Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RawJaw84
Sol
Level 68
God Stats
1W - 1L
1,676 SR
Queue Stats
88W - 88L
1,349 Elo+
Solo
Anubis
Anubis
jimbob155ì
Anubis
Level 120
God Stats
2W - 1L
1,278 SR
Queue Stats
339W - 339L
1,445 Elo+
Solo
Bakasura
Bakasura
leDMsupreme
Bakasura
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
504W - 517L
1,334 Elo+
Solo
Anhur
Anhur
lorisb1708
Anhur
Level 29
God Stats
1W - 3L
1,764 SR
Queue Stats
143W - 156L
1,289 Elo+
Solo
Team Averages
Level 104
1,544 SR
1,383 Elo+

VS

Team Averages
Level 72
1,500 SR
1,353 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Poecat
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 152L
1,401 Elo+
Solo
Merlin
Merlin
WiccanOracle420
Merlin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 118L
1,317 Elo+
Party 1
Cerberus
Cerberus
XXMLGTryhard
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
12 / 4 / 17
13,133
773
29,261
23,622
9,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 24
12,938
761
26,963
11,238
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
19
6 / 6 / 27
12,071
710
31,576
24,937
21,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
leDMsupreme
Bakasura
18
2 / 3 / 23
11,463
674
11,248
26,617
11,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
19
8 / 4 / 23
12,435
731
26,434
16,608
6,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
4 / 8 / 8
11,207
659
17,179
41,374
21,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
 
Bastet
18
4 / 3 / 8
10,855
639
17,230
13,869
5,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Poecat
Horus
17
1 / 8 / 13
9,993
588
9,024
26,843
35,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
2 / 9 / 10
10,346
609
22,566
19,066
7,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
XXMLGTryhard
Cerberus
20
6 / 7 / 6
12,170
716
14,541
34,037
23,558
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
62
35
Kills
17
17
Deaths
35
114
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
4
17
5.13
L
Kumbhakarna
 
Kumbhakarna
4
8
8
1
L
Bastet
 
Bastet
4
3
8
2.67
L
Horus
Poecat
Horus
1
8
13
0.94
W
7
0
24
19
L
2
9
10
0.78
L
Cerberus
XXMLGTryhard
Cerberus
6
7
6
1.29
W
Anubis
6
6
27
3.25
W
Bakasura
leDMsupreme
Bakasura
2
3
23
4.5
W
Anhur
8
4
23
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,482
Damage
80,540
103,022
Taken
135,189
53,829
Mitigated
93,689
59,446
Healing
54,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
29,261
3,417
12,239
14,678
23,622
9,493
2,030
12,273
11,349
52,057
0
L
Kumbhakarna
 
Kumbhakarna
17,179
1,546
1,814
10,193
41,374
21,958
0
29,514
11,675
30,692
0
L
Bastet
 
Bastet
17,230
5,638
2,381
3,275
13,869
5,263
0
9,415
4,454
0
28,610
L
Horus
Poecat
Horus
9,024
3,013
11,623
9,900
26,843
35,641
22
18,066
8,722
235
14,418
W
26,963
2,300
941
3,835
11,238
4,708
828
6,209
5,029
48,238
0
L
22,566
2,098
1,693
3,158
19,066
7,269
0
12,997
5,982
46,203
0
L
Cerberus
XXMLGTryhard
Cerberus
14,541
520
161
10,554
34,037
23,558
0
17,808
16,119
36,730
0
W
Anubis
31,576
2,523
1,504
7,927
24,937
21,200
281
12,645
12,292
48,623
0
W
Bakasura
leDMsupreme
Bakasura
11,248
6,345
3,084
11,438
26,617
11,992
435
13,386
13,231
0
15,447
W
Anhur
26,434
10,162
463
3,337
16,608
6,436
1,883
10,002
6,606
0
42,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,040
Gold Earned
54,571
199
Minions Killed
201
0
Camps Cleared
0
1,466,697
Distance Traveled
1,521,348
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,133
773
43
3
0
260,858
0
L
Kumbhakarna
11,207
659
31
2
0
266,871
0
L
Bastet
10,855
639
20
1
0
415,599
7
L
Horus
9,993
588
9
1
0
303,898
0
W
Sol
12,938
761
56
3
0
366,057
1
L
Merlin
10,346
609
60
4
0
254,702
0
L
Cerberus
12,170
716
81
5
0
280,278
1
W
Anubis
12,071
710
41
2
0
218,691
0
W
Bakasura
11,463
674
24
1
0
345,917
4
W
Anhur
12,435
731
35
2
0
275,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role