Player Matchup

Tiamat
Tiamat
jczockers
Tiamat
Level 16
God Stats
1W - 2L
1,351 SR
Queue Stats
5W - 12L
1,142 Elo+
Party 1
Odin
Odin
tangy_horizon
Odin
Level 46
God Stats
7W - 4L
1,537 SR
Queue Stats
45W - 48L
1,178 Elo+
Party 1
Jormungandr
Jormungandr
tomatofacelp
Jormungandr
Level 7
God Stats
5W - 3L
1,616 SR
Queue Stats
5W - 8L
1,179 Elo+
Party 1
Team Averages
Level 23
1,501 SR
1,167 Elo+

VS

Team Averages
Level 22
1,473 SR
1,246 Elo+
Ymir
Ymir
AltairFer2
Ymir
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 20L
1,230 Elo+
Solo
Neith
Neith
SupremeWil
Neith
Level 22
God Stats
8W - 16L
1,467 SR
Queue Stats
23W - 40L
1,310 Elo+
Solo
Fenrir
Fenrir
UniversalApollo
Fenrir
Level 23
God Stats
18W - 28L
1,452 SR
Queue Stats
19W - 47L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
jczockers
Tiamat
12
4 / 0 / 14
7,658
766
6,965
2,227
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 1 / 11
8,028
803
8,530
7,019
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
tomatofacelp
Jormungandr
12
9 / 1 / 11
8,632
863
7,597
6,948
6,247
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,923
592
2,432
13,409
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
9
1 / 8 / 0
5,959
596
4,663
8,228
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 1
5,810
581
3,596
8,551
2,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
20
Kills
1
2
Deaths
20
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Neith
1
8
0
0.13
L
0
6
1
0.08
W
Tiamat
jczockers
Tiamat
4
0
14
11
W
7
1
11
12.5
W
Jormungandr
tomatofacelp
Jormungandr
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
10,691
16,194
Taken
30,188
14,408
Mitigated
13,539
2,535
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,432
350
0
1,132
13,409
7,537
0
7,489
5,402
10,475
0
L
Neith
4,663
2,178
0
420
8,228
3,126
0
3,945
3,865
0
16,707
L
3,596
971
0
1,342
8,551
2,876
0
4,618
3,540
0
14,608
W
Tiamat
jczockers
Tiamat
6,965
952
0
857
2,227
2,074
306
436
1,791
14,468
0
W
8,530
1,161
0
1,149
7,019
6,087
369
1,349
5,670
5,495
19,342
W
Jormungandr
tomatofacelp
Jormungandr
7,597
2,486
84
445
6,948
6,247
202
1,247
5,701
18,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,318
Gold Earned
17,692
91
Minions Killed
75
5
Camps Cleared
4
548,040
Distance Traveled
424,296
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,923
592
16
2
1
135,981
0
L
Neith
5,959
596
37
4
1
136,874
0
L
Fenrir
5,810
581
22
2
2
151,441
3
W
Tiamat
7,658
766
23
2
0
190,135
3
W
Odin
8,028
803
35
4
4
185,560
5
W
Jormungandr
8,632
863
33
3
1
172,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role