Player Matchup

Vulcan
Vulcan
Hafadood
Vulcan
Level 116
God Stats
11W - 6L
1,655 SR
Queue Stats
546W - 573L
1,473 Elo+
Solo
Jormungandr
Jormungandr
ehutch24
Jormungandr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 149L
1,557 Elo+
Solo
Persephone
Persephone
joshiiehd
Persephone
Level 159
God Stats
7W - 9L
1,565 SR
Queue Stats
300W - 308L
1,537 Elo+
Party 1
Hel
Hel
jryanmazter7000
Hel
Level 77
God Stats
9W - 1L
1,801 SR
Queue Stats
205W - 178L
1,453 Elo+
Solo
Chaac
Chaac
xTrueOtterx
Chaac
Level 127
God Stats
5W - 4L
1,643 SR
Queue Stats
213W - 202L
1,496 Elo+
Party 1
Team Averages
Level 122
1,633 SR
1,503 Elo+

VS

Team Averages
Level 118
1,516 SR
1,480 Elo+
Ullr
Ullr
DiabetcJesus
Ullr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,587 Elo+
Solo
Xing Tian
Xing Tian
Mega Arbok
Xing Tian
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,477 Elo+
Solo
Janus
Janus
Ratchet2020
Janus
Level 109
God Stats
4W - 2L
1,487 SR
Queue Stats
327W - 288L
1,501 Elo+
Party 2
Tyr
Tyr
RemoLupim
Tyr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,402 Elo+
Solo
Hel
Hel
d3ltron3030
Hel
Level 119
God Stats
14W - 7L
1,592 SR
Queue Stats
590W - 617L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hafadood
Vulcan
18
3 / 3 / 2
11,589
644
28,341
14,166
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ehutch24
Jormungandr
19
2 / 1 / 8
11,047
614
21,812
21,315
26,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
joshiiehd
Persephone
19
1 / 3 / 7
11,662
648
35,224
16,469
9,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 2
10,979
610
19,754
16,930
14,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 3 / 8
10,713
595
20,702
42,696
52,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
10,711
595
19,198
21,614
10,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Mega Arbok
Xing Tian
20
5 / 2 / 8
12,128
674
17,988
41,005
54,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
1 / 3 / 12
11,448
636
24,000
19,561
9,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
4 / 1 / 8
11,739
652
20,042
30,055
28,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 2 / 9
11,375
632
13,997
38,512
21,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
12
Kills
14
14
Deaths
12
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
Vulcan
Hafadood
Vulcan
3
3
2
1.33
W
Xing Tian
Mega Arbok
Xing Tian
5
2
8
4.5
W
1
3
12
2.33
W
4
1
8
8
W
3
2
9
3.75
L
Jormungandr
ehutch24
Jormungandr
2
1
8
6
L
Persephone
joshiiehd
Persephone
1
3
7
1.5
L
5
4
2
1.5
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,833
Damage
95,225
111,576
Taken
150,747
109,954
Mitigated
124,099
65,887
Healing
98,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,198
6,854
1,977
4,918
21,614
10,366
3,238
15,580
5,750
0
46,267
L
Vulcan
Hafadood
Vulcan
28,341
13,056
1,118
2,527
14,166
8,163
210
6,890
6,942
45,435
0
W
Xing Tian
Mega Arbok
Xing Tian
17,988
556
3,077
12,780
41,005
54,352
32
26,996
13,374
38,976
0
W
24,000
1,552
6,622
2,956
19,561
9,913
1,748
14,448
4,909
61,332
0
W
20,042
813
898
15,812
30,055
28,182
211
19,121
10,509
9,552
24,167
W
13,997
580
25,193
24,721
38,512
21,286
862
28,986
8,862
27,468
0
L
Jormungandr
ehutch24
Jormungandr
21,812
2,911
1,482
2,576
21,315
26,000
487
11,100
9,673
42,140
0
L
Persephone
joshiiehd
Persephone
35,224
445
3,726
2,838
16,469
9,209
691
9,192
6,878
68,662
0
L
19,754
550
21,920
7,580
16,930
14,549
438
9,875
6,514
29,237
0
L
20,702
1,467
1,349
20,771
42,696
52,033
663
22,887
19,274
0
31,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,990
Gold Earned
57,401
200
Minions Killed
206
0
Camps Cleared
0
1,643,983
Distance Traveled
1,900,334
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,711
595
44
2
0
329,695
14
L
Vulcan
11,589
644
51
3
0
362,007
2
W
Xing Tian
12,128
674
36
2
0
408,567
5
W
Janus
11,448
636
81
5
0
357,252
0
W
Tyr
11,739
652
20
1
0
418,513
3
W
Hel
11,375
632
25
1
0
386,307
0
L
Jormungandr
11,047
614
28
2
0
329,777
4
L
Persephone
11,662
648
84
5
0
313,401
0
L
Hel
10,979
610
14
1
0
338,857
0
L
Chaac
10,713
595
23
1
0
299,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role