Player Matchup

Artemis
Artemis
Davidor616
Artemis
Level 9
God Stats
3W - 1L
1,454 SR
Queue Stats
4W - 6L
1,543 Elo+
Solo
Agni
Agni
ThinkingOfMen
Agni
Level 15
God Stats
2W - 0L
1,594 SR
Queue Stats
13W - 12L
1,487 Elo+
Solo
Guan Yu
Guan Yu
YouAreBigMalding
Guan Yu
Level 26
God Stats
19W - 9L
1,953 SR
Queue Stats
163W - 148L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
YungAutism
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 109L
1,519 Elo+
Solo
Nemesis
Nemesis
anufra420
Nemesis
Level 29
God Stats
43W - 48L
1,480 SR
Queue Stats
94W - 89L
1,478 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,526 Elo+

VS

Team Averages
Level 20
1,435 SR
1,550 Elo+
Loki
Loki
DewiLHunteR41
Loki
Level 27
God Stats
5W - 5L
1,631 SR
Queue Stats
102W - 103L
1,559 Elo+
Party 1
Hachiman
Hachiman
IDREXER
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 66L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Lasanata
Cthulhu
Level 27
God Stats
2W - 5L
1,512 SR
Queue Stats
159W - 151L
1,561 Elo+
Party 1
Bellona
Bellona
Pasimetes
Bellona
Level 8
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 5L
1,560 Elo+
Solo
Ah Puch
Ah Puch
Wlexpera
Ah Puch
Level 25
God Stats
0W - 3L
1,264 SR
Queue Stats
118W - 99L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Davidor616
Artemis
15
9 / 0 / 6
9,854
616
9,740
3,971
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
7 / 2 / 9
8,692
543
9,723
8,131
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 13
7,939
496
4,615
16,118
12,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
YungAutism
Gilgamesh
14
4 / 2 / 6
8,812
551
9,068
11,696
8,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
anufra420
Nemesis
14
4 / 3 / 7
8,446
528
6,855
11,757
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,839
490
4,019
9,901
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
IDREXER
Hachiman
10
2 / 7 / 1
6,703
419
4,365
9,062
2,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Lasanata
Cthulhu
10
1 / 5 / 2
6,496
406
5,076
12,863
7,301
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Pasimetes
Bellona
9
2 / 4 / 2
6,595
412
4,031
11,346
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Wlexpera
Ah Puch
13
1 / 6 / 3
7,944
497
11,163
11,854
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
26
Kills
9
9
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Davidor616
Artemis
9
0
6
12
L
3
4
0
0.75
L
Hachiman
IDREXER
Hachiman
2
7
1
0.36
L
Cthulhu
Lasanata
Cthulhu
1
5
2
0.4
L
Bellona
Pasimetes
Bellona
2
4
2
0.75
W
7
2
9
5.75
L
Ah Puch
Wlexpera
Ah Puch
1
6
3
0.42
W
2
2
13
4.25
W
Gilgamesh
YungAutism
Gilgamesh
4
2
6
3.5
W
Nemesis
anufra420
Nemesis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
28,654
51,673
Taken
55,026
31,012
Mitigated
23,537
14,372
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Davidor616
Artemis
9,740
4,956
0
1,597
3,971
2,092
118
1,715
2,256
0
54,470
L
4,019
844
0
3,528
9,901
3,763
0
2,263
7,434
0
44,650
L
Hachiman
IDREXER
Hachiman
4,365
2,744
0
1,328
9,062
2,126
0
1,982
7,014
0
36,045
L
Cthulhu
Lasanata
Cthulhu
5,076
788
51
1,851
12,863
7,301
0
1,321
11,440
17,155
0
L
Bellona
Pasimetes
Bellona
4,031
1,191
0
2,269
11,346
6,994
0
2,016
9,204
0
19,146
W
9,723
831
0
2,062
8,131
2,639
798
3,267
4,864
38,493
0
L
Ah Puch
Wlexpera
Ah Puch
11,163
1,320
0
2,178
11,854
3,353
528
2,671
8,985
55,215
0
W
4,615
1,063
1,332
4,962
16,118
12,698
0
5,489
10,629
0
24,210
W
Gilgamesh
YungAutism
Gilgamesh
9,068
968
0
2,477
11,696
8,270
458
2,474
9,222
8,156
37,406
W
Nemesis
anufra420
Nemesis
6,855
3,581
0
1,942
11,757
5,313
0
3,294
8,463
0
55,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
35,577
370
Minions Killed
308
0
Camps Cleared
0
1,501,300
Distance Traveled
1,316,682
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,854
616
96
6
0
289,287
4
L
Loki
7,839
490
79
5
0
288,331
3
L
Hachiman
6,703
419
67
4
0
244,302
0
L
Cthulhu
6,496
406
25
2
0
268,222
2
L
Bellona
6,595
412
43
3
0
253,285
4
W
Agni
8,692
543
70
4
0
288,783
2
L
Ah Puch
7,944
497
94
6
0
262,542
2
W
Guan Yu
7,939
496
33
2
0
298,029
2
W
Gilgamesh
8,812
551
87
5
0
321,980
1
W
Nemesis
8,446
528
84
5
0
303,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role