Player Matchup

Izanami
Izanami
ArchieHcnyl
Izanami
Level 47
God Stats
78W - 39L
1,729 SR
Queue Stats
182W - 163L
1,499 Elo+
Solo
Chaac
Chaac
Claragranger
Chaac
Level 74
God Stats
33W - 23L
1,601 SR
Queue Stats
263W - 258L
1,555 Elo+
Party 2
Fafnir
Fafnir
Herm01
Fafnir
Level 47
God Stats
26W - 5L
1,792 SR
Queue Stats
127W - 71L
1,718 Elo+
Party 2
Cerberus
Cerberus
HerrGenzu
Cerberus
Level 101
God Stats
31W - 14L
1,853 SR
Queue Stats
781W - 436L
1,875 Elo+
Party 2
Merlin
Merlin
KommBusBaun
Merlin
Level 30
God Stats
31W - 3L
2,031 SR
Queue Stats
247W - 61L
1,910 Elo+
Party 2
Team Averages
Level 60
1,801 SR
1,711 Elo+

VS

Team Averages
Level 42
1,600 SR
1,603 Elo+
Neith
Neith
BangingYourMum
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,717 Elo+
Party 1
Nu Wa
Nu Wa
HopInTheNoose
Nu Wa
Level 32
God Stats
3W - 2L
1,668 SR
Queue Stats
35W - 37L
1,581 Elo+
Party 3
Set
Set
Kelvan
Set
Level 40
God Stats
8W - 3L
1,716 SR
Queue Stats
56W - 52L
1,575 Elo+
Party 3
Sylvanus
Sylvanus
Mmograine
Sylvanus
Level 69
God Stats
6W - 7L
1,494 SR
Queue Stats
94W - 77L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
killerltd
Tsukuyomi
Level 46
God Stats
3W - 3L
1,621 SR
Queue Stats
35W - 36L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchieHcnyl
Izanami
15
2 / 1 / 7
8,833
589
6,872
9,177
2,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 4 / 7
8,861
591
7,919
17,066
12,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Herm01
Fafnir
12
1 / 3 / 14
8,419
561
3,954
13,169
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
HerrGenzu
Cerberus
16
4 / 1 / 1
9,484
632
5,169
7,455
6,674
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
10 / 3 / 5
9,892
659
13,146
9,119
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,107
474
5,927
8,709
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 5 / 4
8,598
573
12,100
10,310
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Kelvan
Set
13
0 / 5 / 3
7,457
497
4,233
9,507
5,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Mmograine
Sylvanus
11
0 / 4 / 5
6,859
457
4,431
13,965
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
killerltd
Tsukuyomi
14
3 / 4 / 5
8,252
550
4,242
10,727
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
23
Kills
12
12
Deaths
23
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArchieHcnyl
Izanami
2
1
7
5.5
L
2
5
2
0.6
W
6
4
7
2.38
W
Fafnir
Herm01
Fafnir
1
3
14
2.67
W
Cerberus
HerrGenzu
Cerberus
4
1
1
4.5
L
7
5
4
1.8
L
Set
Kelvan
Set
0
5
3
0.3
W
Merlin
10
3
5
4.17
L
Sylvanus
Mmograine
Sylvanus
0
4
5
0.63
L
Tsukuyomi
killerltd
Tsukuyomi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,060
Damage
30,933
55,986
Taken
53,218
42,321
Mitigated
26,671
17,435
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArchieHcnyl
Izanami
6,872
4,736
0
2,814
9,177
2,651
327
3,474
5,611
0
71,447
L
5,927
3,274
0
2,680
8,709
3,033
0
3,280
5,429
0
31,918
W
7,919
1,611
0
5,163
17,066
12,595
27
3,843
12,880
0
60,611
W
Fafnir
Herm01
Fafnir
3,954
1,266
0
2,816
13,169
17,091
135
4,304
8,637
14,136
0
W
Cerberus
HerrGenzu
Cerberus
5,169
474
0
3,992
7,455
6,674
1,346
719
6,355
55,920
0
L
12,100
2,803
0
1,110
10,310
3,641
0
6,321
3,989
38,160
0
L
Set
Kelvan
Set
4,233
1,812
0
1,842
9,507
5,104
0
5,525
3,982
0
39,660
W
Merlin
13,146
602
184
2,466
9,119
3,310
303
3,602
5,297
63,299
0
L
Sylvanus
Mmograine
Sylvanus
4,431
1,670
363
3,890
13,965
9,994
0
4,400
9,565
24,043
0
L
Tsukuyomi
killerltd
Tsukuyomi
4,242
1,400
0
2,040
10,727
4,899
0
2,743
7,984
0
59,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,489
Gold Earned
38,273
515
Minions Killed
372
0
Camps Cleared
0
1,369,675
Distance Traveled
1,318,227
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,833
589
148
10
0
274,865
5
L
Neith
7,107
474
62
4
0
238,721
1
W
Chaac
8,861
591
92
6
0
299,195
6
W
Fafnir
8,419
561
24
2
0
271,719
2
W
Cerberus
9,484
632
145
10
0
241,571
1
L
Nu Wa
8,598
573
70
5
0
270,757
2
L
Set
7,457
497
107
7
0
288,579
4
W
Merlin
9,892
659
106
7
0
282,325
10
L
Sylvanus
6,859
457
31
2
0
236,600
0
L
Tsukuyomi
8,252
550
102
7
0
283,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role