Player Matchup

Artemis
Artemis
DarkLord3982
Artemis
Level 17
God Stats
10W - 8L
1,433 SR
Queue Stats
18W - 31L
1,309 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkkPanther10
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,228 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 3
Agni
Agni
Nayz_Marvin
Agni
Level 23
God Stats
12W - 8L
1,628 SR
Queue Stats
40W - 48L
1,390 Elo+
Party 2
Cerberus
Cerberus
YTRayzorshadow
Cerberus
Level 16
God Stats
1W - 3L
1,321 SR
Queue Stats
25W - 29L
1,396 Elo+
Party 2
Bellona
Bellona
lord69weed
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,673 Elo+
Party 3
Team Averages
Level 18
1,422 SR
1,434 Elo+

VS

Team Averages
Level 18
1,533 SR
1,650 Elo+
Ah Puch
Ah Puch
Beastar UwU
Ah Puch
Level 15
God Stats
1W - 0L
1,681 SR
Queue Stats
24W - 8L
1,682 Elo+
Party 1
Thanatos
Thanatos
Bubhuss
Thanatos
Level 20
God Stats
4W - 1L
969 SR
Queue Stats
31W - 15L
1,500 Elo+
Solo
Artemis
Artemis
Quincy1601
Artemis
Level 8
God Stats
15W - 9L
1,885 SR
Queue Stats
25W - 17L
1,600 Elo+
Party 1
Ratatoskr
Ratatoskr
StolasUwU
Ratatoskr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,923 Elo+
Party 1
Geb
Geb
TTVchuchu_72
Geb
Level 40
God Stats
2W - 0L
1,632 SR
Queue Stats
49W - 35L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkLord3982
Artemis
18
2 / 11 / 4
11,019
848
13,121
25,245
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
DarkkPanther10
Morgan Le Fay
19
3 / 8 / 8
12,253
943
11,252
21,454
8,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 12 / 7
12,383
953
18,624
23,971
8,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
19
6 / 4 / 8
12,940
995
21,759
29,259
29,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
lord69weed
Bellona
18
2 / 10 / 7
11,592
892
8,837
24,688
19,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beastar UwU
Ah Puch
20
17 / 0 / 17
16,636
1,280
40,353
15,033
6,290
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Bubhuss
Thanatos
20
6 / 7 / 15
12,308
947
10,413
14,262
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Quincy1601
Artemis
20
2 / 3 / 19
12,257
943
15,315
13,088
5,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
StolasUwU
Ratatoskr
20
14 / 2 / 17
14,911
1,147
32,258
16,769
7,284
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 4 / 22
13,200
1,015
20,197
20,680
7,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
135
16
Kills
45
45
Deaths
16
34
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Beastar UwU
Ah Puch
17
0
17
25.5
W
Thanatos
Bubhuss
Thanatos
6
7
15
1.93
L
Artemis
DarkLord3982
Artemis
2
11
4
0.36
L
Morgan Le Fay
DarkkPanther10
Morgan Le Fay
3
8
8
0.88
L
3
12
7
0.54
W
Artemis
Quincy1601
Artemis
2
3
19
3.83
W
Ratatoskr
StolasUwU
Ratatoskr
14
2
17
11.25
W
6
4
22
4.25
L
Cerberus
6
4
8
2.5
L
Bellona
lord69weed
Bellona
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,593
Damage
118,536
124,617
Taken
79,832
84,448
Mitigated
30,775
6,481
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Beastar UwU
Ah Puch
40,353
1,180
0
4,295
15,033
6,290
0
8,395
6,296
87,849
0
W
Thanatos
Bubhuss
Thanatos
10,413
2,347
0
4,834
14,262
4,993
0
9,733
4,328
0
22,578
L
Artemis
DarkLord3982
Artemis
13,121
6,154
0
774
25,245
19,208
0
13,834
11,152
0
33,023
L
Morgan Le Fay
DarkkPanther10
Morgan Le Fay
11,252
1,029
0
1,746
21,454
8,033
0
8,982
12,246
33,862
0
L
18,624
2,597
0
40
23,971
8,101
0
13,427
10,344
48,138
0
W
Artemis
Quincy1601
Artemis
15,315
6,879
0
1,592
13,088
5,192
0
8,166
4,585
0
36,060
W
Ratatoskr
StolasUwU
Ratatoskr
32,258
9,292
0
0
16,769
7,284
0
11,087
5,541
0
41,632
W
20,197
2,736
0
432
20,680
7,016
0
14,254
5,995
30,027
0
L
Cerberus
21,759
1,441
0
3,527
29,259
29,475
0
12,356
16,625
37,794
0
L
Bellona
lord69weed
Bellona
8,837
3,192
0
394
24,688
19,631
0
10,788
13,700
0
22,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,187
Gold Earned
69,312
261
Minions Killed
235
3
Camps Cleared
8
1,062,210
Distance Traveled
1,208,120
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,636
1,280
103
8
1
258,060
2
W
Thanatos
12,308
947
30
2
3
213,461
0
L
Artemis
11,019
848
38
3
0
176,531
0
L
Morgan Le Fay
12,253
943
45
3
0
218,978
2
L
Agni
12,383
953
97
7
2
210,796
0
W
Artemis
12,257
943
58
4
0
214,154
0
W
Ratatoskr
14,911
1,147
28
2
3
282,618
0
W
Geb
13,200
1,015
16
1
1
239,827
0
L
Cerberus
12,940
995
48
4
0
247,388
0
L
Bellona
11,592
892
33
3
1
208,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role