Player Matchup

Gilgamesh
Gilgamesh
Acelin_D4C
Gilgamesh
Level 126
God Stats
14W - 13L
1,586 SR
Queue Stats
125W - 129L
1,548 Elo+
Party 1
Janus
Janus
AnarchPower
Janus
Level 143
God Stats
26W - 32L
1,563 SR
Queue Stats
158W - 160L
1,562 Elo+
Party 1
Bacchus
Bacchus
Vertage
Bacchus
Level 121
God Stats
19W - 7L
1,610 SR
Queue Stats
73W - 73L
1,532 Elo+
Party 1
Nemesis
Nemesis
earvinmarcus2000
Nemesis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 76L
1,420 Elo+
Party 1
Chaac
Chaac
imtrashbag
Chaac
Level 129
God Stats
18W - 10L
1,647 SR
Queue Stats
133W - 137L
1,561 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,525 Elo+

VS

Team Averages
Level 120
1,496 SR
1,545 Elo+
Charybdis
Charybdis
Aegaeon_95
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,514 Elo+
Solo
Nu Wa
Nu Wa
TheyCallMeFat762
Nu Wa
Level 159
God Stats
0W - 1L
1,306 SR
Queue Stats
21W - 26L
1,502 Elo+
Solo
Artio
Artio
air_force_265
Artio
Level 142
God Stats
16W - 11L
1,549 SR
Queue Stats
847W - 792L
1,590 Elo+
Solo
Zeus
Zeus
enanoskiller41
Zeus
Level 106
God Stats
5W - 2L
1,624 SR
Queue Stats
325W - 317L
1,548 Elo+
Solo
Cerberus
Cerberus
kbling222
Cerberus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 95L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acelin_D4C
Gilgamesh
11
4 / 0 / 1
6,478
648
7,606
8,685
4,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 2
6,031
603
2,653
3,901
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Vertage
Bacchus
9
2 / 2 / 6
5,541
554
2,956
6,968
4,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 2 / 2
5,388
539
2,051
5,854
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
8 / 0 / 2
6,337
634
6,268
6,104
2,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aegaeon_95
Charybdis
7
0 / 3 / 1
4,193
419
1,309
3,318
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 1
5,206
521
2,871
5,481
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,245
525
4,082
10,615
10,279
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,769
577
3,762
4,256
1,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
kbling222
Cerberus
8
2 / 5 / 0
4,933
493
2,632
9,099
4,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Acelin_D4C
Gilgamesh
4
0
1
4.5
L
Charybdis
Aegaeon_95
Charybdis
0
3
1
0.17
W
1
0
2
2
L
0
3
1
0.17
W
Bacchus
Vertage
Bacchus
2
2
6
2.5
L
0
3
0
0
W
1
2
2
1
L
2
2
0
1
W
Chaac
8
0
2
9
L
Cerberus
kbling222
Cerberus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
14,656
31,512
Taken
32,769
14,355
Mitigated
18,859
10,473
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Acelin_D4C
Gilgamesh
7,606
2,919
0
3,726
8,685
4,947
288
4,792
3,893
0
30,789
L
Charybdis
Aegaeon_95
Charybdis
1,309
903
0
0
3,318
821
0
826
2,492
0
11,387
W
2,653
312
0
1,122
3,901
1,110
0
1,870
2,031
40,137
0
L
2,871
1,344
0
1,548
5,481
1,632
0
899
4,575
25,229
7,736
W
Bacchus
Vertage
Bacchus
2,956
533
171
1,977
6,968
4,053
430
1,287
5,681
12,760
0
L
4,082
408
0
5,277
10,615
10,279
0
0
10,615
25,636
0
W
2,051
968
0
1,532
5,854
2,060
0
2,745
3,109
0
24,474
L
3,762
0
0
1,251
4,256
1,596
0
1,926
2,330
35,962
0
W
Chaac
6,268
2,042
0
1,945
6,104
2,185
421
2,494
3,610
0
31,479
L
Cerberus
kbling222
Cerberus
2,632
201
47
2,521
9,099
4,531
0
1,922
7,148
22,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
25,346
276
Minions Killed
255
0
Camps Cleared
0
1,013,810
Distance Traveled
839,084
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,478
648
51
5
0
205,928
2
L
Charybdis
4,193
419
17
2
0
146,435
0
W
Janus
6,031
603
94
9
0
202,341
1
L
Nu Wa
5,206
521
63
6
0
148,444
0
W
Bacchus
5,541
554
13
1
0
189,986
3
L
Artio
5,245
525
58
6
0
201,132
1
W
Nemesis
5,388
539
56
6
0
215,187
0
L
Zeus
5,769
577
67
7
0
159,262
3
W
Chaac
6,337
634
62
6
0
200,368
4
L
Cerberus
4,933
493
50
5
0
183,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role