Player Matchup

Ymir
Ymir
B I G SAD3798
Ymir
Level 19
God Stats
16W - 10L
1,639 SR
Queue Stats
186W - 220L
1,306 Elo+
Solo
Tiamat
Tiamat
BlackToothPaste9
Tiamat
Level 13
God Stats
1W - 1L
1,705 SR
Queue Stats
20W - 15L
1,224 Elo+
Solo
Ratatoskr
Ratatoskr
scoobydoo5620
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,358 Elo+
Solo
Horus
Horus
shrtlgalex
Horus
Level 5
God Stats
2W - 2L
1,416 SR
Queue Stats
2W - 2L
1,467 Elo+
Party 2
Merlin
Merlin
smff_cIub361
Merlin
Level 5
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 2
Team Averages
Level 12
1,512 SR
1,334 Elo+

VS

Team Averages
Level 35
1,484 SR
1,383 Elo+
Kali
Kali
Lord Garett
Kali
Level 112
God Stats
6W - 3L
1,338 SR
Queue Stats
168W - 159L
1,518 Elo+
Party 1
Ymir
Ymir
Lord Thacker
Ymir
Level 10
God Stats
13W - 8L
1,789 SR
Queue Stats
139W - 163L
1,485 Elo+
Party 1
Hades
Hades
Manolo2029
Hades
Level 17
God Stats
23W - 33L
1,408 SR
Queue Stats
73W - 93L
1,173 Elo+
Solo
Cthulhu
Cthulhu
bobderpson
Cthulhu
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 19L
1,391 Elo+
Solo
Artemis
Artemis
justifier147
Artemis
Level 6
God Stats
9W - 5L
1,383 SR
Queue Stats
25W - 32L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,523
470
11,420
11,929
6,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 7 / 3
6,709
419
6,129
9,420
4,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
scoobydoo5620
Ratatoskr
12
5 / 5 / 3
7,865
492
6,273
11,085
3,432
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
9
3 / 3 / 1
6,355
397
2,081
7,629
3,893
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
7
0 / 6 / 3
5,624
352
3,289
5,952
1,782
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 3
10,903
681
12,427
12,310
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 7
8,022
501
4,298
9,797
5,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
12
3 / 7 / 2
7,731
483
4,723
11,081
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
bobderpson
Cthulhu
15
4 / 1 / 5
9,299
581
6,251
8,888
6,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
justifier147
Artemis
12
1 / 3 / 7
7,668
479
4,033
6,661
2,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
13
Kills
24
25
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
2
7
3
0.5
W
14
0
3
15.5
W
2
2
7
2.75
W
Hades
3
7
2
0.57
W
Cthulhu
bobderpson
Cthulhu
4
1
5
6.5
W
Artemis
justifier147
Artemis
1
3
7
1.5
L
Ratatoskr
scoobydoo5620
Ratatoskr
5
5
3
1.3
L
Horus
3
3
1
1.17
L
Merlin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,192
Damage
31,732
46,015
Taken
48,737
20,173
Mitigated
25,049
5,100
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,420
1,508
0
1,043
11,929
6,635
0
3,925
8,004
42,596
0
L
6,129
1,488
0
1,144
9,420
4,431
306
2,387
7,033
24,761
0
W
12,427
8,009
0
5,683
12,310
6,223
1,028
4,156
8,154
0
74,134
W
4,298
1,119
0
337
9,797
5,732
70
4,330
5,467
26,428
0
W
Hades
4,723
702
100
2,094
11,081
4,393
1,186
5,101
5,980
26,075
0
W
Cthulhu
bobderpson
Cthulhu
6,251
623
0
2,664
8,888
6,242
1,557
4,735
4,153
48,489
0
W
Artemis
justifier147
Artemis
4,033
2,316
0
1,597
6,661
2,459
912
2,516
4,145
0
26,925
L
Ratatoskr
scoobydoo5620
Ratatoskr
6,273
1,304
0
1,596
11,085
3,432
0
2,439
8,646
0
42,478
L
Horus
2,081
1,221
399
918
7,629
3,893
412
3,020
4,609
0
13,155
L
Merlin
3,289
905
0
0
5,952
1,782
276
3,501
2,451
16,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
43,623
232
Minions Killed
363
0
Camps Cleared
0
1,334,832
Distance Traveled
1,501,127
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,523
470
72
5
0
261,298
0
L
Tiamat
6,709
419
29
2
0
246,457
3
W
Kali
10,903
681
124
8
0
368,759
0
W
Ymir
8,022
501
45
3
0
322,617
1
W
Hades
7,731
483
45
3
0
253,464
1
W
Cthulhu
9,299
581
95
6
0
312,433
1
W
Artemis
7,668
479
54
3
0
243,854
1
L
Ratatoskr
7,865
492
79
5
0
314,862
1
L
Horus
6,355
397
30
2
0
286,407
3
L
Merlin
5,624
352
22
1
0
225,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role