Player Matchup

Merlin
Merlin
Alekspsy
Merlin
Level 15
God Stats
15W - 23L
1,431 SR
Queue Stats
104W - 135L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
Kyng_Kylon
Ao Kuang
Level 12
God Stats
13W - 18L
1,280 SR
Queue Stats
36W - 46L
1,460 Elo+
Solo
Sol
Sol
THEPRODIGYEXPERT
Sol
Level 4
God Stats
3W - 1L
1,842 SR
Queue Stats
3W - 2L
1,589 Elo+
Solo
Sylvanus
Sylvanus
cabulosogame123
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo
Bellona
Bellona
ganster8899
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,518 Elo+
Solo
Team Averages
Level 8
1,511 SR
1,486 Elo+

VS

Team Averages
Level 20
1,767 SR
1,624 Elo+
Thor
Thor
AliceRosez
Thor
Level 26
God Stats
1W - 0L
1,740 SR
Queue Stats
86W - 29L
1,772 Elo+
Party 1
Anubis
Anubis
Alucardians
Anubis
Level 9
God Stats
5W - 0L
1,895 SR
Queue Stats
27W - 10L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
DankSouler MK2
Sylvanus
Level 16
God Stats
2W - 0L
1,967 SR
Queue Stats
19W - 3L
1,813 Elo+
Party 1
Hercules
Hercules
Dragvindel
Hercules
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 112L
1,396 Elo+
Solo
Danzaburou
Danzaburou
RTR_BaMa10023
Danzaburou
Level 21
God Stats
6W - 0L
1,734 SR
Queue Stats
85W - 83L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alekspsy
Merlin
12
2 / 10 / 2
7,783
458
2,610
12,949
2,421
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Kyng_Kylon
Ao Kuang
8
0 / 8 / 2
5,984
352
1,507
14,061
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 13 / 3
6,319
372
4,097
15,052
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
9
1 / 13 / 0
6,176
363
719
13,571
2,490
Bellona
ganster8899
Bellona
10
0 / 9 / 1
6,024
354
3,601
15,129
8,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
10,014
589
9,554
11,990
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
19 / 1 / 11
10,343
608
18,365
9,186
5,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
12 / 0 / 15
10,299
606
10,712
8,300
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Dragvindel
Hercules
15
4 / 1 / 9
9,623
566
6,319
11,875
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RTR_BaMa10023
Danzaburou
16
7 / 1 / 2
10,780
634
9,519
8,508
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
95
3
Kills
50
53
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alekspsy
Merlin
2
10
2
0.3
W
8
2
8
6
W
Anubis
19
1
11
24.5
W
Sylvanus
12
0
15
19.5
W
Hercules
Dragvindel
Hercules
4
1
9
8.5
L
Ao Kuang
Kyng_Kylon
Ao Kuang
0
8
2
0.13
W
Danzaburou
RTR_BaMa10023
Danzaburou
7
1
2
8
L
0
13
3
0.12
L
Sylvanus
1
13
0
0.08
L
Bellona
ganster8899
Bellona
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,534
Damage
54,469
70,762
Taken
49,859
21,240
Mitigated
25,930
3,435
Healing
23,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alekspsy
Merlin
2,610
339
0
119
12,949
2,421
0
3,510
9,439
26,434
0
W
9,554
3,742
0
4,349
11,990
4,296
170
2,051
8,583
0
65,900
W
Anubis
18,365
582
0
4,936
9,186
5,185
1,101
2,066
7,120
51,710
0
W
Sylvanus
10,712
2,843
1,361
4,368
8,300
4,685
2,963
1,712
6,588
43,224
11,231
W
Hercules
Dragvindel
Hercules
6,319
1,282
0
5,524
11,875
8,120
2,502
1,241
10,634
0
41,696
L
Ao Kuang
Kyng_Kylon
Ao Kuang
1,507
247
0
476
14,061
5,592
113
5,448
8,429
19,552
0
W
Danzaburou
RTR_BaMa10023
Danzaburou
9,519
4,720
0
2,916
8,508
3,644
5,629
1,921
6,587
0
68,995
L
4,097
2,568
0
1,163
15,052
2,456
938
5,570
9,269
17,224
0
L
Sylvanus
719
273
0
63
13,571
2,490
0
9,213
4,151
4,541
0
L
Bellona
ganster8899
Bellona
3,601
1,374
0
1,614
15,129
8,281
225
4,449
10,680
0
27,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
51,059
155
Minions Killed
465
0
Camps Cleared
0
1,167,911
Distance Traveled
1,391,064
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,783
458
47
3
0
218,501
0
W
Thor
10,014
589
102
6
0
283,224
0
W
Anubis
10,343
608
77
5
0
296,010
1
W
Sylvanus
10,299
606
88
5
0
276,604
1
W
Hercules
9,623
566
83
5
0
269,143
2
L
Ao Kuang
5,984
352
38
2
0
249,928
0
W
Danzaburou
10,780
634
115
7
0
266,083
1
L
Sol
6,319
372
23
1
0
215,634
0
L
Sylvanus
6,176
363
5
0
0
208,277
0
L
Bellona
6,024
354
42
2
0
275,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role