Player Matchup

Cthulhu
Cthulhu
Alekspsy
Cthulhu
Level 15
God Stats
4W - 2L
1,557 SR
Queue Stats
104W - 135L
1,432 Elo+
Solo
Amaterasu
Amaterasu
DonPelae
Amaterasu
Level 28
God Stats
3W - 6L
1,420 SR
Queue Stats
161W - 194L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Elva-Ginasoh_bb
Aphrodite
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Tremen_daporonga
Gilgamesh
Level 6
God Stats
3W - 2L
1,620 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 1
Sol
Sol
WOLFERTRX
Sol
Level 42
God Stats
32W - 22L
1,567 SR
Queue Stats
117W - 104L
1,424 Elo+
Party 1
Team Averages
Level 19
1,533 SR
1,463 Elo+

VS

Team Averages
Level 15
1,562 SR
1,373 Elo+
Arachne
Arachne
Bebo-Manga
Arachne
Level 28
God Stats
31W - 18L
1,771 SR
Queue Stats
54W - 52L
1,549 Elo+
Solo
Anubis
Anubis
SheTurtle
Anubis
Level 4
God Stats
4W - 3L
1,315 SR
Queue Stats
5W - 3L
1,211 Elo+
Solo
Mulan
Mulan
Smurfman_1
Mulan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 91L
1,550 Elo+
Solo
Kukulkan
Kukulkan
TurquoiseMossTTV
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Solo
Skadi
Skadi
xCoolWhipp
Skadi
Level 29
God Stats
22W - 7L
1,722 SR
Queue Stats
107W - 113L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alekspsy
Cthulhu
10
2 / 5 / 1
6,722
448
4,224
11,088
6,882
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
DonPelae
Amaterasu
14
4 / 4 / 2
8,227
548
4,960
11,750
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Elva-Ginasoh_bb
Aphrodite
11
1 / 3 / 2
6,818
455
3,908
6,446
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
14
2 / 2 / 2
8,308
554
6,570
9,602
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 1
7,192
479
3,471
4,303
1,068
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bebo-Manga
Arachne
14
5 / 3 / 3
8,161
544
5,646
9,571
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
SheTurtle
Anubis
13
4 / 3 / 3
8,402
560
8,817
9,086
3,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
12
3 / 0 / 3
7,322
488
7,563
10,743
6,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

9
1 / 6 / 1
6,064
404
1,804
6,984
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
2 / 1 / 1
8,131
542
4,876
6,035
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
12
Kills
15
15
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alekspsy
Cthulhu
2
5
1
0.5
W
Arachne
Bebo-Manga
Arachne
5
3
3
2.17
L
Amaterasu
DonPelae
Amaterasu
4
4
2
1.25
L
Aphrodite
Elva-Ginasoh_bb
Aphrodite
1
3
2
0.67
W
Anubis
SheTurtle
Anubis
4
3
3
1.83
W
Mulan
3
0
3
4.5
L
Gilgamesh
2
2
2
1.5
W
1
6
1
0.25
L
3
1
1
3.5
W
Skadi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
28,706
43,189
Taken
42,419
17,907
Mitigated
18,526
10,212
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alekspsy
Cthulhu
4,224
1,023
0
553
11,088
6,882
0
1,172
9,916
21,551
0
W
Arachne
Bebo-Manga
Arachne
5,646
3,478
0
2,894
9,571
4,311
0
2,318
7,253
0
44,866
L
Amaterasu
DonPelae
Amaterasu
4,960
2,318
58
3,326
11,750
4,558
846
5,019
6,731
0
49,840
L
Aphrodite
Elva-Ginasoh_bb
Aphrodite
3,908
344
996
3,392
6,446
1,813
266
1,038
5,408
34,846
0
W
Anubis
SheTurtle
Anubis
8,817
449
0
5,419
9,086
3,370
402
1,825
7,261
38,326
0
W
Mulan
7,563
2,711
0
2,828
10,743
6,894
0
4,195
6,548
0
38,521
L
Gilgamesh
6,570
2,380
0
620
9,602
3,586
186
2,145
7,457
0
58,030
W
1,804
566
0
764
6,984
2,165
778
1,997
4,987
24,119
0
L
3,471
531
0
1,267
4,303
1,068
618
1,420
2,883
29,612
0
W
Skadi
4,876
3,434
0
1,483
6,035
1,786
2,790
1,268
4,767
0
58,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
38,080
374
Minions Killed
376
0
Camps Cleared
0
1,409,848
Distance Traveled
1,294,194
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,722
448
40
3
0
254,013
1
W
Arachne
8,161
544
82
5
0
306,484
2
L
Amaterasu
8,227
548
81
5
0
288,964
1
L
Aphrodite
6,818
455
83
6
0
287,687
2
W
Anubis
8,402
560
83
6
0
216,171
1
W
Mulan
7,322
488
65
4
0
278,912
0
L
Gilgamesh
8,308
554
106
7
0
303,485
4
W
Kukulkan
6,064
404
43
3
0
262,769
1
L
Sol
7,192
479
64
4
0
275,699
3
W
Skadi
8,131
542
103
7
0
229,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role