Player Matchup

Nike
Nike
Silver I
 
Nike
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold V
Darksoul220
Sol
Gold V
Level 67
God Stats
2W - 1L
1,505 SR
Queue Stats
10W - 5L
1,588 MMR
Party 2
Loki
Loki
Gold IV
DillardWillard
Loki
Gold IV
Level 144
God Stats
32W - 17L
1,612 SR
Queue Stats
661W - 710L
1,410 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,539 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,526 SR
1,423 MMR
Scylla
Scylla
Silver I
ImTheDrip37
Scylla
Silver I
Level 61
God Stats
11W - 9L
1,489 SR
Queue Stats
21W - 27L
1,403 MMR
Party 1
Chaac
Chaac
Silver I
PapaiJulim
Chaac
Silver I
Level 147
God Stats
10W - 6L
1,478 SR
Queue Stats
144W - 184L
1,464 MMR
Solo
Danzaburou
Danzaburou
Silver I
Soy3lDrip
Danzaburou
Silver I
Level 111
God Stats
1W - 1L
1,612 SR
Queue Stats
21W - 26L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 3 / 7
9,753
750
11,716
16,199
12,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 9
9,791
753
9,398
8,527
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 6
9,682
745
11,751
10,715
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ZeusGilgameshKumbhakarnaCthulhuAthena

VS

Bans
Cu ChulainnKukulkanCerberusPoseidonYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 7 / 1
8,011
616
4,690
12,211
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
1 / 5 / 4
8,377
644
10,019
13,537
6,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Soy3lDrip
Danzaburou
12
3 / 3 / 1
8,878
683
10,818
12,894
3,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
6
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
3
7
2.83
W
4
2
9
4.25
W
6
1
6
9
L
Scylla
1
7
1
0.21
L
Chaac
1
5
4
0.6
L
Danzaburou
Soy3lDrip
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,865
Damage
25,527
35,441
Taken
38,642
22,678
Mitigated
13,725
8,990
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,716
520
309
3,611
16,199
12,488
584
1,960
14,239
5,032
23,316
W
9,398
1,763
0
2,075
8,527
2,288
2,411
1,699
6,828
34,036
0
W
11,751
1,758
0
2,995
10,715
7,902
238
1,347
9,368
146
27,589
L
Scylla
4,690
621
52
1,731
12,211
3,446
0
2,715
8,836
29,320
0
L
Chaac
10,019
1,603
637
4,559
13,537
6,359
0
5,695
7,235
0
30,643
L
Danzaburou
Soy3lDrip
Danzaburou
10,818
5,348
0
2,906
12,894
3,920
88
3,351
8,652
0
29,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
25,266
143
Minions Killed
142
7
Camps Cleared
5
734,458
Distance Traveled
702,322
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,753
750
48
4
0
233,465
3
W
Sol
9,791
753
76
6
6
238,372
3
W
Loki
9,682
745
19
1
1
262,621
7
L
Scylla
8,011
616
47
4
3
229,014
0
L
Chaac
8,377
644
46
4
1
242,844
3
L
Danzaburou
8,878
683
49
4
1
230,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role