Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Brain
Mercury
Gold V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,650 MMR
Solo
Sobek
Sobek
Gold II
Camaleon16
Sobek
Gold II
Level 144
God Stats
2W - 10L
1,384 SR
Queue Stats
154W - 155L
1,635 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Morgi76300
Kumbhakarna
Gold II
Level 137
God Stats
18W - 13L
1,639 SR
Queue Stats
252W - 244L
1,659 MMR
Solo
Hel
Hel
Platinum III
MrFrewin
Hel
Platinum III
Level 160
God Stats
3W - 1L
1,837 SR
Queue Stats
380W - 381L
1,679 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,572 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,527 SR
1,657 MMR
Athena
Athena
Platinum III
BIessedI
Athena
Platinum III
Level 124
God Stats
1W - 1L
1,558 SR
Queue Stats
241W - 239L
1,637 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
CGB08
Zhong Kui
Gold I
Level 153
God Stats
86W - 104L
1,492 SR
Queue Stats
645W - 647L
1,665 MMR
Solo
Osiris
Osiris
Gold III
Fittefan
Osiris
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,713 MMR
Party 1
Raijin
Raijin
Gold III
Secretly slimey
Raijin
Gold III
Level 160
God Stats
18W - 24L
1,583 SR
Queue Stats
771W - 793L
1,609 MMR
Solo
Anhur
Anhur
Gold V
Tr1nityyy
Anhur
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 23L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 3 / 10
13,106
570
16,398
17,284
5,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Brain
Mercury
20
14 / 2 / 7
14,669
638
19,870
17,947
9,107
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
18
5 / 3 / 8
12,096
526
14,839
24,363
23,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Morgi76300
Kumbhakarna
15
0 / 2 / 14
10,239
445
3,572
19,212
19,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 4 / 7
11,728
510
13,687
16,957
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneMorgan Le FayLokiTiamatOdin

VS

Bans
GilgameshKhepriArtemisGebSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BIessedI
Athena
14
4 / 3 / 4
9,699
422
11,089
18,368
21,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
CGB08
Zhong Kui
18
2 / 7 / 1
11,904
518
14,468
23,438
20,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Fittefan
Osiris
19
6 / 7 / 4
12,127
527
13,719
20,081
17,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 2
10,946
476
12,451
15,508
7,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Tr1nityyy
Anhur
17
1 / 7 / 5
11,194
487
9,773
18,255
6,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
28
Kills
14
14
Deaths
28
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
10
3.67
L
Athena
BIessedI
Athena
4
3
4
2
W
Mercury
Brain
Mercury
14
2
7
8.75
L
Zhong Kui
CGB08
Zhong Kui
2
7
1
0.36
W
Sobek
5
3
8
3
L
Osiris
Fittefan
Osiris
6
7
4
1.14
W
Kumbhakarna
Morgi76300
Kumbhakarna
0
2
14
3.5
W
3
4
7
1.63
L
1
4
2
0.5
L
Anhur
Tr1nityyy
Anhur
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,366
Damage
61,500
95,763
Taken
95,650
66,030
Mitigated
72,416
35,263
Healing
23,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,398
10,417
0
5,236
17,284
5,799
2,625
3,370
13,790
0
110,283
L
Athena
BIessedI
Athena
11,089
2,345
0
2,020
18,368
21,206
0
5,961
12,407
38,501
0
W
Mercury
Brain
Mercury
19,870
13,686
0
2,369
17,947
9,107
2,042
5,605
12,076
0
138,599
L
Zhong Kui
CGB08
Zhong Kui
14,468
1,820
0
8,263
23,438
20,368
245
10,699
12,739
85,378
0
W
Sobek
14,839
1,754
0
10,722
24,363
23,928
124
12,841
11,473
68,537
0
L
Osiris
Fittefan
Osiris
13,719
7,036
0
3,334
20,081
17,196
2,127
5,054
15,027
0
98,142
W
Kumbhakarna
Morgi76300
Kumbhakarna
3,572
719
0
3,085
19,212
19,556
742
7,829
10,808
15,635
0
W
13,687
1,057
6,335
7,516
16,957
7,640
1,499
7,108
9,541
90,568
0
L
12,451
556
0
5,098
15,508
7,122
878
7,095
8,413
79,756
0
L
Anhur
Tr1nityyy
Anhur
9,773
4,367
0
4,615
18,255
6,524
0
3,289
14,966
0
87,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,838
Gold Earned
55,870
630
Minions Killed
647
0
Camps Cleared
0
2,318,570
Distance Traveled
2,025,179
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,106
570
170
7
0
436,387
7
L
Athena
9,699
422
59
3
0
458,257
2
W
Mercury
14,669
638
167
7
0
579,043
2
L
Zhong Kui
11,904
518
162
7
0
349,746
3
W
Sobek
12,096
526
113
5
0
425,512
7
L
Osiris
12,127
527
136
6
0
426,088
2
W
Kumbhakarna
10,239
445
20
1
0
455,090
8
W
Hel
11,728
510
160
7
0
422,538
1
L
Raijin
10,946
476
153
7
0
364,232
6
L
Anhur
11,194
487
137
6
0
426,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role