Player Matchup

Sun Wukong
Sun Wukong
Diamond II
ECKOSE7EN
Sun Wukong
Diamond II
Level 159
God Stats
29W - 20L
1,715 SR
Queue Stats
341W - 289L
2,276 MMR
Party 1
Persephone
Persephone
Diamond V
TravyTrebo
Persephone
Diamond V
Level 160
God Stats
84W - 53L
1,668 SR
Queue Stats
666W - 514L
1,959 MMR
Party 1
Neith
Neith
Platinum I
joekerwild
Neith
Platinum I
Level 156
God Stats
11W - 1L
1,975 SR
Queue Stats
69W - 66L
1,966 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,786 SR
2,067 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,657 SR
1,970 MMR
Apollo
Apollo
Platinum III
EdgeDoe
Apollo
Platinum III
Level 148
God Stats
11W - 10L
1,619 SR
Queue Stats
63W - 76L
1,852 MMR
Solo
Vamana
Vamana
Platinum V
Fer_zZ97Zz
Vamana
Platinum V
Level 160
God Stats
1W - 3L
1,639 SR
Queue Stats
234W - 276L
1,783 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
GodzRemains
Morgan Le Fay
Diamond III
Level 160
God Stats
1W - 3L
1,713 SR
Queue Stats
87W - 108L
2,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ECKOSE7EN
Sun Wukong
20
11 / 5 / 7
21,457
631
29,381
42,668
43,359
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
TravyTrebo
Persephone
20
7 / 4 / 11
21,998
647
34,969
27,331
15,454
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
20
6 / 10 / 16
20,203
594
28,348
36,925
25,371
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeAthenaGilgameshThothCabrakan

VS

Bans
TiamatKumbhakarnaOdinGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EdgeDoe
Apollo
20
4 / 13 / 4
19,949
587
26,919
34,590
13,883
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Fer_zZ97Zz
Vamana
20
7 / 2 / 6
20,903
615
26,418
52,854
71,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
GodzRemains
Morgan Le Fay
20
8 / 9 / 5
21,439
631
40,256
30,791
21,021
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
24
Kills
19
19
Deaths
24
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ECKOSE7EN
Sun Wukong
11
5
7
2.9
L
Apollo
EdgeDoe
Apollo
4
13
4
0.46
L
Vamana
Fer_zZ97Zz
Vamana
7
2
6
5
L
Morgan Le Fay
GodzRemains
Morgan Le Fay
8
9
5
1.17
W
Persephone
TravyTrebo
Persephone
7
4
11
3.13
W
Neith
6
10
16
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,698
Damage
93,593
106,924
Taken
118,235
84,184
Mitigated
106,561
26,273
Healing
33,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ECKOSE7EN
Sun Wukong
29,381
5,202
0
4,480
42,668
43,359
0
17,980
24,113
18,456
74,982
L
Apollo
EdgeDoe
Apollo
26,919
17,956
0
3,513
34,590
13,883
2,132
10,635
23,955
0
118,462
L
Vamana
Fer_zZ97Zz
Vamana
26,418
8,012
0
22,812
52,854
71,657
1,698
18,721
33,909
0
138,900
L
Morgan Le Fay
GodzRemains
Morgan Le Fay
40,256
2,119
0
7,109
30,791
21,021
632
14,451
16,340
108,496
0
W
Persephone
TravyTrebo
Persephone
34,969
1,247
0
7,776
27,331
15,454
880
9,087
17,508
109,221
0
W
Neith
28,348
9,052
0
14,017
36,925
25,371
2,400
13,511
22,596
563
83,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,658
Gold Earned
62,291
386
Minions Killed
410
6
Camps Cleared
22
1,804,998
Distance Traveled
1,839,797
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
21,457
631
121
4
0
615,237
2
L
Apollo
19,949
587
128
4
4
540,038
4
L
Vamana
20,903
615
148
4
12
737,736
4
L
Morgan Le Fay
21,439
631
134
4
6
562,023
4
W
Persephone
21,998
647
156
5
5
639,642
12
W
Neith
20,203
594
109
3
1
550,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role