Player Matchup

Sol
Sol
OFFICERNASTY28
Sol
Level 59
God Stats
9W - 1L
1,659 SR
Queue Stats
43W - 25L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
aztec3233
Danzaburou
Level 46
God Stats
20W - 8L
1,596 SR
Queue Stats
21W - 11L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
userunknown1
Cthulhu
Level 69
God Stats
40W - 16L
1,691 SR
Queue Stats
76W - 39L
1,686 Elo+
Party 1
Team Averages
Level 58
1,649 SR
1,663 Elo+

VS

Team Averages
Level 78
1,419 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TheHappyKillMore
Jing Wei
Level 84
God Stats
0W - 2L
1,257 SR
Queue Stats
20W - 22L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
7,774
707
9,586
7,429
1,875
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
aztec3233
Danzaburou
11
4 / 2 / 2
8,189
744
6,393
7,136
2,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
userunknown1
Cthulhu
12
1 / 1 / 6
8,102
737
7,860
11,178
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 3
7,058
642
5,948
9,675
2,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
10
0 / 3 / 5
6,715
610
5,900
10,351
5,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 3 / 2
7,285
662
7,014
8,024
2,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
4
5
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
3
0.83
L
Gilgamesh
 
Gilgamesh
0
3
5
0.83
W
4
2
4
3
L
3
3
2
1.33
W
Danzaburou
aztec3233
Danzaburou
4
2
2
2.5
W
Cthulhu
userunknown1
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,839
Damage
18,862
25,743
Taken
28,050
9,500
Mitigated
10,325
8,137
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,948
236
2,026
4,527
9,675
2,869
0
6,755
2,733
21,099
0
L
Gilgamesh
 
Gilgamesh
5,900
435
472
2,972
10,351
5,351
0
6,562
3,683
0
24,068
W
9,586
2,349
0
1,524
7,429
1,875
233
2,477
4,952
31,152
0
L
7,014
4,890
0
268
8,024
2,105
192
4,261
3,732
0
20,440
W
Danzaburou
aztec3233
Danzaburou
6,393
2,032
0
629
7,136
2,092
306
1,590
5,546
0
24,128
W
Cthulhu
userunknown1
Cthulhu
7,860
194
404
5,580
11,178
5,533
0
2,596
8,582
15,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
21,058
111
Minions Killed
109
5
Camps Cleared
7
627,690
Distance Traveled
648,988
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,058
642
32
3
2
202,300
3
L
Gilgamesh
6,715
610
37
3
2
211,781
3
W
Sol
7,774
707
45
4
3
200,603
1
L
Jing Wei
7,285
662
40
4
3
234,907
3
W
Danzaburou
8,189
744
45
4
2
201,150
3
W
Cthulhu
8,102
737
21
2
0
225,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role