Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
HUNbiggHUN
Da Ji
Level 84
God Stats
1W - 2L
1,254 SR
Queue Stats
234W - 238L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
Lucifferi
Kuzenbo
Level 136
God Stats
5W - 3L
1,630 SR
Queue Stats
338W - 308L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
MaKa_Flyyy
Nu Wa
Level 89
God Stats
1W - 4L
1,312 SR
Queue Stats
557W - 552L
1,419 Elo+
Solo
Hel
Hel
Tooshytodie
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 138L
1,476 Elo+
Party 2
Team Averages
Level 99
1,439 SR
1,467 Elo+

VS

Team Averages
Level 59
1,676 SR
1,638 Elo+
Guan Yu
Guan Yu
FrenzyLord
Guan Yu
Level 96
God Stats
11W - 1L
1,691 SR
Queue Stats
651W - 393L
1,718 Elo+
Party 1
Ares
Ares
HisSister
Ares
Level 127
God Stats
5W - 0L
1,897 SR
Queue Stats
95W - 97L
1,457 Elo+
Party 3
Janus
Janus
RotesNashorn
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,464 Elo+
Party 3
Eset
Eset
studentiv17
Eset
Level 21
God Stats
3W - 0L
1,791 SR
Queue Stats
24W - 5L
1,773 Elo+
Party 1
Bacchus
Bacchus
КotomineКirei
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 96L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
6 / 8 / 5
10,858
835
19,191
21,883
20,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
14
3 / 8 / 8
8,775
675
9,054
15,538
6,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Lucifferi
Kuzenbo
16
1 / 4 / 9
9,716
747
9,405
19,410
26,938
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
16
4 / 7 / 3
9,624
740
13,414
14,019
5,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 11
8,378
644
2,505
12,768
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FrenzyLord
Guan Yu
18
9 / 2 / 18
11,228
864
18,262
15,792
16,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
15
3 / 5 / 24
9,895
761
9,721
24,479
23,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 2 / 20
11,676
898
17,416
11,648
5,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 4 / 19
10,965
843
13,509
13,022
6,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 22
10,792
830
15,917
16,946
22,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
135
15
Kills
32
32
Deaths
15
36
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
6
8
5
1.06
W
Guan Yu
FrenzyLord
Guan Yu
9
2
18
9
L
Da Ji
3
8
8
0.88
W
Ares
3
5
24
3
L
Kuzenbo
Lucifferi
Kuzenbo
1
4
9
1.38
L
Nu Wa
4
7
3
0.79
W
7
2
20
8.5
L
1
5
11
1.3
W
7
4
19
4.13
W
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,569
Damage
74,825
83,618
Taken
81,887
67,368
Mitigated
73,774
30,860
Healing
40,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
19,191
1,710
0
3,784
21,883
20,981
0
15,282
6,107
39,964
0
W
Guan Yu
FrenzyLord
Guan Yu
18,262
2,059
8,589
7,195
15,792
16,365
657
8,268
7,524
0
36,072
L
Da Ji
9,054
1,724
1,038
1,380
15,538
6,301
0
10,621
4,581
0
16,679
W
Ares
9,721
704
624
4,003
24,479
23,477
790
8,987
15,492
14,253
0
L
Kuzenbo
Lucifferi
Kuzenbo
9,405
2,413
1,717
3,239
19,410
26,938
11
11,925
6,893
21,032
0
L
Nu Wa
13,414
3,021
62
986
14,019
5,585
0
10,097
3,504
29,720
0
W
17,416
1,536
2,666
2,919
11,648
5,257
1,234
9,333
2,315
48,668
0
L
2,505
485
13,645
5,009
12,768
7,563
0
8,182
4,336
4,732
0
W
13,509
1,031
6,288
1,975
13,022
6,631
1,066
9,339
3,683
33,057
0
W
15,917
1,417
3,379
2,941
16,946
22,044
1,466
8,588
8,358
29,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
54,556
116
Minions Killed
172
0
Camps Cleared
0
1,124,845
Distance Traveled
1,314,891
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,858
835
48
4
0
192,970
0
W
Guan Yu
11,228
864
35
3
0
280,408
3
L
Da Ji
8,775
675
19
1
0
210,695
0
W
Ares
9,895
761
4
0
0
250,782
0
L
Kuzenbo
9,716
747
8
1
0
248,032
0
L
Nu Wa
9,624
740
39
3
0
221,166
2
W
Janus
11,676
898
72
6
0
262,062
4
L
Hel
8,378
644
2
0
0
251,982
0
W
Eset
10,965
843
36
3
0
229,540
1
W
Bacchus
10,792
830
25
2
0
292,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role