Player Matchup

Thor
Thor
ArtemysPlays
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 1
Bellona
Bellona
Bucian
Bellona
Level 13
God Stats
2W - 5L
1,380 SR
Queue Stats
3W - 9L
1,229 Elo+
Party 2
Bastet
Bastet
Myouki22
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,425 Elo+
Party 1
Merlin
Merlin
WerlyMerly
Merlin
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,222 Elo+
Party 1
Olorun
Olorun
ozzy19
Olorun
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,094 Elo+
Party 2
Team Averages
Level 10
1,476 SR
1,279 Elo+

VS

Team Averages
Level 21
1,356 SR
1,360 Elo+
Anhur
Anhur
AlexantiJEW
Anhur
Level 29
God Stats
14W - 26L
1,283 SR
Queue Stats
33W - 45L
1,328 Elo+
Solo
Neith
Neith
Betawoelfchen
Neith
Level 26
God Stats
2W - 1L
1,325 SR
Queue Stats
128W - 121L
1,486 Elo+
Solo
Vamana
Vamana
Burak12
Vamana
Level 18
God Stats
16W - 11L
1,444 SR
Queue Stats
32W - 49L
1,240 Elo+
Solo
Discordia
Discordia
Hohker
Discordia
Level 6
God Stats
2W - 6L
1,105 SR
Queue Stats
51W - 57L
1,279 Elo+
Solo
Sol
Sol
LadyMaximus
Sol
Level 26
God Stats
23W - 20L
1,621 SR
Queue Stats
51W - 54L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 16 / 1
8,439
844
4,729
20,355
6,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Bucian
Bellona
15
0 / 11 / 1
9,005
901
12,939
27,168
20,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Myouki22
Bastet
15
0 / 14 / 2
8,570
857
6,067
21,600
7,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
WerlyMerly
Merlin
15
0 / 5 / 2
8,998
900
8,518
8,881
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
ozzy19
Olorun
15
2 / 4 / 0
8,901
890
6,261
15,627
12,668
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 33
11,274
1,127
10,743
6,294
2,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 0 / 20
12,278
1,228
21,311
9,812
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
Burak12
Vamana
18
2 / 2 / 31
10,361
1,036
5,023
11,832
9,498
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Hohker
Discordia
19
14 / 0 / 24
11,471
1,147
24,576
3,169
1,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 0 / 28
11,375
1,138
22,046
11,937
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
185
2
Kills
49
50
Deaths
2
6
Assists
136
Player
Kills
Deaths
Assists
KDA
W
6
0
33
22.5
L
0
16
1
0.03
W
15
0
20
25
L
Bellona
Bucian
Bellona
0
11
1
0.05
W
Vamana
Burak12
Vamana
2
2
31
8.75
W
Discordia
Hohker
Discordia
14
0
24
26
W
12
0
28
26
L
Bastet
Myouki22
Bastet
0
14
2
0.07
L
Merlin
WerlyMerly
Merlin
0
5
2
0.2
L
Olorun
ozzy19
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,514
Damage
83,699
93,631
Taken
43,044
50,686
Mitigated
22,219
3,691
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,743
6,241
0
1,084
6,294
2,302
0
2,154
4,140
0
22,223
L
4,729
1,440
0
0
20,355
6,921
0
9,551
10,798
0
16,345
W
21,311
15,544
0
1,838
9,812
5,029
0
2,965
6,847
0
38,169
L
Bellona
Bucian
Bellona
12,939
2,886
0
1,474
27,168
20,287
0
11,672
15,496
0
28,567
W
Vamana
Burak12
Vamana
5,023
1,857
0
4,317
11,832
9,498
0
3,316
8,516
0
19,412
W
Discordia
Hohker
Discordia
24,576
1,874
143
619
3,169
1,065
0
646
2,523
36,824
0
W
22,046
6,686
506
6,329
11,937
4,325
0
5,698
6,239
37,318
0
L
Bastet
Myouki22
Bastet
6,067
1,964
0
0
21,600
7,687
0
10,857
10,743
0
21,720
L
Merlin
WerlyMerly
Merlin
8,518
1,128
0
203
8,881
3,123
0
5,087
3,794
41,071
0
L
Olorun
ozzy19
Olorun
6,261
3,078
569
1,445
15,627
12,668
0
9,449
6,178
16,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
56,759
156
Minions Killed
178
4
Camps Cleared
3
776,305
Distance Traveled
947,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,274
1,127
22
2
0
191,270
1
L
Thor
8,439
844
13
1
2
130,162
0
W
Neith
12,278
1,228
49
5
1
194,503
0
L
Bellona
9,005
901
20
2
0
165,080
0
W
Vamana
10,361
1,036
40
4
2
185,299
0
W
Discordia
11,471
1,147
31
3
0
182,269
0
W
Sol
11,375
1,138
36
4
0
194,290
0
L
Bastet
8,570
857
47
5
0
164,733
0
L
Merlin
8,998
900
64
6
2
152,801
0
L
Olorun
8,901
890
12
1
0
163,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role