Player Matchup

Mulan
Mulan
CosmicWarri0r
Mulan
Level 84
God Stats
25W - 22L
1,571 SR
Queue Stats
389W - 354L
1,564 Elo+
Party 2
Artio
Artio
DarkDrakon
Artio
Level 128
God Stats
26W - 13L
1,694 SR
Queue Stats
396W - 369L
1,583 Elo+
Party 2
Bakasura
Bakasura
Fre925
Bakasura
Level 122
God Stats
9W - 1L
1,773 SR
Queue Stats
192W - 199L
1,522 Elo+
Party 2
Neith
Neith
Thelittleboat
Neith
Level 45
God Stats
57W - 50L
1,560 SR
Queue Stats
60W - 57L
1,495 Elo+
Party 2
Scylla
Scylla
matdenkas
Scylla
Level 126
God Stats
55W - 50L
1,609 SR
Queue Stats
347W - 320L
1,606 Elo+
Party 2
Team Averages
Level 101
1,641 SR
1,554 Elo+

VS

Team Averages
Level 55
1,513 SR
1,459 Elo+
Janus
Janus
DewChainz
Janus
Level 94
God Stats
0W - 4L
1,362 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Litx
Cu Chulainn
Level 92
God Stats
1W - 1L
1,773 SR
Queue Stats
6W - 6L
1,588 Elo+
Party 1
Fenrir
Fenrir
LucarosRax
Fenrir
Level 43
God Stats
47W - 37L
1,493 SR
Queue Stats
434W - 437L
1,428 Elo+
Solo
Hachiman
Hachiman
Sacredpie44
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Arachne
Arachne
ScrewyGroundhog
Arachne
Level 31
God Stats
2W - 4L
1,437 SR
Queue Stats
108W - 110L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,205
554
8,328
9,753
9,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
11
3 / 3 / 5
6,918
532
5,741
10,648
7,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Fre925
Bakasura
14
9 / 2 / 3
8,407
647
5,146
9,532
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 6
7,124
548
4,364
5,819
2,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
matdenkas
Scylla
13
6 / 4 / 4
7,865
605
7,557
5,562
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DewChainz
Janus
11
3 / 8 / 2
6,956
535
4,679
9,440
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Litx
Cu Chulainn
11
2 / 2 / 1
7,016
540
5,635
10,130
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
LucarosRax
Fenrir
10
0 / 2 / 2
5,828
448
3,329
10,044
3,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Sacredpie44
Hachiman
10
2 / 3 / 1
6,160
474
4,577
7,098
1,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 8 / 3
7,036
541
5,726
12,134
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
23
Kills
10
10
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Artio
3
3
5
1.83
L
Janus
DewChainz
Janus
3
8
2
0.5
W
Bakasura
Fre925
Bakasura
9
2
3
5.25
L
Cu Chulainn
Litx
Cu Chulainn
2
2
1
1.25
L
Fenrir
LucarosRax
Fenrir
0
2
2
0.5
L
Hachiman
Sacredpie44
Hachiman
2
3
1
0.83
L
3
8
3
0.56
W
2
0
6
5
W
Scylla
matdenkas
Scylla
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
23,946
41,314
Taken
48,846
25,204
Mitigated
16,351
15,025
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,328
774
0
4,052
9,753
9,329
240
0
8,808
0
35,992
W
Artio
5,741
597
472
2,579
10,648
7,646
340
1,625
8,941
26,957
0
L
Janus
DewChainz
Janus
4,679
308
0
750
9,440
2,388
116
4,686
4,199
34,134
0
W
Bakasura
Fre925
Bakasura
5,146
3,281
0
3,847
9,532
4,666
0
675
8,820
0
40,390
L
Cu Chulainn
Litx
Cu Chulainn
5,635
1,477
0
3,852
10,130
4,405
137
455
8,962
0
29,878
L
Fenrir
LucarosRax
Fenrir
3,329
553
77
2,666
10,044
3,158
41
1,906
7,799
0
29,156
L
Hachiman
Sacredpie44
Hachiman
4,577
1,756
0
1,366
7,098
1,971
272
2,403
4,605
0
26,507
L
5,726
3,042
0
2,376
12,134
4,429
0
3,368
8,049
0
30,648
W
4,364
1,497
0
2,915
5,819
2,005
194
303
5,516
0
43,854
W
Scylla
matdenkas
Scylla
7,557
1,431
0
1,160
5,562
1,558
328
2,076
3,486
41,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
32,996
382
Minions Killed
286
0
Camps Cleared
0
1,346,583
Distance Traveled
1,274,332
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,205
554
73
6
0
250,275
1
W
Artio
6,918
532
42
3
0
272,003
3
L
Janus
6,956
535
61
5
0
223,599
5
W
Bakasura
8,407
647
104
8
0
333,586
1
L
Cu Chulainn
7,016
540
61
5
0
261,590
2
L
Fenrir
5,828
448
56
4
0
268,781
0
L
Hachiman
6,160
474
50
4
0
238,075
3
L
Arachne
7,036
541
58
4
0
282,287
4
W
Neith
7,124
548
88
7
0
235,624
4
W
Scylla
7,865
605
75
6
0
255,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role