Player Matchup

Kali
Kali
GodWallaby
Kali
Level 9
God Stats
10W - 6L
1,743 SR
Queue Stats
28W - 23L
1,596 Elo+
Party 1
Neith
Neith
MustbetheSheriff
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,741 Elo+
Solo
Bacchus
Bacchus
Sajuki
Bacchus
Level 28
God Stats
3W - 2L
1,864 SR
Queue Stats
162W - 144L
1,671 Elo+
Solo
Raijin
Raijin
SystemH4cK
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,596 Elo+
Party 1
Chang'e
Chang'e
levisama69
Chang'e
Level 18
God Stats
21W - 14L
1,705 SR
Queue Stats
66W - 60L
1,596 Elo+
Solo
Team Averages
Level 17
1,662 SR
1,640 Elo+

VS

Team Averages
Level 23
1,700 SR
1,569 Elo+
Ao Kuang
Ao Kuang
Castan0o0
Ao Kuang
Level 28
God Stats
0W - 1L
1,745 SR
Queue Stats
54W - 52L
1,554 Elo+
Solo
Bellona
Bellona
CrownofTom
Bellona
Level 26
God Stats
2W - 1L
1,836 SR
Queue Stats
151W - 106L
1,602 Elo+
Solo
Heimdallr
Heimdallr
ParkwayDriveFan
Heimdallr
Level 26
God Stats
14W - 10L
1,597 SR
Queue Stats
67W - 55L
1,646 Elo+
Solo
Aphrodite
Aphrodite
Rondiablo63
Aphrodite
Level 18
God Stats
9W - 9L
1,613 SR
Queue Stats
76W - 68L
1,492 Elo+
Party 2
Izanami
Izanami
mariusdiablo
Izanami
Level 17
God Stats
36W - 29L
1,708 SR
Queue Stats
76W - 73L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
9,062
566
6,226
11,930
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 5 / 3
6,783
424
3,962
8,119
2,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sajuki
Bacchus
14
7 / 0 / 9
9,082
568
9,009
12,773
17,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
SystemH4cK
Raijin
14
11 / 4 / 7
9,137
571
11,690
9,251
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
levisama69
Chang'e
15
4 / 1 / 13
8,940
559
12,871
13,803
11,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Castan0o0
Ao Kuang
12
4 / 7 / 2
8,132
508
9,492
15,572
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
CrownofTom
Bellona
12
2 / 4 / 2
7,760
485
7,603
14,341
9,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ParkwayDriveFan
Heimdallr
16
6 / 3 / 1
9,654
603
11,062
9,851
3,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Rondiablo63
Aphrodite
8
0 / 7 / 2
6,149
384
2,796
7,999
2,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mariusdiablo
Izanami
11
0 / 8 / 1
6,954
435
2,785
9,725
3,086
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
29
Kills
12
12
Deaths
29
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Castan0o0
Ao Kuang
4
7
2
0.71
L
Bellona
CrownofTom
Bellona
2
4
2
0.75
W
7
2
8
5.5
W
0
5
3
0.3
L
Heimdallr
ParkwayDriveFan
Heimdallr
6
3
1
2.17
L
Aphrodite
Rondiablo63
Aphrodite
0
7
2
0.14
W
Bacchus
Sajuki
Bacchus
7
0
9
11.5
W
Raijin
SystemH4cK
Raijin
11
4
7
3.63
W
Chang'e
levisama69
Chang'e
4
1
13
10.5
L
Izanami
mariusdiablo
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,758
Damage
33,738
55,876
Taken
57,488
40,780
Mitigated
24,491
19,070
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Castan0o0
Ao Kuang
9,492
1,490
0
4,145
15,572
5,365
0
9,908
5,412
43,275
0
L
Bellona
CrownofTom
Bellona
7,603
1,618
165
1,474
14,341
9,544
48
7,171
6,948
0
37,344
W
6,226
2,415
0
4,563
11,930
6,297
633
2,108
9,822
0
42,062
W
3,962
2,029
0
607
8,119
2,237
84
818
7,301
0
30,225
L
Heimdallr
ParkwayDriveFan
Heimdallr
11,062
5,044
0
2,546
9,851
3,721
28
4,761
5,054
0
71,767
L
Aphrodite
Rondiablo63
Aphrodite
2,796
254
34
2,474
7,999
2,775
52
4,727
3,038
24,239
0
W
Bacchus
Sajuki
Bacchus
9,009
496
0
2,689
12,773
17,046
74
1,309
11,464
23,478
0
W
Raijin
SystemH4cK
Raijin
11,690
1,507
0
250
9,251
3,702
1,947
2,646
6,605
44,073
0
W
Chang'e
levisama69
Chang'e
12,871
1,431
3,181
7,780
13,803
11,498
832
5,407
8,396
55,037
0
L
Izanami
mariusdiablo
Izanami
2,785
1,977
0
302
9,725
3,086
572
6,191
3,410
0
34,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,004
Gold Earned
38,649
330
Minions Killed
378
0
Camps Cleared
0
1,616,925
Distance Traveled
1,333,194
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,132
508
69
4
0
291,114
0
L
Bellona
7,760
485
69
4
0
308,706
2
W
Kali
9,062
566
72
5
0
376,829
3
W
Neith
6,783
424
54
3
0
245,524
2
L
Heimdallr
9,654
603
133
8
0
292,741
1
L
Aphrodite
6,149
384
41
3
0
185,761
5
W
Bacchus
9,082
568
26
2
0
369,675
4
W
Raijin
9,137
571
87
5
0
283,340
0
W
Chang'e
8,940
559
91
6
0
341,557
6
L
Izanami
6,954
435
66
4
0
254,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role