Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Daging82
Pele
Level 155
God Stats
21W - 19L
1,529 SR
Queue Stats
1,212W - 1,185L
1,483 Elo+
Solo
Hercules
Hercules
HatedBySheep
Hercules
Level 87
God Stats
29W - 40L
1,383 SR
Queue Stats
973W - 862L
1,534 Elo+
Solo
Heimdallr
Heimdallr
PartyPaquito
Heimdallr
Level 68
God Stats
9W - 12L
1,483 SR
Queue Stats
91W - 101L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Team_Grimmie64
Baron Samedi
Level 125
God Stats
2W - 3L
1,528 SR
Queue Stats
211W - 180L
1,509 Elo+
Solo
Team Averages
Level 118
1,485 SR
1,500 Elo+

VS

Team Averages
Level 136
1,459 SR
1,529 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
StayHigh_MC
Janus
Level 127
God Stats
0W - 4L
1,293 SR
Queue Stats
243W - 256L
1,495 Elo+
Solo
Sobek
Sobek
al0nsn0w
Sobek
Level 107
God Stats
3W - 6L
1,299 SR
Queue Stats
326W - 343L
1,510 Elo+
Solo
Sol
Sol
pedroha_8
Sol
Level 160
God Stats
8W - 13L
1,703 SR
Queue Stats
331W - 276L
1,631 Elo+
Solo
Bakasura
Bakasura
poloniabytom99
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 66L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
4 / 0 / 3
6,735
518
3,907
7,977
6,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
12
2 / 2 / 2
7,036
541
4,770
8,749
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
HatedBySheep
Hercules
13
1 / 1 / 0
7,133
549
5,398
11,119
6,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
PartyPaquito
Heimdallr
12
3 / 0 / 4
7,136
549
9,620
9,366
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Team_Grimmie64
Baron Samedi
12
1 / 0 / 2
7,232
556
2,482
4,568
1,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 4 / 0
6,071
467
3,313
8,413
1,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
7,406
570
2,662
4,095
865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
al0nsn0w
Sobek
7
0 / 2 / 0
5,341
411
1,413
9,865
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
7,831
602
8,602
9,089
4,113
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
11
1 / 3 / 0
6,546
504
3,944
8,726
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
3
5.5
L
Charybdis
 
Charybdis
0
4
0
0
W
Pele
2
2
2
1.5
W
Hercules
HatedBySheep
Hercules
1
1
0
1
W
Heimdallr
PartyPaquito
Heimdallr
3
0
4
5
L
0
1
1
0.5
W
Baron Samedi
Team_Grimmie64
Baron Samedi
1
0
2
2
L
Sobek
al0nsn0w
Sobek
0
2
0
0
L
1
1
0
1
L
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
19,934
41,779
Taken
40,188
21,471
Mitigated
13,937
22,584
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,907
169
120
4,534
7,977
6,077
0
1,707
6,270
20,597
0
L
Charybdis
 
Charybdis
3,313
2,126
0
1,601
8,413
1,502
0
1,075
7,338
0
37,387
W
Pele
4,770
1,001
0
4,176
8,749
3,312
0
1,356
6,630
0
56,501
W
Hercules
HatedBySheep
Hercules
5,398
1,846
0
5,544
11,119
6,703
0
7,163
3,956
0
49,025
W
Heimdallr
PartyPaquito
Heimdallr
9,620
6,014
0
5,401
9,366
3,388
0
835
8,531
0
54,090
L
2,662
88
0
661
4,095
865
0
1,326
2,769
49,923
0
W
Baron Samedi
Team_Grimmie64
Baron Samedi
2,482
72
57
2,752
4,568
1,991
0
1,633
2,745
46,444
0
L
Sobek
al0nsn0w
Sobek
1,413
60
69
2,508
9,865
4,401
0
2,216
7,649
11,682
0
L
8,602
3,930
0
4,923
9,089
4,113
630
310
8,779
55,616
0
L
Bakasura
3,944
2,447
0
3,366
8,726
3,056
0
1,462
7,261
0
31,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
33,195
413
Minions Killed
394
0
Camps Cleared
0
1,316,293
Distance Traveled
1,342,901
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,735
518
31
2
0
279,128
6
L
Charybdis
6,071
467
69
5
0
227,037
4
W
Pele
7,036
541
99
8
0
293,959
4
W
Hercules
7,133
549
93
7
0
268,793
5
W
Heimdallr
7,136
549
83
6
0
241,247
0
L
Janus
7,406
570
109
8
0
278,047
4
W
Baron Samedi
7,232
556
107
8
0
233,166
2
L
Sobek
5,341
411
22
2
0
278,199
3
L
Sol
7,831
602
117
9
0
223,489
6
L
Bakasura
6,546
504
77
6
0
336,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role