Player Matchup

Mercury
Mercury
Masters
Bacon Diff
Mercury
Masters
Level 160
God Stats
21W - 23L
1,656 SR
Queue Stats
940W - 752L
3,397 MMR
Solo
Ne Zha
Ne Zha
Masters
Djuyce
Ne Zha
Masters
Level 160
God Stats
2W - 4L
1,532 SR
Queue Stats
440W - 421L
2,967 MMR
Solo
Chang'e
Chang'e
Masters
Gio Cassimani
Chang'e
Masters
Level 122
God Stats
114W - 81L
1,759 SR
Queue Stats
1,005W - 974L
3,298 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Herro Tyler
Baron Samedi
Masters
Level 97
God Stats
34W - 45L
1,622 SR
Queue Stats
696W - 636L
3,101 MMR
Solo
Danzaburou
Danzaburou
Masters
Zecruu
Danzaburou
Masters
Level 128
God Stats
31W - 26L
1,711 SR
Queue Stats
1,204W - 1,193L
2,645 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,656 SR
3,082 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,647 SR
2,506 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
CαptainClutch
Anhur
Masters
Level 160
God Stats
1W - 3L
1,669 SR
Queue Stats
104W - 100L
3,037 MMR
Solo
Eset
Eset
Grandmaster
Esentriks
Eset
Grandmaster
Level 160
God Stats
22W - 15L
1,756 SR
Queue Stats
667W - 580L
3,408 MMR
Solo
Fenrir
Fenrir
Masters
OneWolf20
Fenrir
Masters
Level 160
God Stats
20W - 15L
1,810 SR
Queue Stats
728W - 670L
3,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bacon Diff
Mercury
16
5 / 5 / 4
10,442
522
9,511
14,755
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ne Zha
Djuyce
Ne Zha
13
0 / 5 / 3
8,122
406
4,070
15,913
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
17
2 / 4 / 2
9,991
500
8,323
13,667
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Herro Tyler
Baron Samedi
17
1 / 6 / 1
10,735
537
7,506
18,408
9,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
Zecruu
Danzaburou
17
2 / 6 / 1
10,483
524
9,793
15,516
5,399
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatOdinKaliGilgamesh

VS

Bans
Morgan Le FayHelArtioCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
4 / 1 / 3
12,297
615
11,984
13,211
14,952
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
 
Bastet
19
11 / 3 / 9
12,233
612
14,256
14,614
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 2 / 4
11,866
593
7,281
13,702
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Eset
18
3 / 3 / 9
11,174
559
14,206
11,263
7,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
OneWolf20
Fenrir
15
4 / 3 / 11
10,297
515
8,100
13,913
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
26
26
Deaths
12
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
3
5.5
W
Bastet
 
Bastet
11
3
9
5.17
L
Mercury
Bacon Diff
Mercury
5
5
4
1.4
W
4
2
4
3
L
Ne Zha
Djuyce
Ne Zha
0
5
3
0.3
W
Eset
3
3
9
2.5
L
Chang'e
2
4
2
0.75
L
Baron Samedi
Herro Tyler
Baron Samedi
1
6
1
0.25
W
Fenrir
OneWolf20
Fenrir
4
3
11
3.17
L
Danzaburou
Zecruu
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
55,827
78,259
Taken
66,703
42,025
Mitigated
43,122
23,330
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,984
1,640
0
9,192
13,211
14,952
450
6,222
6,989
86,561
0
W
Bastet
 
Bastet
14,256
6,095
0
5,648
14,614
5,981
0
4,093
10,521
0
81,611
L
Mercury
Bacon Diff
Mercury
9,511
3,893
0
1,915
14,755
5,873
0
3,152
11,603
0
77,169
W
7,281
4,082
0
5,270
13,702
4,687
606
337
13,365
0
98,705
L
Ne Zha
Djuyce
Ne Zha
4,070
633
0
3,018
15,913
15,004
0
4,617
11,296
0
32,807
W
Eset
14,206
1,997
1,188
3,797
11,263
7,657
34
4,467
6,796
87,784
0
L
Chang'e
8,323
1,170
1,369
6,724
13,667
6,380
0
4,918
8,749
78,642
0
L
Baron Samedi
Herro Tyler
Baron Samedi
7,506
306
86
5,700
18,408
9,369
402
10,987
7,421
76,754
0
W
Fenrir
OneWolf20
Fenrir
8,100
1,976
0
4,427
13,913
9,845
0
4,540
9,373
0
25,966
L
Danzaburou
Zecruu
Danzaburou
9,793
4,195
0
4,518
15,516
5,399
0
2,516
13,000
0
89,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,773
Gold Earned
57,867
627
Minions Killed
709
0
Camps Cleared
0
1,748,411
Distance Traveled
1,967,336
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,297
615
202
10
0
370,588
3
W
Bastet
12,233
612
136
7
0
446,542
4
L
Mercury
10,442
522
114
6
0
422,759
0
W
Anhur
11,866
593
176
9
0
349,507
9
L
Ne Zha
8,122
406
51
3
0
336,645
0
W
Eset
11,174
559
161
8
0
388,766
3
L
Chang'e
9,991
500
151
8
0
345,762
5
L
Baron Samedi
10,735
537
164
8
0
309,188
9
W
Fenrir
10,297
515
34
2
0
411,933
13
L
Danzaburou
10,483
524
147
7
0
334,057
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role