Player Matchup

Jormungandr
Jormungandr
BigBadBodyPillow
Jormungandr
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 269L
1,431 Elo+
Solo
Izanami
Izanami
DonDarkwing
Izanami
Level 87
God Stats
9W - 4L
1,667 SR
Queue Stats
165W - 180L
1,476 Elo+
Solo
Mulan
Mulan
Ionut889
Mulan
Level 159
God Stats
4W - 3L
1,597 SR
Queue Stats
296W - 308L
1,419 Elo+
Solo
Anubis
Anubis
Paleoloth
Anubis
Level 83
God Stats
12W - 7L
1,604 SR
Queue Stats
151W - 144L
1,513 Elo+
Solo
Kali
Kali
nodoï
Kali
Level 48
God Stats
2W - 3L
1,298 SR
Queue Stats
303W - 257L
1,497 Elo+
Solo
Team Averages
Level 93
1,533 SR
1,467 Elo+

VS

Team Averages
Level 72
1,517 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Dioxissw
Mercury
Level 55
God Stats
10W - 12L
1,456 SR
Queue Stats
140W - 174L
1,386 Elo+
Solo
Chaac
Chaac
Kerdiso_RTA
Chaac
Level 87
God Stats
5W - 3L
1,629 SR
Queue Stats
62W - 89L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBadBodyPillow
Jormungandr
10
2 / 3 / 2
6,209
444
8,284
9,830
8,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
DonDarkwing
Izanami
12
0 / 2 / 1
6,983
499
4,429
7,871
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Ionut889
Mulan
4
0 / 2 / 0
4,597
328
430
1,824
956
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Paleoloth
Anubis
14
5 / 4 / 0
7,971
569
6,224
10,982
4,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kali
nodoï
Kali
9
0 / 3 / 2
5,920
423
3,584
10,831
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 4
7,502
536
7,100
9,098
4,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
11
3 / 0 / 3
7,287
521
5,945
8,717
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
 
Kuzenbo
10
2 / 1 / 4
7,043
503
4,604
12,533
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Dioxissw
Mercury
12
1 / 2 / 5
7,487
535
4,050
9,494
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 2
8,737
624
4,784
7,156
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
14
14
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
4
1
W
Danzaburou
 
Danzaburou
3
0
3
4.5
W
Kuzenbo
 
Kuzenbo
2
1
4
4
L
Jormungandr
BigBadBodyPillow
Jormungandr
2
3
2
1
W
Mercury
Dioxissw
Mercury
1
2
5
1.75
L
Izanami
DonDarkwing
Izanami
0
2
1
0.25
L
Mulan
Ionut889
Mulan
0
2
0
0
W
6
0
2
7
L
Anubis
Paleoloth
Anubis
5
4
0
1.25
L
Kali
nodoï
Kali
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
26,483
41,338
Taken
46,998
19,197
Mitigated
26,766
10,352
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,100
533
0
2,270
9,098
4,326
55
4,645
4,453
41,777
0
W
Danzaburou
 
Danzaburou
5,945
1,831
321
5,322
8,717
2,655
235
2,756
5,961
0
35,023
W
Kuzenbo
 
Kuzenbo
4,604
1,718
96
2,843
12,533
10,440
116
3,494
9,039
15,560
0
L
Jormungandr
BigBadBodyPillow
Jormungandr
8,284
3,830
0
1,550
9,830
8,594
93
1,590
8,148
27,356
0
W
Mercury
Dioxissw
Mercury
4,050
2,338
0
213
9,494
3,055
0
3,168
6,326
0
51,702
L
Izanami
DonDarkwing
Izanami
4,429
3,051
0
1,807
7,871
1,896
191
3,126
4,745
0
54,809
L
Mulan
Ionut889
Mulan
430
234
0
0
1,824
956
0
0
1,709
0
5,346
W
4,784
1,162
0
4,988
7,156
6,290
1,505
445
6,711
0
40,395
L
Anubis
Paleoloth
Anubis
6,224
336
0
4,979
10,982
4,656
0
4,758
6,085
54,768
0
L
Kali
nodoï
Kali
3,584
1,386
0
2,016
10,831
3,095
0
2,230
8,510
0
32,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
38,056
353
Minions Killed
314
0
Camps Cleared
0
1,071,164
Distance Traveled
1,342,499
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,502
536
73
5
0
232,188
0
W
Danzaburou
7,287
521
61
4
0
258,449
0
W
Kuzenbo
7,043
503
17
1
0
286,359
4
L
Jormungandr
6,209
444
44
3
0
243,693
8
W
Mercury
7,487
535
79
6
0
284,857
6
L
Izanami
6,983
499
122
9
0
257,446
6
L
Mulan
4,597
328
14
1
0
49,906
2
W
Chaac
8,737
624
84
6
0
280,646
3
L
Anubis
7,971
569
109
8
0
228,451
7
L
Kali
5,920
423
64
5
0
291,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role