Player Matchup

Izanami
Izanami
Appleslices
Izanami
Level 43
God Stats
4W - 5L
1,495 SR
Queue Stats
189W - 140L
1,564 Elo+
Party 2
Merlin
Merlin
DDemps
Merlin
Level 11
God Stats
2W - 1L
1,740 SR
Queue Stats
69W - 63L
1,422 Elo+
Party 2
Khepri
Khepri
JDemps11
Khepri
Level 95
God Stats
3W - 0L
1,577 SR
Queue Stats
164W - 118L
1,600 Elo+
Party 2
Team Averages
Level 50
1,604 SR
1,529 Elo+

VS

Team Averages
Level 35
1,661 SR
1,475 Elo+
Cthulhu
Cthulhu
DontVVVC
Cthulhu
Level 76
God Stats
3W - 6L
1,713 SR
Queue Stats
130W - 117L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
REredfield
Nu Wa
Level 6
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 1
Hachiman
Hachiman
Xpresso19
Hachiman
Level 24
God Stats
6W - 2L
1,787 SR
Queue Stats
63W - 92L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Appleslices
Izanami
12
6 / 3 / 5
8,033
803
14,336
7,248
2,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
DDemps
Merlin
9
1 / 3 / 8
6,618
662
4,942
4,855
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
JDemps11
Khepri
11
5 / 1 / 5
7,668
767
4,160
6,881
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DontVVVC
Cthulhu
11
5 / 3 / 2
8,080
808
6,926
13,860
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
1 / 4 / 3
6,430
643
4,316
6,605
1,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Xpresso19
Hachiman
9
1 / 5 / 4
6,624
662
4,121
8,404
2,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
7
7
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Appleslices
Izanami
6
3
5
2.83
W
Merlin
DDemps
Merlin
1
3
8
1.67
L
Cthulhu
DontVVVC
Cthulhu
5
3
2
2
W
Khepri
JDemps11
Khepri
5
1
5
7.5
L
Nu Wa
1
4
3
0.63
L
Hachiman
Xpresso19
Hachiman
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
15,363
18,984
Taken
28,869
12,910
Mitigated
16,443
1,956
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Appleslices
Izanami
14,336
8,330
0
1,139
7,248
2,451
20
4,629
2,619
0
34,639
W
Merlin
DDemps
Merlin
4,942
785
0
49
4,855
1,755
62
3,304
1,551
15,994
0
L
Cthulhu
DontVVVC
Cthulhu
6,926
512
135
3,017
13,860
11,887
0
4,713
9,147
17,618
0
W
Khepri
JDemps11
Khepri
4,160
626
0
768
6,881
8,704
0
3,733
3,148
12,021
0
L
Nu Wa
4,316
1,620
0
451
6,605
1,956
204
1,547
5,058
14,792
0
L
Hachiman
Xpresso19
Hachiman
4,121
2,460
0
1,254
8,404
2,600
37
3,434
4,970
0
16,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,319
Gold Earned
21,134
102
Minions Killed
92
4
Camps Cleared
3
500,604
Distance Traveled
496,183
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,033
803
56
6
3
173,274
2
W
Merlin
6,618
662
32
3
1
146,661
1
L
Cthulhu
8,080
808
32
3
0
198,707
2
W
Khepri
7,668
767
14
1
0
180,669
0
L
Nu Wa
6,430
643
25
3
0
160,384
4
L
Hachiman
6,624
662
35
4
3
137,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role