Player Matchup

Heimdallr
Heimdallr
Stitch_Chaotic83
Heimdallr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,420 Elo+
Party 1
Thor
Thor
Stitch_Havok
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Hel
Hel
T_Lid
Hel
Level 28
God Stats
72W - 70L
1,592 SR
Queue Stats
84W - 98L
1,503 Elo+
Solo
Zeus
Zeus
Toy Tankziez
Zeus
Level 28
God Stats
22W - 12L
1,698 SR
Queue Stats
207W - 218L
1,474 Elo+
Solo
Chaac
Chaac
Trafo DWater
Chaac
Level 10
God Stats
10W - 5L
1,309 SR
Queue Stats
134W - 87L
1,795 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,512 Elo+

VS

Team Averages
Level 22
1,426 SR
1,419 Elo+
Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AggroMoira
Nu Wa
Level 24
God Stats
12W - 14L
1,497 SR
Queue Stats
49W - 59L
1,422 Elo+
Solo
Charybdis
Charybdis
Hube5509
Charybdis
Level 15
God Stats
9W - 7L
1,543 SR
Queue Stats
26W - 26L
1,414 Elo+
Solo
Thanatos
Thanatos
HumamHY1990
Thanatos
Level 16
God Stats
1W - 1L
1,093 SR
Queue Stats
2W - 3L
1,190 Elo+
Solo
Sylvanus
Sylvanus
Worst_-Support
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 180L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
4
0 / 1 / 1
5,210
208
0
1,781
221
3
0 / 1 / 1
5,142
206
0
804
29
Hel
T_Lid
Hel
20
4 / 4 / 6
12,430
497
8,181
19,779
11,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 9 / 4
13,428
537
19,247
25,968
8,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 3
13,731
549
21,774
23,462
22,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 1 / 4
18,109
724
21,017
11,786
5,489
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
6
0 / 2 / 0
8,434
337
158
1,691
492
Charybdis
Hube5509
Charybdis
20
4 / 6 / 5
13,868
555
12,642
21,193
9,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
HumamHY1990
Thanatos
20
3 / 7 / 3
13,744
550
5,376
19,304
8,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
20
2 / 5 / 8
13,481
539
15,865
31,431
33,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
20
Kills
18
18
Deaths
21
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
4
11
W
Nu Wa
0
2
0
0
W
Charybdis
Hube5509
Charybdis
4
6
5
1.08
W
Thanatos
HumamHY1990
Thanatos
3
7
3
0.64
L
Heimdallr
0
1
1
0.5
L
0
1
1
0.5
L
Hel
T_Lid
Hel
4
4
6
1.75
L
9
9
4
1.22
L
7
3
3
2.83
W
Sylvanus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,202
Damage
55,058
71,794
Taken
85,405
42,637
Mitigated
56,360
28,594
Healing
32,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,017
3,407
0
1,404
11,786
5,489
2,726
3,329
8,457
156,463
0
W
Nu Wa
158
15
0
203
1,691
492
0
0
1,691
4,342
0
W
Charybdis
Hube5509
Charybdis
12,642
7,918
0
6,375
21,193
9,040
4,801
8,597
12,596
0
117,733
W
Thanatos
HumamHY1990
Thanatos
5,376
1,516
0
11,288
19,304
8,151
4,401
6,712
12,592
0
66,802
L
Heimdallr
0
0
0
0
1,781
221
0
869
912
0
0
L
0
0
0
0
804
29
0
0
804
0
0
L
Hel
T_Lid
Hel
8,181
789
1,695
9,346
19,779
11,105
968
8,170
11,609
69,378
0
L
19,247
3,476
414
8,246
25,968
8,751
391
14,173
11,795
98,875
0
L
21,774
3,521
0
8,893
23,462
22,531
0
12,128
11,334
18,283
97,043
W
Sylvanus
15,865
5,239
3,223
10,035
31,431
33,188
1,846
12,425
19,006
67,249
24,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,941
Gold Earned
67,636
497
Minions Killed
690
0
Camps Cleared
0
1,255,908
Distance Traveled
1,785,158
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,109
724
268
11
0
472,991
6
W
Nu Wa
8,434
337
11
0
0
67,759
3
W
Charybdis
13,868
555
165
7
0
390,377
1
W
Thanatos
13,744
550
133
5
0
445,053
0
L
Heimdallr
5,210
208
0
0
0
0
0
L
Thor
5,142
206
0
0
0
0
0
L
Hel
12,430
497
140
6
0
452,893
1
L
Zeus
13,428
537
152
6
0
366,315
0
L
Chaac
13,731
549
205
8
0
436,700
9
W
Sylvanus
13,481
539
113
5
0
408,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role