Player Matchup

Baron Samedi
Baron Samedi
Bl4ckR3d159
Baron Samedi
Level 15
God Stats
2W - 4L
1,408 SR
Queue Stats
18W - 31L
1,320 Elo+
Party 1
Kuzenbo
Kuzenbo
Geilo16
Kuzenbo
Level 18
God Stats
5W - 6L
1,386 SR
Queue Stats
17W - 30L
1,308 Elo+
Party 1
Nemesis
Nemesis
MrZuDemSIX
Nemesis
Level 3
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,350 SR
1,376 Elo+

VS

Team Averages
Level 101
1,465 SR
1,405 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dulche2002
Neith
Level 6
God Stats
15W - 16L
1,214 SR
Queue Stats
38W - 49L
1,156 Elo+
Party 2
Anubis
Anubis
xX_Suarez96
Anubis
Level 144
God Stats
6W - 5L
1,682 SR
Queue Stats
706W - 517L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bl4ckR3d159
Baron Samedi
15
4 / 13 / 7
13,171
599
18,886
21,960
19,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Geilo16
Kuzenbo
16
5 / 5 / 7
12,702
577
17,073
27,504
41,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
MrZuDemSIX
Nemesis
14
5 / 12 / 4
12,456
566
9,725
27,885
14,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
4 / 4 / 18
15,319
696
9,823
16,367
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
1 / 8 / 14
12,904
587
5,176
13,560
4,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
25 / 2 / 5
17,661
803
54,575
28,641
15,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
14
Kills
30
30
Deaths
14
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
4
18
3.25
L
Baron Samedi
Bl4ckR3d159
Baron Samedi
4
13
7
0.58
W
Neith
1
8
14
1
L
Kuzenbo
Geilo16
Kuzenbo
5
5
7
1.7
L
Nemesis
MrZuDemSIX
Nemesis
5
12
4
0.58
W
Anubis
25
2
5
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,684
Damage
69,574
77,349
Taken
58,568
75,511
Mitigated
37,212
6,379
Healing
28,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,823
1,064
0
3,574
16,367
17,456
87
6,982
9,385
38,314
0
L
Baron Samedi
Bl4ckR3d159
Baron Samedi
18,886
2,434
1,827
1,365
21,960
19,790
886
19,026
2,934
53,858
0
W
Neith
5,176
2,459
0
1,699
13,560
4,570
1,094
10,903
2,657
0
14,924
L
Kuzenbo
Geilo16
Kuzenbo
17,073
6,596
0
118
27,504
41,085
500
22,067
5,437
42,338
0
L
Nemesis
MrZuDemSIX
Nemesis
9,725
5,081
0
3,069
27,885
14,636
99
23,550
4,335
0
27,182
W
Anubis
54,575
3,783
0
23,579
28,641
15,186
1,343
19,181
9,460
149,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
45,884
169
Minions Killed
266
4
Camps Cleared
10
989,922
Distance Traveled
897,084
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,319
696
43
2
4
282,263
1
L
Baron Samedi
13,171
599
76
3
0
264,101
4
W
Neith
12,904
587
25
1
0
286,947
0
L
Kuzenbo
12,702
577
61
3
1
389,978
1
L
Nemesis
12,456
566
32
1
3
335,843
2
W
Anubis
17,661
803
198
9
6
327,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role