Player Matchup

Bakasura
Bakasura
AliceRosez
Bakasura
Level 26
God Stats
5W - 0L
1,976 SR
Queue Stats
86W - 29L
1,783 Elo+
Party 2
Heimdallr
Heimdallr
Alucardians
Heimdallr
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 10L
1,683 Elo+
Party 2
Jormungandr
Jormungandr
DankSouler MK2
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,837 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MooseJuice00777
Morgan Le Fay
Level 9
God Stats
1W - 1L
1,200 SR
Queue Stats
59W - 55L
1,312 Elo+
Party 1
Fafnir
Fafnir
Mountainman0101
Fafnir
Level 25
God Stats
10W - 5L
1,549 SR
Queue Stats
39W - 31L
1,386 Elo+
Party 1
Team Averages
Level 17
1,545 SR
1,600 Elo+

VS

Team Averages
Level 46
1,423 SR
1,439 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
DADDYGRENKE3152
Poseidon
Level 24
God Stats
55W - 64L
1,510 SR
Queue Stats
125W - 123L
1,552 Elo+
Solo
Set
Set
GushingGILF
Set
Level 5
God Stats
6W - 9L
1,297 SR
Queue Stats
137W - 70L
1,700 Elo+
Party 3
Zhong Kui
Zhong Kui
OndyTHEjankenpO
Zhong Kui
Level 28
God Stats
3W - 5L
1,409 SR
Queue Stats
26W - 23L
1,327 Elo+
Solo
Charybdis
Charybdis
pythor170
Charybdis
Level 17
God Stats
8W - 14L
1,399 SR
Queue Stats
29W - 42L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AliceRosez
Bakasura
20
19 / 5 / 4
17,969
642
32,764
28,721
17,252
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Alucardians
Heimdallr
20
16 / 2 / 5
16,995
607
18,235
17,593
7,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
DankSouler MK2
Jormungandr
20
5 / 2 / 8
17,519
626
23,224
20,447
26,366
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
MooseJuice00777
Morgan Le Fay
20
8 / 7 / 5
14,834
530
16,879
20,569
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 17
14,853
530
5,101
18,752
28,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
5 / 7 / 5
14,442
516
21,212
26,377
10,589
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
20
5 / 7 / 2
13,778
492
15,164
23,185
8,636
20
5 / 3 / 3
13,861
495
12,842
22,459
24,013
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
OndyTHEjankenpO
Zhong Kui
16
2 / 14 / 4
11,283
403
12,595
26,465
16,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
pythor170
Charybdis
13
1 / 19 / 2
9,712
347
2,654
24,452
6,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
50
Kills
18
18
Deaths
50
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
7
5
1.07
W
Bakasura
AliceRosez
Bakasura
19
5
4
4.2
W
Heimdallr
Alucardians
Heimdallr
16
2
5
9.25
L
Poseidon
5
7
2
0.86
W
Jormungandr
DankSouler MK2
Jormungandr
5
2
8
4.5
L
5
3
3
2.17
W
Morgan Le Fay
MooseJuice00777
Morgan Le Fay
8
7
5
1.5
W
2
2
17
5.25
L
Zhong Kui
OndyTHEjankenpO
Zhong Kui
2
14
4
0.29
L
Charybdis
pythor170
Charybdis
1
19
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,203
Damage
64,467
106,082
Taken
122,938
87,627
Mitigated
67,157
21,190
Healing
29,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
21,212
7,842
0
7,766
26,377
10,589
722
9,099
16,283
0
111,557
W
Bakasura
AliceRosez
Bakasura
32,764
21,746
0
4,106
28,721
17,252
3,964
6,479
22,242
0
143,015
W
Heimdallr
Alucardians
Heimdallr
18,235
8,968
0
5,770
17,593
7,725
6,043
3,132
14,461
0
146,579
L
Poseidon
15,164
1,438
0
8,398
23,185
8,636
970
6,797
14,621
116,890
0
W
Jormungandr
DankSouler MK2
Jormungandr
23,224
6,842
79
3,334
20,447
26,366
3,552
4,702
15,745
125,614
0
L
12,842
5,620
0
6,946
22,459
24,013
636
12,016
9,225
0
85,162
W
Morgan Le Fay
MooseJuice00777
Morgan Le Fay
16,879
2,181
0
3,747
20,569
7,791
1,734
8,130
12,439
90,894
0
W
5,101
1,478
0
4,154
18,752
28,493
1,995
5,555
13,197
34,202
0
L
Zhong Kui
OndyTHEjankenpO
Zhong Kui
12,595
600
106
4,372
26,465
16,975
537
10,843
14,356
49,448
0
L
Charybdis
pythor170
Charybdis
2,654
1,301
33
1,608
24,452
6,944
909
5,733
17,795
0
47,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,170
Gold Earned
63,076
778
Minions Killed
699
0
Camps Cleared
0
2,646,542
Distance Traveled
2,412,835
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,442
516
173
6
0
515,320
4
W
Bakasura
17,969
642
189
7
0
639,448
2
W
Heimdallr
16,995
607
197
7
0
504,462
0
L
Poseidon
13,778
492
210
8
0
431,315
4
W
Jormungandr
17,519
626
210
8
0
497,625
0
L
Set
13,861
495
160
6
0
504,142
1
W
Morgan Le Fay
14,834
530
133
5
0
476,802
0
W
Fafnir
14,853
530
49
2
0
528,205
0
L
Zhong Kui
11,283
403
91
3
0
548,504
0
L
Charybdis
9,712
347
65
2
0
413,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role