Player Matchup

Hun Batz
Hun Batz
Gabrieluz789
Hun Batz
Level 26
God Stats
3W - 3L
1,240 SR
Queue Stats
90W - 88L
1,395 Elo+
Party 2
Ullr
Ullr
JuaneKe711
Ullr
Level 4
God Stats
8W - 7L
1,111 SR
Queue Stats
28W - 23L
1,220 Elo+
Party 2
Guan Yu
Guan Yu
SED118
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,182 Elo+
Solo
Khepri
Khepri
gionco
Khepri
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 41L
1,422 Elo+
Party 2
Janus
Janus
Ñeco
Janus
Level 15
God Stats
9W - 9L
1,693 SR
Queue Stats
21W - 36L
1,244 Elo+
Solo
Team Averages
Level 15
1,409 SR
1,293 Elo+

VS

Team Averages
Level 29
1,367 SR
1,367 Elo+
Mulan
Mulan
JiuMiYa
Mulan
Level 5
God Stats
2W - 3L
1,118 SR
Queue Stats
4W - 7L
1,169 Elo+
Solo
Charybdis
Charybdis
M1 Anarchy2204
Charybdis
Level 85
God Stats
1W - 0L
1,348 SR
Queue Stats
33W - 43L
1,422 Elo+
Party 1
Persephone
Persephone
Naielle
Persephone
Level 25
God Stats
7W - 13L
1,367 SR
Queue Stats
67W - 62L
1,378 Elo+
Solo
Arachne
Arachne
almosthuman
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,365 Elo+
Solo
Bellona
Bellona
z1eyebanit
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gabrieluz789
Hun Batz
14
4 / 3 / 3
8,419
526
6,984
11,286
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 0 / 1
5,152
322
723
1,439
319
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SED118
Guan Yu
1
0 / 0 / 0
4,485
280
0
0
0
Khepri
gionco
Khepri
12
2 / 4 / 1
6,901
431
2,644
8,827
8,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Ñeco
Janus
12
2 / 5 / 0
7,402
463
5,416
11,930
4,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JiuMiYa
Mulan
13
1 / 2 / 4
7,769
486
3,822
6,407
4,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
M1 Anarchy2204
Charybdis
13
2 / 3 / 3
8,109
507
4,615
8,167
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Naielle
Persephone
14
3 / 2 / 2
8,321
520
8,053
8,336
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
almosthuman
Arachne
14
6 / 1 / 2
8,682
543
8,528
9,665
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
z1eyebanit
Bellona
7
0 / 0 / 2
5,727
358
1,135
3,490
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
12
12
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Gabrieluz789
Hun Batz
4
3
3
1.83
W
Mulan
JiuMiYa
Mulan
1
2
4
1.5
L
0
0
1
0.5
W
Charybdis
M1 Anarchy2204
Charybdis
2
3
3
1.17
W
Persephone
Naielle
Persephone
3
2
2
2
L
Guan Yu
SED118
Guan Yu
0
0
0
0
W
Arachne
almosthuman
Arachne
6
1
2
7
L
Khepri
gionco
Khepri
2
4
1
0.63
W
Bellona
z1eyebanit
Bellona
0
0
2
1
L
Janus
Ñeco
Janus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
26,153
33,482
Taken
36,065
18,097
Mitigated
17,419
4,616
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Gabrieluz789
Hun Batz
6,984
2,449
0
500
11,286
4,191
344
1,807
9,479
0
54,426
W
Mulan
JiuMiYa
Mulan
3,822
692
0
867
6,407
4,067
1,020
250
6,157
0
31,629
L
723
551
0
420
1,439
319
260
0
1,439
0
6,701
W
Charybdis
M1 Anarchy2204
Charybdis
4,615
2,138
0
2,837
8,167
2,621
1,858
1,556
6,611
0
39,150
W
Persephone
Naielle
Persephone
8,053
882
0
3,417
8,336
3,005
417
4,955
3,379
50,638
0
L
Guan Yu
SED118
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
almosthuman
Arachne
8,528
5,647
0
4,332
9,665
4,580
27
1,061
8,604
0
59,885
L
Khepri
gionco
Khepri
2,644
476
0
0
8,827
8,863
0
904
7,923
19,930
0
W
Bellona
z1eyebanit
Bellona
1,135
865
0
1,176
3,490
3,146
0
237
3,253
0
22,355
L
Janus
Ñeco
Janus
5,416
404
68
3,628
11,930
4,724
686
5,342
6,588
41,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
38,608
223
Minions Killed
337
0
Camps Cleared
0
923,973
Distance Traveled
1,240,454
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,419
526
105
7
0
329,448
1
W
Mulan
7,769
486
73
5
0
309,089
1
L
Ullr
5,152
322
13
1
0
91,209
0
W
Charybdis
8,109
507
68
4
0
248,593
0
W
Persephone
8,321
520
81
5
0
283,586
1
L
Guan Yu
4,485
280
0
0
0
9,259
0
W
Arachne
8,682
543
89
6
0
295,414
2
L
Khepri
6,901
431
28
2
0
256,308
5
W
Bellona
5,727
358
26
2
0
103,772
0
L
Janus
7,402
463
77
5
0
237,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role