Player Matchup

Persephone
Persephone
Hiyroo
Persephone
Level 27
God Stats
7W - 4L
1,542 SR
Queue Stats
51W - 46L
1,512 Elo+
Party 2
Ra
Ra
HoP71
Ra
Level 1
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 1L
1,146 Elo+
Party 3
Nemesis
Nemesis
KelzOVO
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Sol
Sol
dwarmon
Sol
Level 21
God Stats
5W - 5L
1,464 SR
Queue Stats
54W - 45L
1,529 Elo+
Party 2
Apollo
Apollo
houseofpain69
Apollo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,146 Elo+
Party 3
Team Averages
Level 21
1,455 SR
1,304 Elo+

VS

Team Averages
Level 14
1,549 SR
1,499 Elo+
Neith
Neith
AkioTheDragyeen
Neith
Level 10
God Stats
3W - 2L
1,859 SR
Queue Stats
3W - 4L
1,777 Elo+
Solo
Yemoja
Yemoja
AorabiMoba
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,527 Elo+
Solo
Cthulhu
Cthulhu
KoKoLa01
Cthulhu
Level 8
God Stats
1W - 1L
1,384 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
MrArsenalist
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Каспер23
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hiyroo
Persephone
13
2 / 0 / 10
7,386
1,231
8,290
5,777
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
12
2 / 4 / 8
6,771
1,129
3,733
4,483
1,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
KelzOVO
Nemesis
12
2 / 1 / 5
6,861
1,144
2,011
3,600
1,567
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
13
8 / 0 / 4
7,879
1,313
7,618
5,331
2,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 8
6,768
1,128
6,831
4,235
1,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

370

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,003
1,167
5,473
5,548
2,137
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
AorabiMoba
Yemoja
12
0 / 1 / 5
6,513
1,086
4,530
6,992
6,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
KoKoLa01
Cthulhu
11
2 / 2 / 2
6,160
1,027
2,771
5,369
3,099
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
0 / 2 / 4
5,832
972
2,356
3,944
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Каспер23
Tsukuyomi
11
1 / 9 / 1
6,121
1,020
5,015
11,067
3,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
16
Kills
6
6
Deaths
17
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Yemoja
AorabiMoba
Yemoja
0
1
5
2.5
W
Persephone
Hiyroo
Persephone
2
0
10
7
W
Ra
2
4
8
1.5
W
Nemesis
KelzOVO
Nemesis
2
1
5
4.5
L
Cthulhu
KoKoLa01
Cthulhu
2
2
2
1.5
L
0
2
4
1
W
Sol
8
0
4
10
W
2
1
8
6
L
Tsukuyomi
Каспер23
Tsukuyomi
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,483
Damage
20,145
23,426
Taken
32,920
8,622
Mitigated
17,073
3,393
Healing
1,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,473
3,094
0
123
5,548
2,137
0
3,188
2,292
0
15,011
L
Yemoja
AorabiMoba
Yemoja
4,530
254
239
63
6,992
6,390
0
4,827
2,003
16,012
0
W
Persephone
Hiyroo
Persephone
8,290
1,316
0
1,044
5,777
1,745
0
1,978
3,799
14,774
0
W
Ra
3,733
528
170
302
4,483
1,625
0
2,340
2,143
11,801
0
W
Nemesis
KelzOVO
Nemesis
2,011
742
0
316
3,600
1,567
0
1,091
2,509
0
10,769
L
Cthulhu
KoKoLa01
Cthulhu
2,771
92
132
690
5,369
3,099
0
2,785
2,544
6,848
0
L
2,356
88
0
0
3,944
1,675
0
1,541
1,549
5,244
0
W
Sol
7,618
1,801
0
1,026
5,331
2,079
0
2,613
2,718
18,668
0
W
6,831
3,049
0
535
4,235
1,606
0
1,635
2,600
0
15,823
L
Tsukuyomi
Каспер23
Tsukuyomi
5,015
1,748
0
72
11,067
3,772
0
6,768
4,141
0
11,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
31,629
111
Minions Killed
76
5
Camps Cleared
4
585,686
Distance Traveled
467,548
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,003
1,167
26
4
0
104,651
0
L
Yemoja
6,513
1,086
27
5
0
109,079
0
W
Persephone
7,386
1,231
18
3
0
127,037
1
W
Ra
6,771
1,129
23
4
0
90,095
1
W
Nemesis
6,861
1,144
20
3
4
122,541
0
L
Cthulhu
6,160
1,027
9
2
1
79,638
2
L
Ymir
5,832
972
4
1
0
66,562
0
W
Sol
7,879
1,313
26
4
0
127,905
0
W
Apollo
6,768
1,128
24
4
1
118,108
1
L
Tsukuyomi
6,121
1,020
10
2
3
107,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role