Player Matchup

Chiron
Chiron
Gold IV
DJarvie4
Chiron
Gold IV
Level 77
God Stats
28W - 22L
1,595 SR
Queue Stats
247W - 220L
1,552 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Hydrasor
Gilgamesh
Gold II
Level 118
God Stats
2W - 3L
1,497 SR
Queue Stats
94W - 95L
1,549 MMR
Solo
Chronos
Chronos
Platinum V
JohnnyLA39
Chronos
Platinum V
Level 123
God Stats
7W - 8L
1,661 SR
Queue Stats
354W - 313L
1,729 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,585 SR
1,610 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,523 SR
1,555 MMR
Chaac
Chaac
Platinum III
Carneasadalv
Chaac
Platinum III
Level 126
God Stats
1W - 3L
1,159 SR
Queue Stats
156W - 176L
1,789 MMR
Party 1
Chang'e
Chang'e
Gold IV
diegoxd342
Chang'e
Gold IV
Level 100
God Stats
31W - 29L
1,584 SR
Queue Stats
264W - 305L
1,262 MMR
Party 1
Geb
Geb
Silver I
jdog7112
Geb
Silver I
Level 106
God Stats
20W - 7L
1,826 SR
Queue Stats
30W - 15L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DJarvie4
Chiron
17
6 / 3 / 7
14,360
624
22,734
27,250
13,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Hydrasor
Gilgamesh
15
4 / 4 / 8
14,261
620
21,274
41,277
52,201
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
JohnnyLA39
Chronos
14
2 / 8 / 7
12,732
554
19,678
25,174
12,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAphroditeCthulhuPersephoneAthena

VS

Bans
DanzaburouScyllaBacchusZeusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
14,204
618
22,794
30,552
24,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
diegoxd342
Chang'e
18
9 / 5 / 5
15,975
695
34,159
27,614
14,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 10
14,322
623
17,965
20,469
20,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
12
Kills
15
15
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
Chiron
DJarvie4
Chiron
6
3
7
3.17
L
Gilgamesh
Hydrasor
Gilgamesh
4
4
8
2
L
Chronos
JohnnyLA39
Chronos
2
8
7
0.69
W
Chang'e
diegoxd342
Chang'e
9
5
5
2.3
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,686
Damage
74,918
93,701
Taken
78,635
78,509
Mitigated
59,682
21,349
Healing
41,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,794
4,721
0
14,155
30,552
24,086
875
7,699
22,534
0
62,034
L
Chiron
DJarvie4
Chiron
22,734
7,267
2,101
9,801
27,250
13,966
652
17,172
9,348
0
70,496
L
Gilgamesh
Hydrasor
Gilgamesh
21,274
4,721
0
7,167
41,277
52,201
0
19,040
21,146
0
55,572
L
Chronos
JohnnyLA39
Chronos
19,678
6,632
0
2,280
25,174
12,342
1,393
14,006
10,726
50,492
0
W
Chang'e
diegoxd342
Chang'e
34,159
1,657
8,681
15,867
27,614
14,605
1,170
6,584
20,684
86,874
0
W
17,965
644
0
2,785
20,469
20,991
459
5,179
14,854
43,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,353
Gold Earned
44,501
212
Minions Killed
241
8
Camps Cleared
10
1,252,102
Distance Traveled
1,325,856
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,204
618
84
4
4
399,507
5
L
Chiron
14,360
624
103
4
2
439,518
1
L
Gilgamesh
14,261
620
46
2
2
443,358
5
L
Chronos
12,732
554
63
3
4
369,226
7
W
Chang'e
15,975
695
103
4
5
439,908
4
W
Geb
14,322
623
54
2
1
486,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role