Player Matchup

Nemesis
Nemesis
Librid
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,476 Elo+
Solo
Athena
Athena
RyugujiDraken
Athena
Level 8
God Stats
10W - 5L
1,663 SR
Queue Stats
10W - 7L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Scorky5
Gilgamesh
Level 15
God Stats
8W - 4L
1,531 SR
Queue Stats
19W - 25L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SupLeft
Morgan Le Fay
Level 32
God Stats
5W - 7L
1,272 SR
Queue Stats
120W - 141L
1,382 Elo+
Party 1
Izanami
Izanami
SupRight
Izanami
Level 57
God Stats
37W - 34L
1,623 SR
Queue Stats
297W - 318L
1,442 Elo+
Party 1
Team Averages
Level 24
1,518 SR
1,440 Elo+

VS

Team Averages
Level 8
1,500 SR
1,482 Elo+
Artemis
Artemis
EvilPunisher97
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kluens
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,480 Elo+
Solo
Yemoja
Yemoja
Szypa12
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo
Hercules
Hercules
WentruX
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,492 Elo+
Solo
Kukulkan
Kukulkan
djdovys123
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Librid
Nemesis
9
3 / 2 / 3
5,960
596
3,678
6,318
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 0 / 5
5,930
593
3,280
5,645
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Scorky5
Gilgamesh
10
4 / 3 / 1
5,729
573
3,584
5,378
2,144
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
SupLeft
Morgan Le Fay
10
2 / 2 / 2
6,151
615
2,790
5,182
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
SupRight
Izanami
12
5 / 1 / 2
7,145
715
5,231
6,251
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,692
469
2,438
6,137
1,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Kluens
Tsukuyomi
12
5 / 2 / 1
6,875
688
5,192
7,795
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Szypa12
Yemoja
5
1 / 3 / 0
4,390
439
978
3,044
1,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
WentruX
Hercules
9
1 / 2 / 1
5,311
531
1,969
6,121
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
djdovys123
Kukulkan
8
1 / 4 / 2
5,186
519
4,016
4,225
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
8
8
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Tsukuyomi
Kluens
Tsukuyomi
5
2
1
2.75
W
Nemesis
Librid
Nemesis
3
2
3
2.25
W
3
0
5
5.5
W
Gilgamesh
Scorky5
Gilgamesh
4
3
1
1.5
W
Morgan Le Fay
SupLeft
Morgan Le Fay
2
2
2
1.5
W
Izanami
SupRight
Izanami
5
1
2
6
L
Yemoja
Szypa12
Yemoja
1
3
0
0.33
L
Hercules
WentruX
Hercules
1
2
1
0.75
L
Kukulkan
djdovys123
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
14,593
28,774
Taken
27,322
11,118
Mitigated
10,392
6,958
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,438
1,426
0
762
6,137
1,293
687
893
5,198
0
17,319
L
Tsukuyomi
Kluens
Tsukuyomi
5,192
1,383
0
3,294
7,795
2,414
91
1,983
5,704
0
35,356
W
Nemesis
Librid
Nemesis
3,678
1,777
0
796
6,318
1,894
0
1,087
5,231
0
32,905
W
3,280
1,155
0
1,385
5,645
3,481
245
1,502
4,143
10,743
0
W
Gilgamesh
Scorky5
Gilgamesh
3,584
1,374
0
757
5,378
2,144
559
839
4,539
0
18,649
W
Morgan Le Fay
SupLeft
Morgan Le Fay
2,790
314
0
1,504
5,182
1,740
530
1,566
3,616
22,523
0
W
Izanami
SupRight
Izanami
5,231
3,293
0
2,516
6,251
1,859
794
0
6,251
0
47,527
L
Yemoja
Szypa12
Yemoja
978
367
60
30
3,044
1,151
100
314
2,730
4,849
0
L
Hercules
WentruX
Hercules
1,969
671
0
2,243
6,121
4,475
176
1,338
4,783
0
16,139
L
Kukulkan
djdovys123
Kukulkan
4,016
415
0
401
4,225
1,059
0
1,188
2,837
19,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
26,454
274
Minions Killed
205
0
Camps Cleared
0
1,024,357
Distance Traveled
828,704
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,692
469
33
3
0
168,747
0
L
Tsukuyomi
6,875
688
91
9
0
223,208
2
W
Nemesis
5,960
596
56
6
0
228,924
2
W
Athena
5,930
593
18
2
0
220,582
1
W
Gilgamesh
5,729
573
45
5
0
191,425
0
W
Morgan Le Fay
6,151
615
56
6
0
183,005
5
W
Izanami
7,145
715
99
10
0
200,421
3
L
Yemoja
4,390
439
5
1
0
84,309
1
L
Hercules
5,311
531
40
4
0
192,305
2
L
Kukulkan
5,186
519
36
4
0
160,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role