Player Matchup

Neith
Neith
BlackyMayocho
Neith
Level 11
God Stats
4W - 8L
1,202 SR
Queue Stats
24W - 37L
1,219 Elo+
Party 2
Serqet
Serqet
Didigomini
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
Gaetano_Mayocho
Baron Samedi
Level 26
God Stats
7W - 6L
1,206 SR
Queue Stats
187W - 217L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
HUTCHY LUFC xX
Ao Kuang
Level 29
God Stats
1W - 1L
1,675 SR
Queue Stats
44W - 62L
1,279 Elo+
Solo
Sol
Sol
K S 968584
Sol
Level 27
God Stats
7W - 4L
1,628 SR
Queue Stats
210W - 200L
1,377 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,346 Elo+

VS

Team Averages
Level 21
1,488 SR
1,363 Elo+
Loki
Loki
BADEEEND99
Loki
Level 13
God Stats
8W - 6L
1,500 SR
Queue Stats
145W - 139L
1,358 Elo+
Party 1
Rama
Rama
Freedom3490
Rama
Level 17
God Stats
10W - 9L
1,453 SR
Queue Stats
96W - 80L
1,334 Elo+
Solo
King Arthur
King Arthur
RevencheOTBear
King Arthur
Level 52
God Stats
81W - 61L
1,514 SR
Queue Stats
334W - 318L
1,443 Elo+
Party 1
Hercules
Hercules
hungrydragon92
Hercules
Level 7
God Stats
6W - 1L
1,438 SR
Queue Stats
62W - 73L
1,366 Elo+
Party 1
Raijin
Raijin
v-licks
Raijin
Level 16
God Stats
11W - 10L
1,537 SR
Queue Stats
23W - 30L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,199
450
5,352
8,538
2,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Didigomini
Serqet
12
1 / 5 / 4
7,692
481
4,051
14,163
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Gaetano_Mayocho
Baron Samedi
11
0 / 8 / 0
6,639
415
3,476
12,009
6,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
12
3 / 4 / 3
7,764
485
5,042
14,729
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 3
9,148
572
14,075
12,303
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 2
8,882
555
7,692
8,682
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 7
8,819
551
14,432
12,974
3,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
RevencheOTBear
King Arthur
16
6 / 1 / 4
9,682
605
11,573
9,612
7,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
12
3 / 2 / 4
8,042
503
2,900
13,381
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
v-licks
Raijin
13
2 / 8 / 0
8,197
512
3,539
9,971
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
14
Kills
23
23
Deaths
17
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
2
4
0
0.5
L
Serqet
Didigomini
Serqet
1
5
4
0.6
W
4
4
7
1.88
L
Baron Samedi
Gaetano_Mayocho
Baron Samedi
0
8
0
0
L
Ao Kuang
3
4
3
1.13
L
8
2
3
4.75
W
King Arthur
RevencheOTBear
King Arthur
6
1
4
8
W
Hercules
3
2
4
2.5
W
Raijin
v-licks
Raijin
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,996
Damage
40,136
61,742
Taken
54,620
24,021
Mitigated
27,111
15,512
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,692
2,070
0
0
8,682
2,780
1,034
1,771
6,788
0
50,943
L
5,352
2,188
0
1,171
8,538
2,360
425
0
8,538
0
31,374
L
Serqet
Didigomini
Serqet
4,051
1,378
421
5,196
14,163
6,991
0
97
14,066
0
32,024
W
14,432
11,207
0
5,633
12,974
3,794
3,809
4,555
8,125
0
53,002
L
Baron Samedi
Gaetano_Mayocho
Baron Samedi
3,476
849
0
1,372
12,009
6,445
0
0
12,009
28,586
0
L
Ao Kuang
5,042
1,160
204
3,965
14,729
4,617
0
669
13,970
41,668
0
L
14,075
4,573
0
3,183
12,303
3,608
1,411
2,389
9,620
41,868
0
W
King Arthur
RevencheOTBear
King Arthur
11,573
2,061
0
2,070
9,612
7,471
0
6,247
3,365
0
55,129
W
Hercules
2,900
993
0
2,891
13,381
10,144
522
3,598
9,783
0
16,198
W
Raijin
v-licks
Raijin
3,539
800
0
1,846
9,971
2,922
1,222
6,422
3,549
37,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
43,622
281
Minions Killed
378
0
Camps Cleared
0
1,400,914
Distance Traveled
1,487,033
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,882
555
77
5
0
361,755
0
L
Neith
7,199
450
48
3
0
246,271
0
L
Serqet
7,692
481
53
3
0
303,587
0
W
Rama
8,819
551
83
5
0
244,721
0
L
Baron Samedi
6,639
415
55
3
0
233,773
0
L
Ao Kuang
7,764
485
62
4
0
303,222
0
L
Sol
9,148
572
63
4
0
314,061
3
W
King Arthur
9,682
605
106
7
0
330,335
0
W
Hercules
8,042
503
27
2
0
289,880
1
W
Raijin
8,197
512
85
5
0
260,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role