Player Matchup

Ares
Ares
JoshuaGAMA
Ares
Level 25
God Stats
54W - 29L
1,640 SR
Queue Stats
246W - 197L
1,527 Elo+
Party 2
Medusa
Medusa
Lennyhorn9
Medusa
Level 43
God Stats
3W - 1L
1,857 SR
Queue Stats
253W - 191L
1,418 Elo+
Party 2
Bastet
Bastet
Lynrel
Bastet
Level 49
God Stats
25W - 23L
1,493 SR
Queue Stats
70W - 69L
1,520 Elo+
Solo
Izanami
Izanami
emzyyy
Izanami
Level 76
God Stats
1W - 1L
1,724 SR
Queue Stats
28W - 25L
1,534 Elo+
Party 3
Persephone
Persephone
vlonejonas
Persephone
Level 44
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 19L
1,487 Elo+
Party 3
Team Averages
Level 47
1,689 SR
1,497 Elo+

VS

Team Averages
Level 44
1,585 SR
1,477 Elo+
Eset
Eset
 
Eset
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Marijuice90
Hel
Level 89
God Stats
41W - 41L
1,492 SR
Queue Stats
438W - 486L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
Pigmont
Cernunnos
Level 28
God Stats
5W - 2L
1,760 SR
Queue Stats
53W - 58L
1,470 Elo+
Party 1
Hades
Hades
Testiklis
Hades
Level 43
God Stats
141W - 147L
1,479 SR
Queue Stats
200W - 251L
1,451 Elo+
Party 1
Ganesha
Ganesha
complex47
Ganesha
Level 27
God Stats
8W - 6L
1,692 SR
Queue Stats
112W - 144L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 18
11,241
1,022
8,395
12,351
12,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
Lennyhorn9
Medusa
19
13 / 1 / 15
13,303
1,209
19,997
10,391
4,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Lynrel
Bastet
18
4 / 4 / 17
10,427
948
15,416
13,365
5,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
emzyyy
Izanami
19
6 / 1 / 21
11,733
1,067
21,908
10,829
4,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
vlonejonas
Persephone
18
4 / 0 / 23
11,687
1,062
17,498
10,476
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

247

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 7 / 6
10,294
936
9,260
15,556
5,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 5 / 6
9,919
902
9,032
14,330
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Pigmont
Cernunnos
16
0 / 3 / 7
9,774
889
12,909
14,683
5,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Testiklis
Hades
16
5 / 9 / 1
10,472
952
18,809
25,034
17,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
complex47
Ganesha
16
0 / 7 / 6
9,490
863
5,395
20,270
23,174
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
31
Kills
8
8
Deaths
31
94
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
6
0.71
W
4
2
18
6.5
W
Medusa
Lennyhorn9
Medusa
13
1
15
20.5
W
Bastet
Lynrel
Bastet
4
4
17
3.13
L
1
5
6
0.8
L
Cernunnos
Pigmont
Cernunnos
0
3
7
1.17
L
Hades
Testiklis
Hades
5
9
1
0.61
L
Ganesha
complex47
Ganesha
0
7
6
0.43
W
Izanami
emzyyy
Izanami
6
1
21
16.5
W
Persephone
vlonejonas
Persephone
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,214
Damage
55,405
57,412
Taken
89,873
30,643
Mitigated
56,755
7,571
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,260
539
496
904
15,556
5,751
0
5,304
10,252
24,163
0
W
8,395
94
765
1,794
12,351
12,427
0
9,669
2,682
9,717
0
W
Medusa
Lennyhorn9
Medusa
19,997
7,713
0
1,547
10,391
4,253
0
8,680
1,711
0
49,779
W
Bastet
Lynrel
Bastet
15,416
3,622
0
0
13,365
5,275
0
9,864
3,501
0
29,840
L
9,032
218
7,464
5,026
14,330
5,211
0
3,536
10,794
22,744
0
L
Cernunnos
Pigmont
Cernunnos
12,909
4,786
0
12
14,683
5,558
0
4,376
10,307
0
44,094
L
Hades
Testiklis
Hades
18,809
1,152
519
3,551
25,034
17,061
0
6,836
18,198
32,061
0
L
Ganesha
complex47
Ganesha
5,395
103
0
250
20,270
23,174
0
5,841
14,429
22,855
0
W
Izanami
emzyyy
Izanami
21,908
16,294
0
1,328
10,829
4,539
0
8,044
2,785
0
51,394
W
Persephone
vlonejonas
Persephone
17,498
531
0
2,137
10,476
4,149
0
6,239
4,237
26,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,391
Gold Earned
49,949
213
Minions Killed
201
3
Camps Cleared
4
1,110,963
Distance Traveled
1,079,945
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,294
936
57
5
0
216,587
0
W
Ares
11,241
1,022
4
0
0
216,845
0
W
Medusa
13,303
1,209
66
6
0
228,514
1
W
Bastet
10,427
948
32
3
1
228,006
0
L
Hel
9,919
902
40
4
0
226,530
1
L
Cernunnos
9,774
889
64
6
3
208,686
2
L
Hades
10,472
952
40
4
1
219,772
0
L
Ganesha
9,490
863
0
0
0
208,370
1
W
Izanami
11,733
1,067
90
8
2
200,591
0
W
Persephone
11,687
1,062
21
2
0
237,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role