Player Matchup

Hun Batz
Hun Batz
Anispud
Hun Batz
Level 15
God Stats
2W - 6L
1,374 SR
Queue Stats
14W - 20L
1,343 Elo+
Party 1
Chaac
Chaac
Dr Interior
Chaac
Level 17
God Stats
1W - 3L
1,315 SR
Queue Stats
33W - 46L
1,376 Elo+
Party 1
Neith
Neith
KrzychuSaab
Neith
Level 8
God Stats
6W - 9L
1,243 SR
Queue Stats
20W - 27L
1,343 Elo+
Solo
Jormungandr
Jormungandr
MeteorMirror522
Jormungandr
Level 7
God Stats
6W - 12L
1,332 SR
Queue Stats
6W - 13L
1,315 Elo+
Party 1
Charybdis
Charybdis
wolfdotman09
Charybdis
Level 48
God Stats
6W - 7L
1,321 SR
Queue Stats
48W - 52L
1,371 Elo+
Party 1
Team Averages
Level 19
1,317 SR
1,349 Elo+

VS

Team Averages
Level 12
1,484 SR
1,339 Elo+
Ao Kuang
Ao Kuang
Afrane
Ao Kuang
Level 21
God Stats
7W - 5L
1,590 SR
Queue Stats
11W - 20L
1,267 Elo+
Solo
Ares
Ares
FVGA_KWATA
Ares
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
LOBBEN29
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,106 Elo+
Solo
Kukulkan
Kukulkan
Thestrael
Kukulkan
Level 16
God Stats
24W - 23L
1,493 SR
Queue Stats
40W - 41L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhiteYaksha11x
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,337 SR
Queue Stats
7W - 8L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anispud
Hun Batz
20
3 / 13 / 13
14,564
910
14,020
28,974
10,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 7 / 14
16,040
1,003
22,191
34,796
35,073
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 8 / 10
15,254
953
16,966
24,531
8,347
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
MeteorMirror522
Jormungandr
19
0 / 2 / 3
11,909
744
1,453
3,358
1,253
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
wolfdotman09
Charybdis
20
14 / 5 / 5
18,307
1,144
35,486
30,373
11,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Afrane
Ao Kuang
20
3 / 4 / 15
14,622
914
12,047
14,507
6,814
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 5 / 18
16,210
1,013
15,433
30,539
54,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
LOBBEN29
Hachiman
20
6 / 9 / 15
15,177
949
15,483
20,852
10,334
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Thestrael
Kukulkan
20
7 / 0 / 15
16,732
1,046
32,967
3,808
2,325
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
WhiteYaksha11x
Morgan Le Fay
20
13 / 6 / 16
18,248
1,141
40,221
26,983
18,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
114
24
Kills
35
35
Deaths
24
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Afrane
Ao Kuang
3
4
15
2.63
L
Hun Batz
Anispud
Hun Batz
3
13
13
0.73
L
5
7
14
1.71
W
6
5
18
3
L
2
8
10
0.88
W
Hachiman
LOBBEN29
Hachiman
6
9
15
1.5
L
Jormungandr
MeteorMirror522
Jormungandr
0
2
3
0.75
W
Kukulkan
Thestrael
Kukulkan
7
0
15
14.5
W
Morgan Le Fay
WhiteYaksha11x
Morgan Le Fay
13
6
16
3.5
L
Charybdis
wolfdotman09
Charybdis
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,116
Damage
116,151
122,032
Taken
96,689
66,591
Mitigated
92,189
13,239
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Afrane
Ao Kuang
12,047
3,974
0
2,008
14,507
6,814
0
213
14,294
27,410
0
L
Hun Batz
Anispud
Hun Batz
14,020
3,510
0
0
28,974
10,475
0
24,010
4,964
0
25,572
L
22,191
7,417
0
8,994
34,796
35,073
0
28,174
6,369
0
49,227
W
15,433
1,440
733
3,709
30,539
54,601
0
470
30,069
25,054
0
L
16,966
6,631
0
3,036
24,531
8,347
0
20,932
3,599
0
56,313
W
Hachiman
LOBBEN29
Hachiman
15,483
7,763
0
200
20,852
10,334
0
518
20,334
0
28,997
L
Jormungandr
MeteorMirror522
Jormungandr
1,453
419
0
202
3,358
1,253
0
2,259
1,099
4,629
0
W
Kukulkan
Thestrael
Kukulkan
32,967
0
0
1,233
3,808
2,325
0
0
3,808
78,437
0
W
Morgan Le Fay
WhiteYaksha11x
Morgan Le Fay
40,221
3,704
746
7,192
26,983
18,115
0
252
26,651
87,941
0
L
Charybdis
wolfdotman09
Charybdis
35,486
21,038
0
1,007
30,373
11,443
0
25,293
5,080
0
84,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,074
Gold Earned
80,989
278
Minions Killed
306
10
Camps Cleared
9
1,247,147
Distance Traveled
1,577,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,622
914
28
2
4
332,063
0
L
Hun Batz
14,564
910
29
2
1
313,815
0
L
Chaac
16,040
1,003
61
4
0
326,078
0
W
Ares
16,210
1,013
13
1
4
279,547
0
L
Neith
15,254
953
83
5
5
263,879
1
W
Hachiman
15,177
949
24
2
0
282,793
0
L
Jormungandr
11,909
744
5
0
0
37,534
0
W
Kukulkan
16,732
1,046
129
8
0
403,538
0
W
Morgan Le Fay
18,248
1,141
112
7
1
279,280
0
L
Charybdis
18,307
1,144
100
6
4
305,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role