Player Matchup

Jing Wei
Jing Wei
Diamond III
 
Jing Wei
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
 
Merlin
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond III
 
Athena
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Fifilza7
Erlang Shen
Masters
Level 126
God Stats
12W - 8L
1,798 SR
Queue Stats
879W - 880L
2,725 MMR
Solo
He Bo
He Bo
Diamond III
narduSS
He Bo
Diamond III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 71L
2,232 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,560 SR
1,891 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,648 SR
2,324 MMR
Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
Siylva
Artio
Masters
Level 160
God Stats
4W - 3L
1,666 SR
Queue Stats
325W - 272L
2,697 MMR
Party 1
Kukulkan
Kukulkan
Masters
peppersz
Kukulkan
Masters
Level 160
God Stats
10W - 4L
1,940 SR
Queue Stats
230W - 167L
2,682 MMR
Party 1
Thanatos
Thanatos
Masters
xMartchelo
Thanatos
Masters
Level 147
God Stats
11W - 13L
1,576 SR
Queue Stats
428W - 421L
2,527 MMR
Solo
Khepri
Khepri
Diamond IV
xNarakuu
Khepri
Diamond IV
Level 160
God Stats
1W - 1L
1,560 SR
Queue Stats
214W - 207L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 1
7,085
545
3,917
8,062
2,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
 
Merlin
13
1 / 1 / 1
7,042
542
5,554
5,390
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
 
Athena
8
1 / 3 / 1
5,789
445
3,519
9,515
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Fifilza7
Erlang Shen
10
1 / 3 / 0
6,080
468
3,941
9,871
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
narduSS
He Bo
10
2 / 4 / 2
6,397
492
5,805
7,598
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SolPersephoneSetJanusOdin

VS

Bans
Morgan Le FayApolloGebFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 0 / 1
7,705
593
5,756
5,957
1,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Siylva
Artio
12
1 / 0 / 9
7,243
557
8,152
11,333
12,416
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
peppersz
Kukulkan
14
2 / 1 / 4
7,479
575
4,073
2,911
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
xMartchelo
Thanatos
14
9 / 3 / 2
8,049
619
7,562
9,168
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
xNarakuu
Khepri
10
0 / 1 / 9
6,114
470
3,393
8,730
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
12
12
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Merlin
 
Merlin
1
1
1
1.5
L
Athena
 
Athena
1
3
1
0.5
W
Hachiman
 
Hachiman
0
0
1
0.5
L
Erlang Shen
Fifilza7
Erlang Shen
1
3
0
0.33
W
Artio
Siylva
Artio
1
0
9
5.5
L
He Bo
narduSS
He Bo
2
4
2
0.75
W
Kukulkan
peppersz
Kukulkan
2
1
4
4
W
Thanatos
xMartchelo
Thanatos
9
3
2
3.33
W
Khepri
xNarakuu
Khepri
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
28,936
40,436
Taken
38,099
17,380
Mitigated
25,493
11,695
Healing
25,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,917
2,739
0
3,183
8,062
2,561
0
336
7,726
0
52,199
L
Merlin
 
Merlin
5,554
1,002
0
1,715
5,390
1,767
0
1,816
3,574
63,034
0
L
Athena
 
Athena
3,519
989
0
1,652
9,515
5,440
0
4,216
5,299
11,138
0
W
Hachiman
 
Hachiman
5,756
3,343
0
3,348
5,957
1,805
1,016
404
5,553
0
59,803
L
Erlang Shen
Fifilza7
Erlang Shen
3,941
1,936
0
3,692
9,871
5,731
0
4,899
4,972
0
34,034
W
Artio
Siylva
Artio
8,152
1,447
1,621
7,982
11,333
12,416
36
4,182
7,151
40,660
0
L
He Bo
narduSS
He Bo
5,805
207
0
1,453
7,598
1,881
0
4,351
3,247
37,543
0
W
Kukulkan
peppersz
Kukulkan
4,073
603
0
310
2,911
1,007
79
1,555
1,356
58,291
0
W
Thanatos
xMartchelo
Thanatos
7,562
2,409
0
9,772
9,168
3,970
337
4,017
5,151
0
46,710
W
Khepri
xNarakuu
Khepri
3,393
913
243
2,333
8,730
6,295
55
4,720
4,010
10,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
36,590
390
Minions Killed
435
0
Camps Cleared
0
1,200,291
Distance Traveled
1,348,985
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,085
545
116
9
0
244,701
5
L
Merlin
7,042
542
118
9
0
250,366
4
L
Athena
5,789
445
21
2
0
242,232
5
W
Hachiman
7,705
593
125
10
0
247,132
3
L
Erlang Shen
6,080
468
72
6
0
212,469
4
W
Artio
7,243
557
75
6
0
277,108
5
L
He Bo
6,397
492
63
5
0
250,523
4
W
Kukulkan
7,479
575
133
10
0
263,106
4
W
Thanatos
8,049
619
86
7
0
281,986
2
W
Khepri
6,114
470
16
1
0
279,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role