Player Matchup

Yemoja
Yemoja
COTFKilgannon
Yemoja
Level 14
God Stats
1W - 0L
1,636 SR
Queue Stats
9W - 4L
1,675 Elo+
Solo
Anhur
Anhur
FARTMYMEAT
Anhur
Level 4
God Stats
11W - 12L
1,613 SR
Queue Stats
26W - 28L
1,655 Elo+
Solo
Thanatos
Thanatos
IndirectComet43
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,552 Elo+
Solo
Chaac
Chaac
Tyranicrit
Chaac
Level 24
God Stats
14W - 7L
1,828 SR
Queue Stats
47W - 27L
1,621 Elo+
Solo
Chang'e
Chang'e
iBrigy
Chang'e
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 60L
1,486 Elo+
Solo
Team Averages
Level 17
1,616 SR
1,598 Elo+

VS

Team Averages
Level 17
1,536 SR
1,566 Elo+
Hades
Hades
Glauden
Hades
Level 11
God Stats
15W - 13L
1,305 SR
Queue Stats
204W - 234L
1,531 Elo+
Solo
Ganesha
Ganesha
Linderina
Ganesha
Level 20
God Stats
2W - 1L
1,668 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 1
Skadi
Skadi
XayahLaysEggs
Skadi
Level 9
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1
Olorun
Olorun
YaBoiWhoody
Olorun
Level 26
God Stats
0W - 1L
1,690 SR
Queue Stats
29W - 22L
1,670 Elo+
Solo
Nemesis
Nemesis
xXNoxisXx
Nemesis
Level 21
God Stats
2W - 5L
1,432 SR
Queue Stats
40W - 34L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 9
5,686
569
1,576
4,454
2,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
12
9 / 1 / 2
7,195
720
9,993
6,138
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
9
3 / 1 / 3
5,583
558
1,961
4,941
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
11
2 / 0 / 1
5,797
580
5,245
8,804
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
iBrigy
Chang'e
12
3 / 0 / 2
6,796
680
3,315
3,546
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Glauden
Hades
8
0 / 4 / 0
4,443
444
1,635
5,068
1,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Linderina
Ganesha
6
0 / 4 / 2
4,722
472
1,214
7,291
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 4 / 0
4,987
499
4,002
6,242
783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Olorun
11
0 / 1 / 0
5,740
574
4,889
5,777
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
xXNoxisXx
Nemesis
7
0 / 5 / 0
4,751
475
1,574
6,752
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
2
2
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Anhur
9
1
2
10
L
Hades
Glauden
Hades
0
4
0
0
W
Thanatos
3
1
3
4.5
L
Ganesha
Linderina
Ganesha
0
4
2
0.25
W
Chaac
2
0
1
2.5
L
2
4
0
0.5
L
Olorun
0
1
0
0
W
Chang'e
iBrigy
Chang'e
3
0
2
4
L
Nemesis
xXNoxisXx
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
13,314
27,883
Taken
31,130
12,987
Mitigated
8,945
14,293
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,576
683
505
1,419
4,454
2,511
84
388
4,066
12,625
0
W
Anhur
9,993
5,388
0
950
6,138
2,336
1,190
1,383
4,755
0
44,725
L
Hades
Glauden
Hades
1,635
516
0
964
5,068
1,994
0
1,747
3,188
13,530
0
W
Thanatos
1,961
666
0
4,309
4,941
1,891
0
258
4,683
0
25,517
L
Ganesha
Linderina
Ganesha
1,214
120
0
367
7,291
1,772
0
1,023
6,230
6,164
0
W
Chaac
5,245
718
0
4,338
8,804
5,115
365
4,783
4,021
0
26,572
L
4,002
1,830
0
978
6,242
783
114
961
5,281
0
17,612
L
Olorun
4,889
2,541
0
3,349
5,777
1,909
47
0
5,245
36,187
0
W
Chang'e
iBrigy
Chang'e
3,315
300
182
2,590
3,546
1,134
79
926
2,620
40,614
0
L
Nemesis
xXNoxisXx
Nemesis
1,574
450
0
1,139
6,752
2,487
0
1,174
5,327
0
19,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
24,643
269
Minions Killed
180
0
Camps Cleared
0
960,055
Distance Traveled
893,116
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,686
569
16
2
0
192,421
0
W
Anhur
7,195
720
74
7
0
176,239
1
L
Hades
4,443
444
27
3
0
169,788
0
W
Thanatos
5,583
558
49
5
0
188,535
0
L
Ganesha
4,722
472
5
1
0
169,419
3
W
Chaac
5,797
580
43
4
0
186,619
1
L
Skadi
4,987
499
33
3
0
186,270
0
L
Olorun
5,740
574
75
8
0
170,269
3
W
Chang'e
6,796
680
87
9
0
216,241
4
L
Nemesis
4,751
475
40
4
0
197,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role