Player Matchup

Ares
Ares
Eikenes94
Ares
Level 15
God Stats
7W - 9L
1,387 SR
Queue Stats
28W - 43L
1,300 Elo+
Party 2
King Arthur
King Arthur
Komplikovani
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,145 Elo+
Party 3
Nemesis
Nemesis
Pajdo001
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,145 Elo+
Party 3
Baron Samedi
Baron Samedi
coolorc
Baron Samedi
Level 21
God Stats
0W - 2L
1,248 SR
Queue Stats
49W - 54L
1,343 Elo+
Party 2
Neith
Neith
darth-wisnu
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,307 Elo+
Party 2
Team Averages
Level 13
1,427 SR
1,248 Elo+

VS

Team Averages
Level 23
1,539 SR
1,449 Elo+
Artio
Artio
Acethephenix
Artio
Level 48
God Stats
13W - 7L
1,652 SR
Queue Stats
54W - 43L
1,366 Elo+
Party 1
Xbalanque
Xbalanque
JeanM10
Xbalanque
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,687 Elo+
Solo
Fenrir
Fenrir
MRSPmonkey
Fenrir
Level 15
God Stats
8W - 7L
1,516 SR
Queue Stats
25W - 27L
1,307 Elo+
Party 1
Scylla
Scylla
ParZMi
Scylla
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
24W - 24L
1,383 Elo+
Party 1
Vamana
Vamana
vamaboss
Vamana
Level 11
God Stats
3W - 0L
1,528 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 8 / 2
10,116
375
4,885
25,411
20,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Komplikovani
King Arthur
18
0 / 6 / 0
10,732
397
7,283
19,693
19,458
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Pajdo001
Nemesis
16
2 / 7 / 2
10,450
387
10,574
20,464
12,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
coolorc
Baron Samedi
18
4 / 11 / 3
12,654
469
19,360
27,114
13,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 9 / 3
10,853
402
11,136
21,138
8,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 14
14,458
535
8,058
20,039
27,537
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
JeanM10
Xbalanque
19
3 / 6 / 18
12,909
478
17,551
17,785
7,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MRSPmonkey
Fenrir
20
8 / 2 / 14
14,922
553
19,689
16,807
11,071
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ParZMi
Scylla
20
7 / 2 / 9
15,040
557
15,504
13,070
4,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
vamaboss
Vamana
20
14 / 1 / 3
17,541
650
29,571
28,840
37,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
11
Kills
40
41
Deaths
12
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
Ares
2
8
2
0.38
W
Xbalanque
JeanM10
Xbalanque
3
6
18
2
L
King Arthur
Komplikovani
King Arthur
0
6
0
0
W
Fenrir
MRSPmonkey
Fenrir
8
2
14
7.5
L
Nemesis
Pajdo001
Nemesis
2
7
2
0.43
W
Scylla
ParZMi
Scylla
7
2
9
5.75
L
Baron Samedi
coolorc
Baron Samedi
4
11
3
0.5
L
3
9
3
0.5
W
Vamana
vamaboss
Vamana
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,238
Damage
90,373
113,820
Taken
96,541
72,994
Mitigated
87,583
17,801
Healing
34,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,058
1,198
1,653
5,018
20,039
27,537
423
4,541
15,498
42,326
0
L
Ares
4,885
711
0
2,015
25,411
20,201
113
5,873
19,320
17,521
0
W
Xbalanque
JeanM10
Xbalanque
17,551
7,242
0
7,479
17,785
7,255
5,407
4,006
13,779
0
76,554
L
King Arthur
Komplikovani
King Arthur
7,283
1,119
0
1,171
19,693
19,458
192
2,494
17,162
0
68,597
W
Fenrir
MRSPmonkey
Fenrir
19,689
4,360
0
2,797
16,807
11,071
654
3,084
13,723
847
123,582
L
Nemesis
Pajdo001
Nemesis
10,574
3,772
0
2,319
20,464
12,030
0
6,526
13,757
0
67,033
W
Scylla
ParZMi
Scylla
15,504
3,257
0
4,670
13,070
4,631
1,006
6,391
6,679
90,240
0
L
Baron Samedi
coolorc
Baron Samedi
19,360
823
1,373
4,770
27,114
13,211
162
8,127
18,720
74,713
0
L
11,136
6,884
0
6,153
21,138
8,094
607
4,804
16,288
0
63,490
W
Vamana
vamaboss
Vamana
29,571
13,381
0
12,748
28,840
37,089
3,975
6,223
22,617
12,633
136,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
74,870
467
Minions Killed
728
0
Camps Cleared
0
2,374,683
Distance Traveled
2,667,467
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,458
535
64
2
0
611,058
1
L
Ares
10,116
375
18
1
0
464,998
0
W
Xbalanque
12,909
478
87
3
0
451,794
1
L
King Arthur
10,732
397
118
4
0
522,647
2
W
Fenrir
14,922
553
148
5
0
563,509
1
L
Nemesis
10,450
387
91
3
0
557,147
2
W
Scylla
15,040
557
176
7
0
523,497
4
L
Baron Samedi
12,654
469
137
5
0
426,115
0
L
Neith
10,853
402
103
4
0
403,776
0
W
Vamana
17,541
650
253
9
0
517,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role