Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChimiChungus69
Anubis
Level 88
God Stats
22W - 11L
1,805 SR
Queue Stats
388W - 366L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
Noeliooo
Ne Zha
Level 160
God Stats
7W - 5L
1,636 SR
Queue Stats
281W - 280L
1,573 Elo+
Solo
Olorun
Olorun
boejackman
Olorun
Level 78
God Stats
2W - 4L
1,476 SR
Queue Stats
425W - 405L
1,644 Elo+
Solo
Chiron
Chiron
jondav99
Chiron
Level 89
God Stats
10W - 13L
1,454 SR
Queue Stats
560W - 517L
1,610 Elo+
Party 1
Team Averages
Level 104
1,574 SR
1,589 Elo+

VS

Team Averages
Level 128
1,586 SR
1,600 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kluuuutch
Skadi
Level 125
God Stats
18W - 10L
1,622 SR
Queue Stats
386W - 366L
1,646 Elo+
Solo
Cerberus
Cerberus
RedFlameSword777
Cerberus
Level 160
God Stats
6W - 4L
1,656 SR
Queue Stats
145W - 147L
1,650 Elo+
Solo
Bellona
Bellona
chrisisiconic
Bellona
Level 120
God Stats
13W - 5L
1,652 SR
Queue Stats
285W - 251L
1,568 Elo+
Solo
Kali
Kali
princeofnuts
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
783W - 730L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 6 / 2
7,714
514
7,383
13,706
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 4 / 1
7,362
491
11,745
10,485
3,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Noeliooo
Ne Zha
11
0 / 2 / 5
7,018
468
4,340
10,249
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
boejackman
Olorun
11
1 / 6 / 3
6,836
456
4,413
10,915
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
jondav99
Chiron
14
1 / 2 / 2
8,442
563
4,296
7,005
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
8 / 0 / 4
9,645
643
13,080
7,108
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Kluuuutch
Skadi
16
2 / 1 / 0
9,712
647
6,297
6,778
2,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 12
7,846
523
7,872
16,874
9,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
15
5 / 0 / 1
8,838
589
8,959
9,565
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 4 / 5
8,291
553
3,988
12,175
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
20
20
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
2
0.5
W
Ah Puch
 
Ah Puch
8
0
4
10
L
5
4
1
1.38
W
Skadi
Kluuuutch
Skadi
2
1
0
2
L
Ne Zha
Noeliooo
Ne Zha
0
2
5
1.25
W
1
4
12
1.75
L
Olorun
boejackman
Olorun
1
6
3
0.42
W
Bellona
5
0
1
5.5
L
Chiron
jondav99
Chiron
1
2
2
1
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
40,196
52,360
Taken
52,500
23,477
Mitigated
29,997
15,428
Healing
22,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,383
2,119
599
3,586
13,706
7,027
0
2,963
10,743
36,103
7,405
W
Ah Puch
 
Ah Puch
13,080
1,182
0
5,435
7,108
2,748
231
3,696
3,412
70,570
0
L
11,745
326
0
3,748
10,485
3,983
0
5,724
4,761
44,272
0
W
Skadi
Kluuuutch
Skadi
6,297
2,259
0
2,364
6,778
2,123
3,598
653
6,125
0
74,432
L
Ne Zha
Noeliooo
Ne Zha
4,340
758
0
2,492
10,249
6,968
0
4,612
5,637
0
31,909
W
7,872
561
217
5,751
16,874
9,861
0
6,896
9,978
33,636
0
L
Olorun
boejackman
Olorun
4,413
1,672
0
2,363
10,915
3,344
0
7,118
3,797
34,229
0
W
Bellona
8,959
1,730
0
3,270
9,565
9,277
302
5,152
4,413
0
46,976
L
Chiron
jondav99
Chiron
4,296
2,404
305
2,335
7,005
2,155
0
535
6,365
0
63,041
W
3,988
1,720
0
5,716
12,175
5,988
0
6,220
5,955
0
42,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
44,332
412
Minions Killed
542
0
Camps Cleared
0
1,292,720
Distance Traveled
1,481,272
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,714
514
83
6
0
200,221
1
W
Ah Puch
9,645
643
138
9
0
290,260
1
L
Anubis
7,362
491
71
5
0
271,716
3
W
Skadi
9,712
647
171
11
0
293,825
8
L
Ne Zha
7,018
468
45
3
0
289,174
6
W
Cerberus
7,846
523
47
3
0
297,315
7
L
Olorun
6,836
456
88
6
0
264,706
5
W
Bellona
8,838
589
108
7
0
317,298
2
L
Chiron
8,442
563
125
8
0
266,903
4
W
Kali
8,291
553
78
5
0
282,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role