Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AligatorJR
Baron Samedi
Level 148
God Stats
4W - 3L
1,572 SR
Queue Stats
56W - 26L
1,750 Elo+
Party 1
Eset
Eset
Raitosukin
Eset
Level 149
God Stats
1W - 0L
1,699 SR
Queue Stats
58W - 43L
1,683 Elo+
Party 1
Team Averages
Level 152
1,590 SR
1,644 Elo+

VS

Team Averages
Level 104
1,580 SR
1,613 Elo+
Sylvanus
Sylvanus
Laccero
Sylvanus
Level 148
God Stats
3W - 3L
1,519 SR
Queue Stats
92W - 70L
1,669 Elo+
Solo
Nox
Nox
Mistkriebel
Nox
Level 116
God Stats
0W - 2L
1,734 SR
Queue Stats
16W - 17L
1,614 Elo+
Solo
Danzaburou
Danzaburou
БАНотКОТА
Danzaburou
Level 48
God Stats
8W - 5L
1,487 SR
Queue Stats
62W - 63L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
10 / 1 / 9
8,747
875
10,805
6,412
2,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
AligatorJR
Baron Samedi
12
8 / 0 / 13
8,686
869
12,278
8,400
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 16
7,719
772
5,410
10,037
8,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Laccero
Sylvanus
9
1 / 7 / 0
6,110
611
4,582
12,307
9,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 2
6,264
626
3,543
9,149
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
8
1 / 8 / 0
6,151
615
5,747
10,397
3,507
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
21
Kills
2
2
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
9
14.5
W
Baron Samedi
AligatorJR
Baron Samedi
8
0
13
14.5
L
Sylvanus
Laccero
Sylvanus
1
7
0
0.14
L
0
6
2
0.17
W
3
1
16
11
L
Danzaburou
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,493
Damage
13,872
24,849
Taken
31,853
15,470
Mitigated
17,049
12,497
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,805
4,780
0
1,459
6,412
2,524
806
1,941
4,471
0
27,266
W
Baron Samedi
AligatorJR
Baron Samedi
12,278
1,540
2,491
4,767
8,400
4,253
827
1,712
6,688
28,795
0
L
Sylvanus
Laccero
Sylvanus
4,582
1,466
1,047
2,921
12,307
9,954
0
5,919
6,388
8,396
2,301
L
3,543
306
0
390
9,149
3,588
0
5,841
3,308
13,115
0
W
5,410
595
895
2,885
10,037
8,693
363
4,183
5,854
16,601
0
L
Danzaburou
5,747
1,818
468
346
10,397
3,507
0
6,403
3,994
0
15,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
18,525
127
Minions Killed
67
4
Camps Cleared
2
533,293
Distance Traveled
460,176
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,747
875
50
5
3
176,521
1
W
Baron Samedi
8,686
869
40
4
1
191,089
1
L
Sylvanus
6,110
611
18
2
2
132,055
1
L
Nox
6,264
626
36
4
0
173,960
2
W
Eset
7,719
772
37
4
0
165,683
4
L
Danzaburou
6,151
615
13
1
0
154,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role