Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CutcoJohn
Loki
Level 123
God Stats
38W - 41L
1,575 SR
Queue Stats
59W - 72L
1,449 Elo+
Solo
Chiron
Chiron
Flare2g
Chiron
Level 99
God Stats
10W - 15L
1,541 SR
Queue Stats
881W - 995L
1,520 Elo+
Solo
Chang'e
Chang'e
TheOneTage
Chang'e
Level 76
God Stats
2W - 2L
1,436 SR
Queue Stats
142W - 185L
1,444 Elo+
Solo
Anubis
Anubis
XxZ0MB13DuckxX
Anubis
Level 74
God Stats
19W - 10L
1,635 SR
Queue Stats
451W - 484L
1,479 Elo+
Solo
Team Averages
Level 106
1,537 SR
1,478 Elo+

VS

Team Averages
Level 102
1,577 SR
1,492 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Winnableant59
Thanatos
Level 69
God Stats
8W - 8L
1,424 SR
Queue Stats
27W - 28L
1,447 Elo+
Solo
Chronos
Chronos
bigslappers
Chronos
Level 104
God Stats
3W - 2L
1,630 SR
Queue Stats
25W - 26L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
kidgrid
Xbalanque
Level 85
God Stats
3W - 2L
1,676 SR
Queue Stats
257W - 269L
1,452 Elo+
Solo
Athena
Athena
theBushGoliath
Athena
Level 130
God Stats
4W - 2L
1,657 SR
Queue Stats
38W - 21L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 1 / 0
5,555
556
3,840
5,570
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
10
2 / 1 / 0
5,687
569
1,926
5,451
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Flare2g
Chiron
10
7 / 1 / 4
6,366
637
8,144
6,243
1,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TheOneTage
Chang'e
10
0 / 1 / 2
5,776
578
2,294
3,844
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 0 / 8
5,930
593
6,491
5,903
2,784
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 1
5,901
590
4,460
6,901
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Winnableant59
Thanatos
8
3 / 5 / 0
5,540
554
4,434
7,988
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
bigslappers
Chronos
10
0 / 0 / 1
5,527
553
1,422
5,219
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
kidgrid
Xbalanque
3
0 / 5 / 0
3,627
363
2,524
4,636
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 1
4,536
454
1,500
8,882
2,894
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
0
0
L
Jormungandr
 
Jormungandr
1
0
1
1.5
W
Loki
2
1
0
2
W
Chiron
Flare2g
Chiron
7
1
4
9
W
Chang'e
TheOneTage
Chang'e
0
1
2
1
L
Thanatos
Winnableant59
Thanatos
3
5
0
0.6
W
4
0
8
8
L
Chronos
bigslappers
Chronos
0
0
1
0.5
L
Xbalanque
kidgrid
Xbalanque
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
14,340
27,011
Taken
33,626
10,789
Mitigated
11,059
15,057
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,840
394
86
2,820
5,570
3,890
0
3,575
1,995
32,438
0
L
Jormungandr
 
Jormungandr
4,460
1,993
0
2,250
6,901
3,916
0
3,034
3,171
34,359
0
W
Loki
1,926
658
0
2,330
5,451
1,378
0
1,013
4,438
0
29,682
W
Chiron
Flare2g
Chiron
8,144
4,960
454
3,785
6,243
1,656
494
382
5,861
0
35,108
W
Chang'e
TheOneTage
Chang'e
2,294
301
223
1,975
3,844
1,081
0
815
3,029
29,178
0
L
Thanatos
Winnableant59
Thanatos
4,434
764
0
4,948
7,988
2,028
0
3,476
4,480
0
24,590
W
6,491
500
0
3,384
5,903
2,784
180
1,597
4,306
21,072
0
L
Chronos
bigslappers
Chronos
1,422
177
0
2,552
5,219
1,522
384
2,146
3,043
31,740
0
L
Xbalanque
kidgrid
Xbalanque
2,524
1,272
0
732
4,636
699
0
761
3,875
0
6,606
L
1,500
487
0
1,086
8,882
2,894
0
2,370
6,432
10,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
25,131
300
Minions Killed
230
0
Camps Cleared
0
962,402
Distance Traveled
827,645
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,555
556
69
7
0
191,063
1
L
Jormungandr
5,901
590
77
8
0
183,174
1
W
Loki
5,687
569
68
7
0
211,919
2
W
Chiron
6,366
637
60
6
0
186,159
4
W
Chang'e
5,776
578
70
7
0
189,506
5
L
Thanatos
5,540
554
45
5
0
176,248
0
W
Anubis
5,930
593
33
3
0
183,755
1
L
Chronos
5,527
553
78
8
0
175,794
3
L
Xbalanque
3,627
363
10
1
0
105,666
1
L
Athena
4,536
454
20
2
0
186,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role