Player Matchup

Bastet
Bastet
Kaizoku-MugiOP
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 125L
1,319 Elo+
Solo
Bellona
Bellona
Mariapajote1234
Bellona
Level 23
God Stats
23W - 15L
1,578 SR
Queue Stats
74W - 84L
1,364 Elo+
Solo
Sylvanus
Sylvanus
XxrobotkingxX_76
Sylvanus
Level 13
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 3L
1,101 Elo+
Solo
Tiamat
Tiamat
capten2baby
Tiamat
Level 7
God Stats
4W - 6L
1,700 SR
Queue Stats
95W - 118L
1,197 Elo+
Solo
Kukulkan
Kukulkan
diapersniper55
Kukulkan
Level 15
God Stats
10W - 10L
1,257 SR
Queue Stats
31W - 28L
1,409 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,278 Elo+

VS

Team Averages
Level 17
1,421 SR
1,317 Elo+
Merlin
Merlin
DiscoNatsu
Merlin
Level 18
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gamer2Kids
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 141L
1,337 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Remorsss
Ah Muzen Cab
Level 26
God Stats
1W - 5L
1,309 SR
Queue Stats
24W - 38L
1,395 Elo+
Solo
Thanatos
Thanatos
Tardoboy2
Thanatos
Level 26
God Stats
9W - 14L
1,520 SR
Queue Stats
247W - 293L
1,405 Elo+
Solo
Guan Yu
Guan Yu
brief_carpet9
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
19 / 1 / 4
10,041
669
12,470
10,552
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 5
8,987
599
8,826
7,298
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 4
8,925
595
6,429
9,372
6,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
10
2 / 4 / 6
6,863
458
3,492
8,513
2,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
15
9 / 0 / 9
9,642
643
9,603
5,642
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiscoNatsu
Merlin
8
0 / 14 / 1
5,350
357
3,434
12,597
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Gamer2Kids
Jormungandr
10
0 / 5 / 3
6,529
435
6,345
13,287
6,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Remorsss
Ah Muzen Cab
11
3 / 8 / 0
6,771
451
4,856
11,529
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Tardoboy2
Thanatos
11
4 / 8 / 1
7,663
511
6,333
12,631
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
3
0 / 2 / 0
4,548
303
0
2,760
1,510
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
37
Kills
7
8
Deaths
37
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
DiscoNatsu
Merlin
0
14
1
0.04
L
Jormungandr
Gamer2Kids
Jormungandr
0
5
3
0.3
W
19
1
4
21
W
4
0
5
6.5
L
Ah Muzen Cab
Remorsss
Ah Muzen Cab
3
8
0
0.38
L
Thanatos
Tardoboy2
Thanatos
4
8
1
0.56
W
3
3
4
1.67
L
Guan Yu
0
2
0
0
W
Tiamat
2
4
6
1.25
W
Kukulkan
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
20,968
41,377
Taken
52,804
20,644
Mitigated
19,078
7,966
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DiscoNatsu
Merlin
3,434
682
0
70
12,597
4,516
365
5,528
6,685
20,525
0
L
Jormungandr
Gamer2Kids
Jormungandr
6,345
2,800
0
0
13,287
6,016
0
4,499
8,648
28,365
0
W
12,470
4,674
0
769
10,552
3,809
0
2,090
8,462
0
53,526
W
8,826
1,824
0
2,447
7,298
5,714
3,274
1,709
5,506
0
46,378
L
Ah Muzen Cab
Remorsss
Ah Muzen Cab
4,856
2,533
0
2,322
11,529
3,460
302
5,118
6,295
0
29,476
L
Thanatos
Tardoboy2
Thanatos
6,333
3,209
0
4,492
12,631
3,576
1,000
3,070
9,511
0
27,695
W
6,429
3,291
154
3,013
9,372
6,060
1,984
1,187
8,185
44,800
0
L
Guan Yu
0
0
171
190
2,760
1,510
0
601
2,141
0
3,447
W
Tiamat
3,492
705
0
1,429
8,513
2,800
896
3,211
5,302
13,125
0
W
Kukulkan
9,603
531
0
154
5,642
2,261
3,099
1,499
4,143
59,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,458
Gold Earned
30,861
416
Minions Killed
230
0
Camps Cleared
0
1,321,200
Distance Traveled
965,629
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,350
357
39
3
0
234,296
0
L
Jormungandr
6,529
435
59
4
0
248,948
0
W
Bastet
10,041
669
79
5
0
321,786
3
W
Bellona
8,987
599
99
7
0
291,838
2
L
Ah Muzen Cab
6,771
451
73
5
0
182,709
0
L
Thanatos
7,663
511
53
4
0
215,264
0
W
Sylvanus
8,925
595
92
6
0
217,907
4
L
Guan Yu
4,548
303
6
0
0
84,412
0
W
Tiamat
6,863
458
24
2
0
239,758
0
W
Kukulkan
9,642
643
122
8
0
249,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role