Player Matchup

Set
Set
CaGaDoR--_--
Set
Level 28
God Stats
0W - 3L
1,243 SR
Queue Stats
92W - 102L
1,458 Elo+
Solo
Artemis
Artemis
Hellboy6451
Artemis
Level 12
God Stats
15W - 12L
1,470 SR
Queue Stats
24W - 19L
1,471 Elo+
Solo
Vulcan
Vulcan
Hometown__
Vulcan
Level 29
God Stats
6W - 5L
1,995 SR
Queue Stats
92W - 101L
1,503 Elo+
Solo
Yemoja
Yemoja
SEGURABRABA
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Bellona
Bellona
zedapadaria
Bellona
Level 4
God Stats
0W - 2L
1,221 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 1
Team Averages
Level 15
1,486 SR
1,395 Elo+

VS

Team Averages
Level 20
1,583 SR
1,450 Elo+
Rama
Rama
Brunashock
Rama
Level 28
God Stats
10W - 2L
1,850 SR
Queue Stats
66W - 33L
1,620 Elo+
Solo
Ravana
Ravana
ChapaMatt
Ravana
Level 27
God Stats
4W - 3L
1,488 SR
Queue Stats
137W - 91L
1,572 Elo+
Solo
Ra
Ra
Perséfoneee
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,265 Elo+
Solo
Neith
Neith
Tindob
Neith
Level 17
God Stats
1W - 0L
1,793 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
deku_retro
Chaac
Level 19
God Stats
7W - 4L
1,283 SR
Queue Stats
22W - 22L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 1
12,249
583
7,781
15,476
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Hellboy6451
Artemis
9
0 / 8 / 0
6,900
329
4,066
8,843
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Hometown__
Vulcan
15
3 / 7 / 3
9,541
454
12,199
12,498
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
11
0 / 11 / 2
7,954
379
4,202
16,324
17,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
zedapadaria
Bellona
12
1 / 9 / 0
8,136
387
4,311
16,880
13,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 5
15,441
735
20,061
14,143
5,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
ChapaMatt
Ravana
19
8 / 3 / 18
13,676
651
17,075
13,335
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 6
10,537
502
3,082
8,498
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tindob
Neith
15
1 / 2 / 10
10,612
505
5,824
7,160
2,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
19
12 / 0 / 10
13,415
639
9,965
14,710
15,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
10
Kills
40
41
Deaths
10
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
16
0
5
18.5
L
6
6
1
1.08
W
Ravana
ChapaMatt
Ravana
8
3
18
5.67
L
Artemis
Hellboy6451
Artemis
0
8
0
0
L
Vulcan
Hometown__
Vulcan
3
7
3
0.64
W
3
5
6
1.2
L
Yemoja
0
11
2
0.09
W
Neith
Tindob
Neith
1
2
10
3
W
Chaac
12
0
10
17
L
Bellona
zedapadaria
Bellona
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,559
Damage
56,007
70,021
Taken
57,846
46,946
Mitigated
33,809
8,881
Healing
22,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,061
14,156
0
9,499
14,143
5,877
9,912
2,550
11,593
0
150,265
L
7,781
3,911
0
2,033
15,476
10,068
0
1,009
14,467
0
95,035
W
Ravana
ChapaMatt
Ravana
17,075
5,819
0
3,322
13,335
7,055
1,777
3,813
9,326
0
102,608
L
Artemis
Hellboy6451
Artemis
4,066
2,275
0
779
8,843
1,784
200
285
8,558
0
24,546
L
Vulcan
Hometown__
Vulcan
12,199
3,730
0
1,787
12,498
4,068
828
683
11,815
61,376
0
W
3,082
359
360
1,150
8,498
3,070
447
3,276
5,222
39,296
0
L
Yemoja
4,202
1,596
1,006
190
16,324
17,361
337
1,376
14,948
19,854
0
W
Neith
Tindob
Neith
5,824
3,415
0
1,861
7,160
2,520
2,828
4,650
2,510
0
38,487
W
Chaac
9,965
1,229
0
6,012
14,710
15,287
1,099
4,518
10,192
3,385
55,565
L
Bellona
zedapadaria
Bellona
4,311
2,201
0
3,086
16,880
13,665
494
469
16,411
0
29,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,780
Gold Earned
63,681
385
Minions Killed
583
0
Camps Cleared
0
1,555,825
Distance Traveled
1,927,663
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,441
735
215
10
0
384,397
7
L
Set
12,249
583
162
8
0
392,208
0
W
Ravana
13,676
651
131
6
0
432,367
0
L
Artemis
6,900
329
48
2
0
204,366
2
L
Vulcan
9,541
454
108
5
0
312,509
6
W
Ra
10,537
502
69
3
0
316,743
6
L
Yemoja
7,954
379
22
1
0
315,099
0
W
Neith
10,612
505
57
3
0
347,830
0
W
Chaac
13,415
639
111
5
0
446,326
0
L
Bellona
8,136
387
45
2
0
331,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role