Player Matchup

Chernobog
Chernobog
Chemlaka
Chernobog
Level 129
God Stats
9W - 4L
1,947 SR
Queue Stats
282W - 211L
1,618 Elo+
Party 2
Kuzenbo
Kuzenbo
DevourDerp
Kuzenbo
Level 139
God Stats
9W - 5L
1,802 SR
Queue Stats
493W - 420L
1,637 Elo+
Party 2
Mercury
Mercury
Orphanghost2
Mercury
Level 134
God Stats
5W - 3L
1,297 SR
Queue Stats
277W - 235L
1,705 Elo+
Party 2
Amaterasu
Amaterasu
Sentrvum
Amaterasu
Level 49
God Stats
91W - 101L
1,575 SR
Queue Stats
396W - 392L
1,585 Elo+
Party 2
Ra
Ra
ShawnFrosty
Ra
Level 19
God Stats
2W - 4L
1,279 SR
Queue Stats
37W - 38L
1,487 Elo+
Party 2
Team Averages
Level 94
1,580 SR
1,606 Elo+

VS

Team Averages
Level 45
1,569 SR
1,540 Elo+
Hercules
Hercules
Arandin
Hercules
Level 55
God Stats
4W - 6L
1,617 SR
Queue Stats
40W - 50L
1,483 Elo+
Party 3
Sol
Sol
CrossPrince6
Sol
Level 49
God Stats
1W - 1L
1,766 SR
Queue Stats
141W - 148L
1,510 Elo+
Party 1
Serqet
Serqet
Semeagole
Serqet
Level 41
God Stats
0W - 2L
1,454 SR
Queue Stats
26W - 20L
1,628 Elo+
Solo
Agni
Agni
calverleyboy
Agni
Level 60
God Stats
2W - 2L
1,509 SR
Queue Stats
79W - 93L
1,511 Elo+
Party 1
Mercury
Mercury
somuchballs
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chemlaka
Chernobog
10
2 / 0 / 3
5,763
576
2,602
2,806
899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
DevourDerp
Kuzenbo
10
3 / 0 / 1
5,294
529
2,787
3,325
2,401
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Orphanghost2
Mercury
11
4 / 0 / 2
6,850
685
4,918
5,177
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Sentrvum
Amaterasu
11
2 / 1 / 1
5,953
595
3,822
5,267
2,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
5,058
506
965
5,158
1,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arandin
Hercules
7
0 / 2 / 0
4,629
463
1,391
6,276
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 0
4,783
478
1,187
5,706
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Semeagole
Serqet
9
1 / 3 / 1
5,268
527
2,807
6,986
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 0
5,872
587
4,061
4,932
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
somuchballs
Mercury
7
0 / 2 / 0
4,567
457
2,328
4,758
1,402
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arandin
Hercules
0
2
0
0
W
Chernobog
Chemlaka
Chernobog
2
0
3
3.5
L
0
2
0
0
W
Kuzenbo
DevourDerp
Kuzenbo
3
0
1
3.5
W
Mercury
Orphanghost2
Mercury
4
0
2
5
L
Serqet
Semeagole
Serqet
1
3
1
0.5
W
Amaterasu
Sentrvum
Amaterasu
2
1
1
2.5
W
0
2
1
0.25
L
2
2
0
1
L
Mercury
somuchballs
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,094
Damage
11,774
21,733
Taken
28,658
10,020
Mitigated
8,317
5,490
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arandin
Hercules
1,391
394
0
1,904
6,276
2,493
0
804
5,386
0
7,975
W
Chernobog
Chemlaka
Chernobog
2,602
1,608
0
1,114
2,806
899
120
799
2,007
0
35,564
L
1,187
61
0
2,693
5,706
1,129
0
667
5,039
28,602
0
W
Kuzenbo
DevourDerp
Kuzenbo
2,787
613
0
1,046
3,325
2,401
14
557
2,768
14,528
0
W
Mercury
Orphanghost2
Mercury
4,918
3,688
0
500
5,177
1,829
0
242
4,935
0
45,119
L
Serqet
Semeagole
Serqet
2,807
470
0
2,404
6,986
1,864
0
316
6,670
0
19,884
W
Amaterasu
Sentrvum
Amaterasu
3,822
1,490
0
1,187
5,267
2,971
62
340
4,785
0
29,915
W
965
400
27
1,616
5,158
1,920
630
3,310
1,848
24,599
0
L
4,061
0
0
1,646
4,932
1,429
210
1,575
3,289
35,211
0
L
Mercury
somuchballs
Mercury
2,328
1,121
0
1,430
4,758
1,402
0
236
4,522
0
16,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
25,119
297
Minions Killed
228
0
Camps Cleared
0
1,006,601
Distance Traveled
918,097
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,629
463
19
2
0
202,947
1
W
Chernobog
5,763
576
80
8
0
185,941
2
L
Sol
4,783
478
64
6
0
164,575
0
W
Kuzenbo
5,294
529
15
2
0
205,213
4
W
Mercury
6,850
685
86
9
0
238,885
1
L
Serqet
5,268
527
42
4
0
189,302
1
W
Amaterasu
5,953
595
59
6
0
208,288
1
W
Ra
5,058
506
57
6
0
168,274
2
L
Agni
5,872
587
62
6
0
185,135
4
L
Mercury
4,567
457
41
4
0
176,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role