Player Matchup

Medusa
Medusa
Cirenaico
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Pray4Andi
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ares
Ares
Pray4Dada
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Loki
Loki
hihihahabotch
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Mulan
Mulan
theunicornofdoom
Mulan
Level 26
God Stats
8W - 6L
1,737 SR
Queue Stats
39W - 40L
1,312 Elo+
Solo
Team Averages
Level 7
1,547 SR
1,462 Elo+

VS

Team Averages
Level 19
1,473 SR
1,286 Elo+
Hades
Hades
Kaer_Ron
Hades
Level 26
God Stats
2W - 6L
1,405 SR
Queue Stats
193W - 277L
1,211 Elo+
Party 1
Cthulhu
Cthulhu
afelitiks
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 115L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
flowboichik
Morgan Le Fay
Level 12
God Stats
6W - 10L
1,459 SR
Queue Stats
8W - 16L
1,252 Elo+
Solo
Thanatos
Thanatos
lAnDrYxAl
Thanatos
Level 23
God Stats
1W - 2L
1,499 SR
Queue Stats
33W - 58L
1,212 Elo+
Party 1
Hachiman
Hachiman
nikichelo
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cirenaico
Medusa
15
7 / 8 / 5
10,251
513
16,439
14,497
5,887
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Pray4Andi
Olorun
18
14 / 3 / 6
11,768
588
14,194
10,228
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
15
3 / 2 / 13
9,673
484
3,599
11,932
8,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 3 / 7
10,702
535
8,034
12,749
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 4 / 12
11,081
554
16,475
21,558
16,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kaer_Ron
Hades
14
2 / 11 / 4
8,685
434
10,202
17,048
9,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
afelitiks
Cthulhu
16
6 / 6 / 2
10,187
509
11,336
18,647
16,390
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
flowboichik
Morgan Le Fay
15
6 / 4 / 6
9,791
490
11,465
12,989
11,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lAnDrYxAl
Thanatos
14
2 / 8 / 4
8,712
436
4,031
15,931
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
nikichelo
Hachiman
14
4 / 10 / 0
8,486
424
6,139
14,107
4,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
39
Kills
20
20
Deaths
39
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cirenaico
Medusa
7
8
5
1.19
L
Hades
Kaer_Ron
Hades
2
11
4
0.36
W
Olorun
Pray4Andi
Olorun
14
3
6
5.67
W
Ares
3
2
13
4.75
L
Cthulhu
afelitiks
Cthulhu
6
6
2
1.17
L
Morgan Le Fay
flowboichik
Morgan Le Fay
6
4
6
2.25
W
6
3
7
3.17
L
Thanatos
lAnDrYxAl
Thanatos
2
8
4
0.5
L
Hachiman
nikichelo
Hachiman
4
10
0
0.4
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,741
Damage
43,173
70,964
Taken
78,722
39,990
Mitigated
49,547
17,711
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cirenaico
Medusa
16,439
7,153
0
250
14,497
5,887
3,058
9,081
5,416
0
50,168
L
Hades
Kaer_Ron
Hades
10,202
1,468
76
3,227
17,048
9,540
93
2,779
14,269
39,198
0
W
Olorun
Pray4Andi
Olorun
14,194
7,609
284
3,671
10,228
4,684
5,892
4,783
5,445
54,264
6,320
W
Ares
3,599
655
0
0
11,932
8,984
627
3,588
8,344
16,141
0
L
Cthulhu
afelitiks
Cthulhu
11,336
1,410
0
1,225
18,647
16,390
1,387
2,200
16,447
43,179
0
L
Morgan Le Fay
flowboichik
Morgan Le Fay
11,465
1,126
0
2,216
12,989
11,877
0
3,986
9,003
56,893
0
W
8,034
2,658
0
5,052
12,749
4,393
0
3,433
9,316
0
61,635
L
Thanatos
lAnDrYxAl
Thanatos
4,031
643
0
8,107
15,931
7,047
0
2,822
13,109
0
52,618
L
Hachiman
nikichelo
Hachiman
6,139
4,280
0
1,306
14,107
4,693
710
4,686
9,421
0
34,831
W
16,475
3,612
0
8,454
21,558
16,042
389
12,118
9,440
0
60,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
45,861
395
Minions Killed
366
0
Camps Cleared
0
1,794,433
Distance Traveled
1,514,134
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,251
513
83
4
0
328,387
0
L
Hades
8,685
434
66
3
0
256,494
1
W
Olorun
11,768
588
115
6
0
323,067
2
W
Ares
9,673
484
20
1
0
384,875
1
L
Cthulhu
10,187
509
72
4
0
362,317
1
L
Morgan Le Fay
9,791
490
91
5
0
299,246
2
W
Loki
10,702
535
97
5
0
391,622
2
L
Thanatos
8,712
436
76
4
0
298,634
0
L
Hachiman
8,486
424
61
3
0
297,443
0
W
Mulan
11,081
554
80
4
0
366,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role