
0
6
0
0
W
Aphrodite
celular312
Aphrodite
1
0
4
3
W
Bakasura
ezsvany1
Bakasura
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
14,825
31,371
Taken
39,401
15,719
Mitigated
16,048
14,475
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dekonos2
Achilles
3,743
962
0
1,399
8,527
4,699
0
1,669
6,551
0
38,560
W
Cthulhu
Dokomentuu
Cthulhu
3,686
274
0
1,777
7,624
5,062
978
771
6,809
16,730
0
L
Anubis
Fliunexas
Anubis
2,048
173
0
250
5,690
1,973
0
1,176
4,368
13,512
0
L
King Arthur
German_Otaku123
King Arthur
5,352
875
0
3,326
10,930
4,493
0
2,738
7,915
0
34,188
L
1,611
745
0
499
6,592
1,983
0
1,496
5,005
0
19,452
W
4,124
1,566
0
1,992
3,493
1,223
3,455
0
3,493
0
37,296
W
Chaac
Paxelli
Chaac
3,675
354
0
827
5,155
4,451
0
121
4,979
272
18,697
L
Bakasura
TernaryFaceof
Bakasura
2,071
1,379
0
1,066
7,662
2,900
0
1,125
5,886
0
9,444
W
Aphrodite
celular312
Aphrodite
4,380
270
1,970
5,087
6,270
2,279
1,122
295
5,975
40,681
0
W
Bakasura
ezsvany1
Bakasura
7,498
5,088
0
2,822
8,829
2,704
852
861
7,868
0
30,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
27,846
271
Minions Killed
221
0
Camps Cleared
0
1,198,604
Distance Traveled
1,177,603
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,931
456
70
5
0
270,625
1
W
Cthulhu
6,935
533
27
2
0
257,044
0
L
Anubis
5,174
398
28
2
0
213,866
1
L
King Arthur
6,381
491
56
4
0
234,672
4
L
Kali
5,215
401
33
3
0
232,093
0
W
Neith
7,196
554
78
6
0
231,838
0
W
Chaac
6,138
472
37
3
0
217,592
0
L
Bakasura
5,145
396
34
3
0
226,347
1
W
Aphrodite
6,945
534
74
6
0
220,902
3
W
Bakasura
8,149
627
55
4
0
271,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role