Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChippaB3
Ares
Level 89
God Stats
1W - 1L
1,206 SR
Queue Stats
139W - 116L
1,461 Elo+
Solo
He Bo
He Bo
TraneVRU
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,379 Elo+
Solo
Mercury
Mercury
bpdiabloflorida
Mercury
Level 124
God Stats
0W - 8L
1,070 SR
Queue Stats
591W - 602L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
cyrilargus
Ao Kuang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 46L
1,189 Elo+
Solo
Team Averages
Level 97
1,355 SR
1,390 Elo+

VS

Team Averages
Level 75
1,497 SR
1,419 Elo+
Guan Yu
Guan Yu
Apollo__MCMXCIII
Guan Yu
Level 31
God Stats
1W - 2L
1,231 SR
Queue Stats
22W - 41L
1,354 Elo+
Party 1
Izanami
Izanami
Coolsock007
Izanami
Level 82
God Stats
10W - 5L
1,631 SR
Queue Stats
422W - 416L
1,390 Elo+
Solo
Neith
Neith
Grouper_Trooper
Neith
Level 126
God Stats
3W - 0L
1,717 SR
Queue Stats
41W - 26L
1,472 Elo+
Solo
Danzaburou
Danzaburou
KakarotBoom
Danzaburou
Level 108
God Stats
1W - 3L
1,405 SR
Queue Stats
120W - 130L
1,485 Elo+
Party 1
Ganesha
Ganesha
Stratovarius2021
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 2
7,282
662
6,838
7,054
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
15
4 / 4 / 1
8,865
806
9,952
17,953
20,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
TraneVRU
He Bo
10
0 / 4 / 2
6,700
609
3,614
5,804
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 7 / 3
8,786
799
12,148
14,360
7,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
cyrilargus
Ao Kuang
12
0 / 9 / 3
7,150
650
1,467
13,091
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 17
9,251
841
6,960
16,453
14,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Coolsock007
Izanami
16
7 / 1 / 16
10,052
914
9,260
9,817
4,829
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
8 / 1 / 14
10,237
931
11,683
7,647
3,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
KakarotBoom
Danzaburou
15
6 / 3 / 15
10,179
925
9,467
8,384
4,750
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 2 / 25
9,036
821
8,842
12,120
13,599
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
7
Kills
27
27
Deaths
10
11
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
2
0.67
W
6
3
17
4.83
L
Ares
4
4
1
1.13
W
Izanami
Coolsock007
Izanami
7
1
16
15
W
8
1
14
15
W
Danzaburou
KakarotBoom
Danzaburou
6
3
15
4.5
W
0
2
25
6.25
L
He Bo
TraneVRU
He Bo
0
4
2
0.25
L
2
7
3
0.5
L
Ao Kuang
cyrilargus
Ao Kuang
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,019
Damage
46,212
58,262
Taken
54,421
40,101
Mitigated
41,782
12,625
Healing
28,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,838
818
3,411
2,452
7,054
4,457
0
1,288
5,766
16,747
0
W
6,960
1,241
7,326
6,554
16,453
14,759
923
5,515
10,938
205
10,432
L
Ares
9,952
592
212
2,765
17,953
20,332
0
3,676
14,277
14,299
0
W
Izanami
Coolsock007
Izanami
9,260
4,512
2,286
2,536
9,817
4,829
1,607
5,129
4,688
0
22,995
W
11,683
5,646
1,022
3,309
7,647
3,845
1,668
3,913
3,734
0
31,608
W
Danzaburou
KakarotBoom
Danzaburou
9,467
2,806
1,869
1,339
8,384
4,750
1,159
2,314
6,070
0
23,468
W
8,842
694
855
1,830
12,120
13,599
98
5,000
7,120
18,116
0
L
He Bo
TraneVRU
He Bo
3,614
285
173
529
5,804
2,269
0
536
5,268
13,722
0
L
12,148
5,092
470
2,145
14,360
7,245
0
2,081
12,279
0
27,535
L
Ao Kuang
cyrilargus
Ao Kuang
1,467
44
0
468
13,091
5,798
0
1,457
11,634
6,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,783
Gold Earned
48,755
83
Minions Killed
116
0
Camps Cleared
0
751,511
Distance Traveled
998,046
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,282
662
20
2
0
155,847
1
W
Guan Yu
9,251
841
4
0
0
215,007
1
L
Ares
8,865
806
8
1
0
163,289
0
W
Izanami
10,052
914
40
4
0
189,771
7
W
Neith
10,237
931
48
4
0
168,452
1
W
Danzaburou
10,179
925
24
2
0
213,690
1
W
Ganesha
9,036
821
0
0
0
211,126
0
L
He Bo
6,700
609
14
1
0
95,229
0
L
Mercury
8,786
799
33
3
0
199,632
1
L
Ao Kuang
7,150
650
8
1
0
137,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role