Player Matchup

Odin
Odin
 
Odin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Papagreen11
Zeus
Level 124
God Stats
40W - 43L
1,496 SR
Queue Stats
315W - 315L
1,579 Elo+
Party 2
Medusa
Medusa
UltimaEx
Medusa
Level 121
God Stats
9W - 7L
1,659 SR
Queue Stats
336W - 328L
1,592 Elo+
Party 2
Team Averages
Level 108
1,552 SR
1,557 Elo+

VS

Team Averages
Level 21
1,581 SR
1,468 Elo+
Tyr
Tyr
Ignisdeis
Tyr
Level 44
God Stats
0W - 1L
1,730 SR
Queue Stats
192W - 133L
1,561 Elo+
Party 1
Artemis
Artemis
MrFlonfy
Artemis
Level 14
God Stats
0W - 1L
1,726 SR
Queue Stats
16W - 13L
1,522 Elo+
Solo
Merlin
Merlin
QuantumSoap
Merlin
Level 4
God Stats
1W - 2L
1,286 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 3 / 17
9,319
717
5,937
10,459
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 0 / 10
10,514
809
12,192
3,764
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
UltimaEx
Medusa
14
12 / 3 / 9
10,937
841
13,802
12,614
4,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
9,251
712
5,419
14,057
13,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
MrFlonfy
Artemis
11
1 / 8 / 3
7,983
614
4,863
12,804
4,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
11
1 / 8 / 3
7,947
611
4,928
9,352
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
22
Kills
5
6
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
17
3.5
L
3
6
3
0.75
L
Artemis
MrFlonfy
Artemis
1
8
3
0.31
W
8
0
10
13
L
Merlin
1
8
3
0.31
W
Medusa
UltimaEx
Medusa
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
15,210
26,837
Taken
36,213
16,917
Mitigated
21,266
8,561
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,937
285
0
3,117
10,459
10,847
138
2,721
7,478
2,717
15,777
L
5,419
673
0
838
14,057
13,008
0
4,807
8,561
0
10,736
L
Artemis
MrFlonfy
Artemis
4,863
1,103
0
548
12,804
4,642
0
5,022
7,063
0
30,432
W
12,192
556
0
222
3,764
1,175
979
430
3,334
37,009
0
L
Merlin
4,928
266
0
0
9,352
3,616
0
2,175
6,809
19,227
0
W
Medusa
UltimaEx
Medusa
13,802
6,950
0
5,222
12,614
4,895
1,910
2,362
9,911
0
47,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
25,181
146
Minions Killed
104
7
Camps Cleared
3
680,105
Distance Traveled
662,080
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,319
717
22
2
1
222,698
4
L
Tyr
9,251
712
17
1
1
234,266
2
L
Artemis
7,983
614
57
4
1
209,113
6
W
Zeus
10,514
809
69
5
2
215,852
1
L
Merlin
7,947
611
30
2
1
218,701
2
W
Medusa
10,937
841
55
4
4
241,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role