Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ii_xx_xx_i
Tiamat
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 1
Charybdis
Charybdis
xRobo-zum-blokkx
Charybdis
Level 125
God Stats
1W - 3L
1,176 SR
Queue Stats
347W - 317L
1,450 Elo+
Party 1
Team Averages
Level 101
1,392 SR
1,457 Elo+

VS

Team Averages
Level 72
1,519 SR
1,359 Elo+
Ravana
Ravana
 
Ravana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kotelettes
Sylvanus
Level 109
God Stats
45W - 43L
1,558 SR
Queue Stats
257W - 301L
1,403 Elo+
Party 2
Poseidon
Poseidon
WycTpNK3244
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
9 / 1 / 7
10,373
864
9,848
10,344
10,793
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
ii_xx_xx_i
Tiamat
12
4 / 5 / 10
9,035
753
5,654
6,740
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
13
5 / 2 / 11
9,370
781
11,341
7,171
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
4 / 8 / 3
8,251
688
6,334
10,822
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Kotelettes
Sylvanus
12
3 / 3 / 4
8,677
723
6,713
15,748
20,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
WycTpNK3244
Poseidon
7
1 / 7 / 0
6,651
554
1,211
6,188
1,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
8
8
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
1
7
12.5
L
Ravana
 
Ravana
4
8
3
0.69
L
Sylvanus
Kotelettes
Sylvanus
3
3
4
1.67
L
Poseidon
WycTpNK3244
Poseidon
1
7
0
0.14
W
Tiamat
ii_xx_xx_i
Tiamat
4
5
10
1.8
W
Charybdis
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
14,258
24,255
Taken
32,758
16,524
Mitigated
27,749
5,588
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,848
1,393
479
3,419
10,344
10,793
586
4,037
6,307
32,929
0
L
Ravana
 
Ravana
6,334
1,525
0
1,047
10,822
5,466
0
5,181
5,641
0
23,776
L
Sylvanus
Kotelettes
Sylvanus
6,713
1,192
438
3,219
15,748
20,590
0
7,974
7,774
16,126
0
L
Poseidon
WycTpNK3244
Poseidon
1,211
489
0
0
6,188
1,693
0
2,707
3,481
6,173
0
W
Tiamat
ii_xx_xx_i
Tiamat
5,654
877
0
789
6,740
3,198
783
1,973
4,767
14,493
0
W
Charybdis
11,341
7,260
0
901
7,171
2,533
760
2,748
4,423
0
38,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
23,579
136
Minions Killed
71
6
Camps Cleared
4
679,176
Distance Traveled
457,301
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,373
864
38
3
0
249,558
2
L
Ravana
8,251
688
42
4
4
203,439
3
L
Sylvanus
8,677
723
25
2
0
193,316
5
L
Poseidon
6,651
554
4
0
0
60,546
0
W
Tiamat
9,035
753
23
2
2
226,445
0
W
Charybdis
9,370
781
75
6
4
203,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role