Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dokomentuu
Cthulhu
Level 21
God Stats
6W - 2L
1,818 SR
Queue Stats
71W - 68L
1,397 Elo+
Party 1
King Arthur
King Arthur
Parason_7
King Arthur
Level 18
God Stats
2W - 5L
1,262 SR
Queue Stats
128W - 92L
1,408 Elo+
Solo
Ra
Ra
ezsvany1
Ra
Level 18
God Stats
4W - 2L
1,452 SR
Queue Stats
73W - 72L
1,380 Elo+
Party 1
Charybdis
Charybdis
madafakarovsky
Charybdis
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 22L
1,389 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,415 Elo+

VS

Team Averages
Level 17
1,424 SR
1,406 Elo+
Ares
Ares
Alpatchhhh_
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
ApeX-Mv2
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
ahmet-2524
Loki
Level 18
God Stats
10W - 15L
1,201 SR
Queue Stats
88W - 101L
1,365 Elo+
Solo
Poseidon
Poseidon
bebba01
Poseidon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,269 Elo+
Solo
Thanatos
Thanatos
macasar
Thanatos
Level 28
God Stats
28W - 39L
1,417 SR
Queue Stats
167W - 181L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
3 / 2 / 4
7,026
502
5,078
5,870
2,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Dokomentuu
Cthulhu
11
6 / 1 / 13
8,387
599
4,674
9,733
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Parason_7
King Arthur
15
12 / 0 / 3
9,522
680
9,374
9,534
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
14 / 0 / 7
9,353
668
11,347
8,977
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
madafakarovsky
Charybdis
14
3 / 1 / 5
8,612
615
5,289
7,386
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,423
387
1,952
12,340
7,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
ApeX-Mv2
Hercules
9
0 / 9 / 0
5,717
408
4,624
9,756
3,595
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 1
5,556
397
4,695
9,592
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
bebba01
Poseidon
7
0 / 11 / 0
5,056
361
3,115
9,936
2,528
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
macasar
Thanatos
9
3 / 6 / 1
6,616
473
5,433
9,820
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
38
Kills
4
4
Deaths
39
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
4
2.5
L
0
6
1
0.08
L
Hercules
ApeX-Mv2
Hercules
0
9
0
0
W
Cthulhu
Dokomentuu
Cthulhu
6
1
13
12.5
W
King Arthur
Parason_7
King Arthur
12
0
3
13.5
L
1
7
1
0.21
L
Poseidon
bebba01
Poseidon
0
11
0
0
W
14
0
7
17.5
L
Thanatos
macasar
Thanatos
3
6
1
0.58
W
Charybdis
madafakarovsky
Charybdis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
19,819
41,500
Taken
51,444
25,692
Mitigated
19,632
15,715
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,078
1,839
0
1,369
5,870
2,024
0
239
5,631
0
25,616
L
1,952
308
0
0
12,340
7,731
0
5,274
6,971
8,931
0
L
Hercules
ApeX-Mv2
Hercules
4,624
2,979
0
1,308
9,756
3,595
663
413
8,776
0
19,853
W
Cthulhu
Dokomentuu
Cthulhu
4,674
707
0
2,480
9,733
9,174
507
2,132
7,601
20,247
0
W
King Arthur
Parason_7
King Arthur
9,374
1,789
0
4,027
9,534
9,084
554
91
9,443
0
50,384
L
4,695
894
0
1,129
9,592
2,345
0
2,825
6,638
0
19,278
L
Poseidon
bebba01
Poseidon
3,115
832
0
1,299
9,936
2,528
30
5,535
4,357
17,797
0
W
11,347
3,508
730
3,981
8,977
3,623
2,007
2,433
6,544
46,117
0
L
Thanatos
macasar
Thanatos
5,433
1,113
0
3,610
9,820
3,433
0
1,974
7,752
0
20,373
W
Charybdis
madafakarovsky
Charybdis
5,289
3,463
0
3,128
7,386
1,787
2,780
172
7,214
0
51,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,900
Gold Earned
28,368
405
Minions Killed
141
0
Camps Cleared
0
1,291,618
Distance Traveled
1,121,017
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,026
502
50
4
0
239,575
0
L
Ares
5,423
387
10
1
0
237,532
0
L
Hercules
5,717
408
45
3
0
238,867
1
W
Cthulhu
8,387
599
31
2
0
275,729
0
W
King Arthur
9,522
680
122
9
0
269,346
3
L
Loki
5,556
397
34
2
0
215,580
0
L
Poseidon
5,056
361
23
2
0
182,685
0
W
Ra
9,353
668
100
7
0
274,517
0
L
Thanatos
6,616
473
29
2
0
246,353
0
W
Charybdis
8,612
615
102
7
0
232,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role