Player Matchup

Morgan Le Fay
Morgan Le Fay
BigChicken7186
Morgan Le Fay
Level 59
God Stats
32W - 24L
1,471 SR
Queue Stats
87W - 119L
1,360 Elo+
Solo
Izanami
Izanami
Itz_DestructorZ
Izanami
Level 85
God Stats
16W - 17L
1,495 SR
Queue Stats
36W - 35L
1,414 Elo+
Solo
Nemesis
Nemesis
Pinedah3ctor
Nemesis
Level 49
God Stats
4W - 6L
1,344 SR
Queue Stats
27W - 45L
1,349 Elo+
Solo
Nox
Nox
edyson24
Nox
Level 61
God Stats
3W - 0L
1,646 SR
Queue Stats
197W - 259L
1,281 Elo+
Party 1
Heimdallr
Heimdallr
lalotaku21
Heimdallr
Level 62
God Stats
2W - 4L
1,117 SR
Queue Stats
230W - 312L
1,248 Elo+
Party 1
Team Averages
Level 63
1,415 SR
1,330 Elo+

VS

Team Averages
Level 77
1,475 SR
1,343 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bonnina
Kukulkan
Level 39
God Stats
6W - 23L
1,454 SR
Queue Stats
29W - 48L
1,295 Elo+
Solo
Medusa
Medusa
Dead Shot 9817
Medusa
Level 45
God Stats
31W - 41L
1,397 SR
Queue Stats
42W - 54L
1,289 Elo+
Solo
Arachne
Arachne
anwlad
Arachne
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Danzaburou
Danzaburou
raging_waxwork8
Danzaburou
Level 82
God Stats
9W - 13L
1,524 SR
Queue Stats
341W - 394L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigChicken7186
Morgan Le Fay
14
4 / 3 / 1
9,204
484
2,974
9,771
3,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
10 / 4 / 2
10,754
566
13,978
10,753
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Pinedah3ctor
Nemesis
16
5 / 2 / 3
10,206
537
7,750
13,545
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 6 / 3
9,408
495
7,998
8,573
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
lalotaku21
Heimdallr
13
2 / 5 / 3
8,429
444
5,888
10,025
3,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 8 / 2
7,934
418
8,187
13,428
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Bonnina
Kukulkan
15
3 / 4 / 3
9,104
479
3,297
7,163
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 2
8,978
473
5,207
12,567
3,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
anwlad
Arachne
14
9 / 5 / 4
9,503
500
9,869
15,896
4,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
raging_waxwork8
Danzaburou
15
5 / 3 / 7
9,971
525
7,687
12,509
3,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
26
Kills
20
20
Deaths
26
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
8
2
0.25
W
Morgan Le Fay
BigChicken7186
Morgan Le Fay
4
3
1
1.5
L
Kukulkan
Bonnina
Kukulkan
3
4
3
1.13
L
2
6
2
0.5
W
10
4
2
2.75
W
Nemesis
Pinedah3ctor
Nemesis
5
2
3
3.25
L
Arachne
anwlad
Arachne
9
5
4
2.2
W
5
6
3
1.08
W
Heimdallr
lalotaku21
Heimdallr
2
5
3
0.7
L
Danzaburou
raging_waxwork8
Danzaburou
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
34,247
52,667
Taken
61,563
20,851
Mitigated
18,075
14,247
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,187
745
77
784
13,428
3,970
560
1,658
11,702
47,136
0
W
Morgan Le Fay
BigChicken7186
Morgan Le Fay
2,974
0
0
1,658
9,771
3,694
746
3,227
6,490
41,267
0
L
Kukulkan
Bonnina
Kukulkan
3,297
154
0
922
7,163
2,262
410
2,468
4,651
48,196
0
L
5,207
1,914
100
1,398
12,567
3,042
435
0
12,567
0
38,905
W
13,978
9,086
0
3,151
10,753
4,468
1,340
4,355
6,150
0
72,742
W
Nemesis
Pinedah3ctor
Nemesis
7,750
3,849
0
6,021
13,545
6,080
197
2,201
11,248
0
55,583
L
Arachne
anwlad
Arachne
9,869
6,241
184
7,020
15,896
4,802
1,642
3,628
11,998
0
41,261
W
7,998
829
0
523
8,573
2,894
1,355
775
7,752
28,619
0
W
Heimdallr
lalotaku21
Heimdallr
5,888
3,257
0
2,894
10,025
3,715
1,595
896
9,097
0
55,565
L
Danzaburou
raging_waxwork8
Danzaburou
7,687
2,442
442
4,308
12,509
3,999
632
2,814
9,499
0
56,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
45,490
421
Minions Killed
422
0
Camps Cleared
0
1,648,490
Distance Traveled
1,591,730
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,934
418
83
4
0
301,812
1
W
Morgan Le Fay
9,204
484
74
4
0
264,908
1
L
Kukulkan
9,104
479
92
5
0
318,469
2
L
Medusa
8,978
473
80
4
0
276,353
0
W
Izanami
10,754
566
126
7
0
314,372
3
W
Nemesis
10,206
537
90
5
0
392,724
2
L
Arachne
9,503
500
76
4
0
385,328
0
W
Nox
9,408
495
51
3
0
342,623
2
W
Heimdallr
8,429
444
80
4
0
333,863
1
L
Danzaburou
9,971
525
91
5
0
309,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role