Player Matchup

Scylla
Scylla
Jafri
Scylla
Level 133
God Stats
16W - 10L
1,684 SR
Queue Stats
761W - 828L
1,424 Elo+
Solo
Hades
Hades
ManiacalHyena
Hades
Level 87
God Stats
2W - 1L
1,458 SR
Queue Stats
11W - 10L
1,425 Elo+
Party 1
Mulan
Mulan
ShadowSyx
Mulan
Level 108
God Stats
2W - 1L
1,238 SR
Queue Stats
35W - 54L
1,384 Elo+
Solo
Ullr
Ullr
loknay
Ullr
Level 88
God Stats
3W - 4L
1,466 SR
Queue Stats
485W - 513L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vlamey
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,443 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,408 Elo+

VS

Team Averages
Level 56
1,524 SR
1,421 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fons___
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
Ripjugg
Cernunnos
Level 89
God Stats
1W - 2L
1,534 SR
Queue Stats
233W - 255L
1,366 Elo+
Party 2
Heimdallr
Heimdallr
bendzsi9
Heimdallr
Level 71
God Stats
1W - 1L
1,584 SR
Queue Stats
121W - 117L
1,468 Elo+
Solo
Sol
Sol
xelasan
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jafri
Scylla
18
9 / 3 / 23
11,362
812
23,870
9,119
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 1 / 23
10,831
774
8,311
10,262
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
ShadowSyx
Mulan
18
9 / 2 / 21
11,247
803
9,886
11,078
10,041
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
loknay
Ullr
17
6 / 3 / 23
11,170
798
7,861
12,862
5,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
vlamey
Morgan Le Fay
20
7 / 1 / 25
11,654
832
16,267
6,475
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 7 / 5
9,121
652
7,365
15,330
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
15
2 / 5 / 5
9,108
651
4,977
10,525
8,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Ripjugg
Cernunnos
17
4 / 7 / 2
9,980
713
9,635
15,332
7,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
bendzsi9
Heimdallr
14
2 / 12 / 6
9,294
664
10,146
17,621
6,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
14
0 / 7 / 6
8,301
593
6,072
14,180
5,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
34
37
Kills
10
10
Deaths
38
115
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
5
0.64
L
Hel
2
5
5
0.9
W
Scylla
Jafri
Scylla
9
3
23
6.83
W
6
1
23
17.5
L
Cernunnos
Ripjugg
Cernunnos
4
7
2
0.71
W
Mulan
ShadowSyx
Mulan
9
2
21
9.75
L
Heimdallr
bendzsi9
Heimdallr
2
12
6
0.42
W
Ullr
loknay
Ullr
6
3
23
5.83
W
Morgan Le Fay
vlamey
Morgan Le Fay
7
1
25
19.5
L
Sol
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,195
Damage
38,195
49,796
Taken
72,988
31,040
Mitigated
34,253
24,730
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,365
3,206
0
2,891
15,330
6,185
0
11,843
3,487
0
24,990
L
Hel
4,977
511
1,400
1,850
10,525
8,155
0
7,520
3,005
14,361
0
W
Scylla
Jafri
Scylla
23,870
435
2,149
1,788
9,119
3,777
1,356
991
8,128
37,457
0
W
8,311
372
3,888
3,921
10,262
8,227
865
3,716
6,543
12,901
0
L
Cernunnos
Ripjugg
Cernunnos
9,635
2,132
1,890
3,173
15,332
7,774
0
8,050
7,282
0
25,731
W
Mulan
ShadowSyx
Mulan
9,886
533
1,608
2,869
11,078
10,041
954
2,828
8,250
665
17,097
L
Heimdallr
bendzsi9
Heimdallr
10,146
4,014
375
1,524
17,621
6,892
58
12,204
5,417
0
19,238
W
Ullr
loknay
Ullr
7,861
3,452
1,884
3,922
12,862
5,718
1,461
3,273
9,483
0
31,602
W
Morgan Le Fay
vlamey
Morgan Le Fay
16,267
742
1,004
1,697
6,475
3,277
1,154
241
6,234
39,667
0
L
Sol
6,072
1,168
684
2,886
14,180
5,247
0
8,971
5,209
14,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,264
Gold Earned
45,804
147
Minions Killed
123
0
Camps Cleared
0
1,374,865
Distance Traveled
1,062,684
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,121
652
40
3
0
208,784
0
L
Hel
9,108
651
15
1
0
223,809
0
W
Scylla
11,362
812
25
2
0
270,134
0
W
Hades
10,831
774
15
1
0
296,770
0
L
Cernunnos
9,980
713
29
2
0
220,422
3
W
Mulan
11,247
803
11
1
0
268,514
5
L
Heimdallr
9,294
664
23
2
0
192,619
1
W
Ullr
11,170
798
55
4
0
256,450
0
W
Morgan Le Fay
11,654
832
41
3
0
282,997
0
L
Sol
8,301
593
16
1
0
217,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role