Player Matchup

Chronos
Chronos
Burnwi
Chronos
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
85W - 45L
1,706 Elo+
Solo
Ra
Ra
Gond4s
Ra
Level 29
God Stats
6W - 5L
1,437 SR
Queue Stats
55W - 41L
1,498 Elo+
Party 1
Nox
Nox
JuliPolish
Nox
Level 29
God Stats
36W - 41L
1,419 SR
Queue Stats
174W - 174L
1,388 Elo+
Solo
Janus
Janus
Mietek899
Janus
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
100W - 98L
1,355 Elo+
Solo
Sylvanus
Sylvanus
Nabuchodonozor1
Sylvanus
Level 29
God Stats
1W - 0L
1,255 SR
Queue Stats
37W - 34L
1,451 Elo+
Party 1
Team Averages
Level 28
1,470 SR
1,479 Elo+

VS

Team Averages
Level 15
1,492 SR
1,356 Elo+
Pele
Pele
 
Pele
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Masato2000
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,221 Elo+
Party 2
Bellona
Bellona
Nilniel
Bellona
Level 27
God Stats
63W - 58L
1,459 SR
Queue Stats
89W - 115L
1,379 Elo+
Solo
Neith
Neith
Rirenai
Neith
Level 4
God Stats
9W - 9L
1,500 SR
Queue Stats
78W - 150L
1,221 Elo+
Party 2
Medusa
Medusa
cloudchaser01
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Burnwi
Chronos
19
20 / 2 / 18
14,350
1,435
38,585
18,612
9,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
18
15 / 4 / 17
12,485
1,249
21,269
10,440
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 22
10,136
1,014
6,887
7,688
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Mietek899
Janus
17
3 / 1 / 17
9,767
977
7,268
5,314
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
20
5 / 1 / 34
12,664
1,266
9,865
10,469
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
9 / 8 / 3
12,686
1,269
16,717
23,557
10,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Masato2000
Hachiman
16
0 / 12 / 6
9,443
944
5,429
19,625
6,001
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Nilniel
Bellona
16
0 / 8 / 6
9,418
942
6,100
18,041
13,580
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Rirenai
Neith
17
0 / 13 / 6
9,623
962
3,951
16,790
5,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 5 / 3
10,818
1,082
17,240
15,785
5,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
37
45
Kills
13
13
Deaths
46
108
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
9
8
3
1.31
W
Chronos
Burnwi
Chronos
20
2
18
14.5
W
Ra
15
4
17
5.88
W
2
5
22
2.6
L
Hachiman
Masato2000
Hachiman
0
12
6
0.25
W
Janus
Mietek899
Janus
3
1
17
11.5
W
Sylvanus
5
1
34
22
L
Bellona
Nilniel
Bellona
0
8
6
0.38
L
Neith
Rirenai
Neith
0
13
6
0.23
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,874
Damage
49,437
52,523
Taken
93,798
36,496
Mitigated
41,141
19,900
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,717
5,031
0
2,671
23,557
10,213
0
20,593
2,964
0
32,318
W
Chronos
Burnwi
Chronos
38,585
24,060
0
8,273
18,612
9,116
0
0
18,612
64,383
0
W
Ra
21,269
3,574
2,783
1,766
10,440
5,361
0
0
10,440
43,485
0
W
6,887
622
0
109
7,688
3,830
0
0
7,688
13,072
0
L
Hachiman
Masato2000
Hachiman
5,429
2,149
0
0
19,625
6,001
0
17,445
2,180
0
21,887
W
Janus
Mietek899
Janus
7,268
1,106
0
170
5,314
2,424
0
0
5,314
13,635
0
W
Sylvanus
9,865
3,169
2,922
3,877
10,469
15,765
0
0
10,469
19,542
0
L
Bellona
Nilniel
Bellona
6,100
1,281
0
580
18,041
13,580
0
14,645
3,396
0
20,542
L
Neith
Rirenai
Neith
3,951
1,491
0
263
16,790
5,412
0
15,913
877
0
14,833
L
17,240
7,695
0
1,389
15,785
5,935
0
15,278
507
0
43,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,402
Gold Earned
51,988
153
Minions Killed
152
7
Camps Cleared
6
845,565
Distance Traveled
869,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,686
1,269
28
3
2
220,427
0
W
Chronos
14,350
1,435
38
4
6
195,693
0
W
Ra
12,485
1,249
66
7
0
152,571
0
W
Nox
10,136
1,014
10
1
0
144,472
0
L
Hachiman
9,443
944
26
3
2
164,180
1
W
Janus
9,767
977
15
2
0
191,737
0
W
Sylvanus
12,664
1,266
24
2
1
161,092
0
L
Bellona
9,418
942
22
2
0
165,148
0
L
Neith
9,623
962
25
3
0
122,212
0
L
Medusa
10,818
1,082
51
5
2
197,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role